| Index: ui/gl/gl_bindings_api_autogen_gl.h
|
| diff --git a/ui/gl/gl_bindings_api_autogen_gl.h b/ui/gl/gl_bindings_api_autogen_gl.h
|
| index 81160fc250cd62b72325c01d0f486a1298a6f2b1..d75fdade5e764e644177b90bc272fb55bea5e48b 100644
|
| --- a/ui/gl/gl_bindings_api_autogen_gl.h
|
| +++ b/ui/gl/gl_bindings_api_autogen_gl.h
|
| @@ -182,6 +182,8 @@ void glCopyTexSubImage3DFn(GLenum target,
|
| GLint y,
|
| GLsizei width,
|
| GLsizei height) override;
|
| +void glCoverFillPathNVFn(GLuint path, GLenum coverMode) override;
|
| +void glCoverStrokePathNVFn(GLuint name, GLenum coverMode) override;
|
| GLuint glCreateProgramFn(void) override;
|
| GLuint glCreateShaderFn(GLenum type) override;
|
| void glCullFaceFn(GLenum mode) override;
|
| @@ -189,6 +191,7 @@ void glDeleteBuffersARBFn(GLsizei n, const GLuint* buffers) override;
|
| void glDeleteFencesAPPLEFn(GLsizei n, const GLuint* fences) override;
|
| void glDeleteFencesNVFn(GLsizei n, const GLuint* fences) override;
|
| void glDeleteFramebuffersEXTFn(GLsizei n, const GLuint* framebuffers) override;
|
| +void glDeletePathsNVFn(GLuint path, GLsizei range) override;
|
| void glDeleteProgramFn(GLuint program) override;
|
| void glDeleteQueriesFn(GLsizei n, const GLuint* ids) override;
|
| void glDeleteRenderbuffersEXTFn(GLsizei n,
|
| @@ -279,6 +282,7 @@ void glGenerateMipmapEXTFn(GLenum target) override;
|
| void glGenFencesAPPLEFn(GLsizei n, GLuint* fences) override;
|
| void glGenFencesNVFn(GLsizei n, GLuint* fences) override;
|
| void glGenFramebuffersEXTFn(GLsizei n, GLuint* framebuffers) override;
|
| +GLuint glGenPathsNVFn(GLsizei range) override;
|
| void glGenQueriesFn(GLsizei n, GLuint* ids) override;
|
| void glGenRenderbuffersEXTFn(GLsizei n, GLuint* renderbuffers) override;
|
| void glGenSamplersFn(GLsizei n, GLuint* samplers) override;
|
| @@ -446,6 +450,7 @@ GLboolean glIsEnabledFn(GLenum cap) override;
|
| GLboolean glIsFenceAPPLEFn(GLuint fence) override;
|
| GLboolean glIsFenceNVFn(GLuint fence) override;
|
| GLboolean glIsFramebufferEXTFn(GLuint framebuffer) override;
|
| +GLboolean glIsPathNVFn(GLuint path) override;
|
| GLboolean glIsProgramFn(GLuint program) override;
|
| GLboolean glIsQueryFn(GLuint query) override;
|
| GLboolean glIsRenderbufferEXTFn(GLuint renderbuffer) override;
|
| @@ -464,6 +469,15 @@ void* glMapBufferRangeFn(GLenum target,
|
| GLbitfield access) override;
|
| void glMatrixLoadfEXTFn(GLenum matrixMode, const GLfloat* m) override;
|
| void glMatrixLoadIdentityEXTFn(GLenum matrixMode) override;
|
| +void glPathCommandsNVFn(GLuint path,
|
| + GLsizei numCommands,
|
| + const GLubyte* commands,
|
| + GLsizei numCoords,
|
| + GLenum coordType,
|
| + const GLvoid* coords) override;
|
| +void glPathParameterfNVFn(GLuint path, GLenum pname, GLfloat value) override;
|
| +void glPathParameteriNVFn(GLuint path, GLenum pname, GLint value) override;
|
| +void glPathStencilFuncNVFn(GLenum func, GLint ref, GLuint mask) override;
|
| void glPauseTransformFeedbackFn(void) override;
|
| void glPixelStoreiFn(GLenum pname, GLint param) override;
|
| void glPointParameteriFn(GLenum pname, GLint param) override;
|
| @@ -533,6 +547,7 @@ void glShaderSourceFn(GLuint shader,
|
| GLsizei count,
|
| const char* const* str,
|
| const GLint* length) override;
|
| +void glStencilFillPathNVFn(GLuint path, GLenum fillMode, GLuint mask) override;
|
| void glStencilFuncFn(GLenum func, GLint ref, GLuint mask) override;
|
| void glStencilFuncSeparateFn(GLenum face,
|
| GLenum func,
|
| @@ -545,6 +560,17 @@ void glStencilOpSeparateFn(GLenum face,
|
| GLenum fail,
|
| GLenum zfail,
|
| GLenum zpass) override;
|
| +void glStencilStrokePathNVFn(GLuint path,
|
| + GLint reference,
|
| + GLuint mask) override;
|
| +void glStencilThenCoverFillPathNVFn(GLuint path,
|
| + GLenum fillMode,
|
| + GLuint mask,
|
| + GLenum coverMode) override;
|
| +void glStencilThenCoverStrokePathNVFn(GLuint path,
|
| + GLint reference,
|
| + GLuint mask,
|
| + GLenum coverMode) override;
|
| GLboolean glTestFenceAPPLEFn(GLuint fence) override;
|
| GLboolean glTestFenceNVFn(GLuint fence) override;
|
| void glTexImage2DFn(GLenum target,
|
|
|