| Index: native_client_sdk/src/project_templates/README
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| diff --git a/native_client_sdk/src/project_templates/README b/native_client_sdk/src/project_templates/README
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| deleted file mode 100644
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| -Welcome to the Native Client SDK project_templates directory.
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| -
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| -Currently, this directory contains a mechanism to allow a developer to
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| -bootstrap a native client project and write a lot of the NaCl-specific code
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| -automatically, so the developer can add her own functionality quickly. The
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| -projects created are designed to be self-contained, meaning that they have
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| -everything they need to run, except a server.
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| -
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| -To start a project, run "./init_project.py" or "python init_project.py"
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| -depending on your system configuration. The script will give you usage
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| -information when run with -h or when insufficient or malformed arguments are
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| -provided.
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| -
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| -The result of the script is a project with the name you provide at a location
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| -of your choice. If you have your own server, you may create the project in
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| -a location it serves. Otherwise, you may create a project under the SDK
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| -examples directory and examples/httpd.py to serve your project quickly - at
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| -least temporarily.
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| -
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| -In the future, this directory is intended as a repository for useful stub code,
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| -code snippets, and code generators that can be used to facilitate rapid
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| -development. For now we support initial project setup via init_project.py, but
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| -any generically useful code can be added here if it follows a reasonable
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| -organization. The organization is as follows:
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| -
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| -project_templates:
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| - Contains any top-level scripting elements that apply or may come in useful
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| - for the generation of all NaCl/Pepper2 projects, common Makefile sections,
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| - and this README.
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| -project_templates/[language]:
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| - For any given language there should be a directory with a name that is
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| - commonly associated with that language.
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| -project_templates/[topic]
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| -project_templates/[language]/[topic]
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| - For any given programming topic, such as audio, 2d, or 3d programming, there
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| - should be a directory at the root level for any components that are not
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| - language specific and that may apply to that topic. For corresponding
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| - components that are language specific, a sub-directory for the topic may
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| - also be created under the language directory.
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| -
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| -Note that the layout in this directory does not reflect the layout of the
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| -projects that are created. It is merely a set of simple guidelines to help
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| -organize generic code and utilities so they can be managed here. How
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| -generated projects are laid out is left up to the design of the particular
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| -code-generator.
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|