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Side by Side Diff: gm/gradient_matrix.cpp

Issue 16871004: add SkIntToScalar and SkFloatToScalar to stop build errors on Mac10.6 (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Use ALL the SkIntToScalar! Created 7 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkCanvas.h" 8 #include "SkCanvas.h"
9 #include "SkColor.h" 9 #include "SkColor.h"
10 #include "SkGradientShader.h" 10 #include "SkGradientShader.h"
11 #include "SkMatrix.h" 11 #include "SkMatrix.h"
12 #include "SkPaint.h" 12 #include "SkPaint.h"
13 #include "SkPoint.h" 13 #include "SkPoint.h"
14 #include "SkRect.h" 14 #include "SkRect.h"
15 #include "SkRefCnt.h" 15 #include "SkRefCnt.h"
16 #include "SkScalar.h" 16 #include "SkScalar.h"
17 #include "SkSize.h" 17 #include "SkSize.h"
18 #include "SkString.h" 18 #include "SkString.h"
19 19
20 #include "gm.h" 20 #include "gm.h"
21 21
22 static const SkColor gColors[] = { 22 static const SkColor gColors[] = {
23 SK_ColorRED, SK_ColorYELLOW 23 SK_ColorRED, SK_ColorYELLOW
24 }; 24 };
25 25
26 // these arrays define the gradient stop points 26 // These annoying defines are necessary, because the only other alternative
27 // as x1, y1, x2, y2 per gradient to draw 27 // is to use SkIntToScalar(...) or SkFloatToScalar(...) everywhere.
28 static const SkScalar sZero = 0;
29 static const SkScalar sHalf = SK_ScalarHalf;
30 static const SkScalar sOne = SK_Scalar1;
31
32 // These arrays define the gradient stop points
33 // as x1, y1, x2, y2 per gradient to draw.
28 static const SkPoint linearPts[][2] = { 34 static const SkPoint linearPts[][2] = {
29 {{0, 0}, {1, 0}}, 35 {{sZero, sZero}, {sOne, sZero}},
30 {{0, 0}, {0, 1}}, 36 {{sZero, sZero}, {sZero, sOne}},
31 {{1, 0}, {0, 0}}, 37 {{sOne, sZero}, {sZero, sZero}},
32 {{0, 1}, {0, 0}}, 38 {{sZero, sOne}, {sZero, sZero}},
33 39
34 {{0, 0}, {1, 1}}, 40 {{sZero, sZero}, {sOne, sOne}},
35 {{1, 1}, {0, 0}}, 41 {{sOne, sOne}, {sZero, sZero}},
36 {{1, 0}, {0, 1}}, 42 {{sOne, sZero}, {sZero, sOne}},
37 {{0, 1}, {1, 0}} 43 {{sZero, sOne}, {sOne, sZero}}
38 }; 44 };
39 45
40 static const SkPoint radialPts[][2] = { 46 static const SkPoint radialPts[][2] = {
41 {{0, 0.5f}, {1, 0.5f}}, 47 {{sZero, sHalf}, {sOne, sHalf}},
42 {{0.5f, 0 }, {0.5f, 1 }}, 48 {{sHalf, sZero}, {sHalf, sOne}},
43 {{1, 0.5f}, {0, 0.5f}}, 49 {{sOne, sHalf}, {sZero, sHalf}},
44 {{0.5f, 1 }, {0.5f, 0 }}, 50 {{sHalf, sOne}, {sHalf, sZero}},
45 51
46 {{0, 0}, {1, 1}}, 52 {{sZero, sZero}, {sOne, sOne}},
47 {{1, 1}, {0, 0}}, 53 {{sOne, sOne}, {sZero, sZero}},
48 {{1, 0}, {0, 1}}, 54 {{sOne, sZero}, {sZero, sOne}},
49 {{0, 1}, {1, 0}} 55 {{sZero, sOne}, {sOne, sZero}}
50 }; 56 };
51 57
52 58 // These define the pixels allocated to each gradient image.
53 static const SkScalar TESTGRID_X = 200; // pixels allocated to each image in x dimension 59 static const SkScalar TESTGRID_X = SkIntToScalar(200);
54 static const SkScalar TESTGRID_Y = 200; // pixels allocated to each image in y dimension 60 static const SkScalar TESTGRID_Y = SkIntToScalar(200);
55 61
56 static const int IMAGES_X = 4; // number of images per row 62 static const int IMAGES_X = 4; // number of images per row
57 63
58 static SkShader* make_linear_gradient(const SkPoint pts[2]) { 64 static SkShader* make_linear_gradient(const SkPoint pts[2]) {
59 return SkGradientShader::CreateLinear(pts, gColors, NULL, SK_ARRAY_COUNT(gCo lors), 65 return SkGradientShader::CreateLinear(pts, gColors, NULL, SK_ARRAY_COUNT(gCo lors),
60 SkShader::kClamp_TileMode, NULL); 66 SkShader::kClamp_TileMode, NULL);
61 } 67 }
62 68
63 static SkShader* make_radial_gradient(const SkPoint pts[2]) { 69 static SkShader* make_radial_gradient(const SkPoint pts[2]) {
64 SkPoint center; 70 SkPoint center;
65 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 71 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
66 SkScalarAve(pts[0].fY, pts[1].fY)); 72 SkScalarAve(pts[0].fY, pts[1].fY));
67 float radius = (center - pts[0]).length(); 73 float radius = (center - pts[0]).length();
68 return SkGradientShader::CreateRadial(center, radius, gColors, NULL, SK_ARRA Y_COUNT(gColors), 74 return SkGradientShader::CreateRadial(center, radius, gColors, NULL, SK_ARRA Y_COUNT(gColors),
69 SkShader::kClamp_TileMode, NULL); 75 SkShader::kClamp_TileMode, NULL);
70 } 76 }
71 77
72 static void draw_gradients(SkCanvas* canvas, SkShader* (*makeShader)(const SkPoi nt[2]), 78 static void draw_gradients(SkCanvas* canvas, SkShader* (*makeShader)(const SkPoi nt[2]),
73 const SkPoint ptsArray[][2], int numImages) { 79 const SkPoint ptsArray[][2], int numImages) {
74 // Use some nice prime numbers for the rectangle and matrix with 80 // Use some nice prime numbers for the rectangle and matrix with
75 // different scaling along the x and y axes (which is the bug this 81 // different scaling along the x and y axes (which is the bug this
76 // test addresses, where incorrect order of operations mixed up the axes) 82 // test addresses, where incorrect order of operations mixed up the axes)
77 SkRect rectGrad = { 43, 61, 181, 167 }; 83 SkRect rectGrad = {
84 SkIntToScalar(43), SkIntToScalar(61),
85 SkIntToScalar(181), SkIntToScalar(167) };
78 SkMatrix shaderMat; 86 SkMatrix shaderMat;
79 shaderMat.setScale(rectGrad.width(), rectGrad.height()); 87 shaderMat.setScale(rectGrad.width(), rectGrad.height());
80 shaderMat.postTranslate(rectGrad.left(), rectGrad.top()); 88 shaderMat.postTranslate(rectGrad.left(), rectGrad.top());
81 89
82 canvas->save(); 90 canvas->save();
83 for (int i = 0; i < numImages; i++) { 91 for (int i = 0; i < numImages; i++) {
84 // Advance line downwards if necessary. 92 // Advance line downwards if necessary.
85 if (i % IMAGES_X == 0 && i != 0) { 93 if (i % IMAGES_X == 0 && i != 0) {
86 canvas->restore(); 94 canvas->restore();
87 canvas->translate(0, TESTGRID_Y); 95 canvas->translate(0, TESTGRID_Y);
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after
129 draw_gradients(canvas, &make_radial_gradient, 137 draw_gradients(canvas, &make_radial_gradient,
130 radialPts, SK_ARRAY_COUNT(radialPts)); 138 radialPts, SK_ARRAY_COUNT(radialPts));
131 } 139 }
132 140
133 private: 141 private:
134 typedef GM INHERITED; 142 typedef GM INHERITED;
135 }; 143 };
136 144
137 DEF_GM( return new GradientMatrixGM; ) 145 DEF_GM( return new GradientMatrixGM; )
138 } 146 }
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