Index: cc/scheduler/frame_rate_controller_unittest.cc |
diff --git a/cc/scheduler/frame_rate_controller_unittest.cc b/cc/scheduler/frame_rate_controller_unittest.cc |
index 183f5763aaf3f37a5fca2d2a973d6827fc41fe37..3fcf4a73aa0722866ba18302982a02b27ee77d58 100644 |
--- a/cc/scheduler/frame_rate_controller_unittest.cc |
+++ b/cc/scheduler/frame_rate_controller_unittest.cc |
@@ -17,7 +17,7 @@ class FakeFrameRateControllerClient : public cc::FrameRateControllerClient { |
void Reset() { began_frame_ = false; } |
bool BeganFrame() const { return began_frame_; } |
- virtual void BeginFrame(bool throttled) OVERRIDE { |
+ virtual void FrameRateControllerTick(bool throttled) OVERRIDE { |
began_frame_ = !throttled; |
} |
@@ -74,7 +74,7 @@ TEST(FrameRateControllerTest, TestFrameThrottling_TwoFramesInFlight) { |
controller.SetClient(&client); |
controller.SetActive(true); |
- controller.SetMaxFramesPending(2); |
+ controller.SetMaxSwapsPending(2); |
base::TimeTicks elapsed; // Muck around with time a bit |
@@ -132,7 +132,7 @@ TEST(FrameRateControllerTest, TestFrameThrottling_Unthrottled) { |
FrameRateController controller(&thread); |
controller.SetClient(&client); |
- controller.SetMaxFramesPending(2); |
+ controller.SetMaxSwapsPending(2); |
// SetActive triggers 1st frame, make sure the BeginFrame callback |
// is called |