| Index: gpu/command_buffer/client/gles2_implementation.h
|
| diff --git a/gpu/command_buffer/client/gles2_implementation.h b/gpu/command_buffer/client/gles2_implementation.h
|
| index c642f9a407681c88d78d3eabafb34d42f7d7d8e4..3446e76ada36d6cd0b9415b0b6bbc2dd555094f6 100644
|
| --- a/gpu/command_buffer/client/gles2_implementation.h
|
| +++ b/gpu/command_buffer/client/gles2_implementation.h
|
| @@ -510,6 +510,7 @@ class GLES2_IMPL_EXPORT GLES2Implementation
|
| void DeleteFramebuffersStub(GLsizei n, const GLuint* framebuffers);
|
| void DeleteRenderbuffersStub(GLsizei n, const GLuint* renderbuffers);
|
| void DeleteTexturesStub(GLsizei n, const GLuint* textures);
|
| + void DeletePathsCHROMIUMStub(GLuint first_client_id, GLsizei range);
|
| void DeleteProgramStub(GLsizei n, const GLuint* programs);
|
| void DeleteShaderStub(GLsizei n, const GLuint* shaders);
|
| void DeleteVertexArraysOESStub(GLsizei n, const GLuint* arrays);
|
| @@ -593,6 +594,7 @@ class GLES2_IMPL_EXPORT GLES2Implementation
|
| bool SetCapabilityState(GLenum cap, bool enabled);
|
|
|
| IdHandlerInterface* GetIdHandler(int id_namespace) const;
|
| + RangeIdHandlerInterface* GetRangeIdHandler(int id_namespace) const;
|
| // IdAllocators for objects that can't be shared among contexts.
|
| // For now, used only for Queries. TODO(hj.r.chung) Should be added for
|
| // Framebuffer and Vertex array objects.
|
|
|