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Side by Side Diff: cc/output/output_surface.h

Issue 16833003: cc: Emulate BeginFrame in OutputSurfaces that don't support it natively (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 7 years, 6 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_ 5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_
6 #define CC_OUTPUT_OUTPUT_SURFACE_H_ 6 #define CC_OUTPUT_OUTPUT_SURFACE_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/ref_counted.h" 9 #include "base/memory/ref_counted.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
11 #include "base/memory/weak_ptr.h" 11 #include "base/memory/weak_ptr.h"
12 #include "cc/base/cc_export.h" 12 #include "cc/base/cc_export.h"
13 #include "cc/output/context_provider.h" 13 #include "cc/output/context_provider.h"
14 #include "cc/output/software_output_device.h" 14 #include "cc/output/software_output_device.h"
15 #include "cc/scheduler/frame_rate_controller.h"
15 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" 16 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
16 17
17 namespace ui { struct LatencyInfo; } 18 namespace ui { struct LatencyInfo; }
18 19
19 namespace gfx { 20 namespace gfx {
20 class Rect; 21 class Rect;
21 class Size; 22 class Size;
23 class Transform;
22 } 24 }
23 25
24 namespace cc { 26 namespace cc {
25 27
26 class CompositorFrame; 28 class CompositorFrame;
29 class CompositorFrameAck;
27 class OutputSurfaceClient; 30 class OutputSurfaceClient;
28 class OutputSurfaceCallbacks; 31 class OutputSurfaceCallbacks;
32 class Thread;
29 33
30 // Represents the output surface for a compositor. The compositor owns 34 // Represents the output surface for a compositor. The compositor owns
31 // and manages its destruction. Its lifetime is: 35 // and manages its destruction. Its lifetime is:
32 // 1. Created on the main thread by the LayerTreeHost through its client. 36 // 1. Created on the main thread by the LayerTreeHost through its client.
33 // 2. Passed to the compositor thread and bound to a client via BindToClient. 37 // 2. Passed to the compositor thread and bound to a client via BindToClient.
34 // From here on, it will only be used on the compositor thread. 38 // From here on, it will only be used on the compositor thread.
35 // 3. If the 3D context is lost, then the compositor will delete the output 39 // 3. If the 3D context is lost, then the compositor will delete the output
36 // surface (on the compositor thread) and go back to step 1. 40 // surface (on the compositor thread) and go back to step 1.
37 class CC_EXPORT OutputSurface { 41 class CC_EXPORT OutputSurface : public FrameRateControllerClient {
38 public: 42 public:
39 explicit OutputSurface(scoped_ptr<WebKit::WebGraphicsContext3D> context3d); 43 explicit OutputSurface(scoped_ptr<WebKit::WebGraphicsContext3D> context3d);
40 44
41 explicit OutputSurface(scoped_ptr<cc::SoftwareOutputDevice> software_device); 45 explicit OutputSurface(scoped_ptr<cc::SoftwareOutputDevice> software_device);
42 46
43 OutputSurface(scoped_ptr<WebKit::WebGraphicsContext3D> context3d, 47 OutputSurface(scoped_ptr<WebKit::WebGraphicsContext3D> context3d,
44 scoped_ptr<cc::SoftwareOutputDevice> software_device); 48 scoped_ptr<cc::SoftwareOutputDevice> software_device);
45 49
46 virtual ~OutputSurface(); 50 virtual ~OutputSurface();
47 51
(...skipping 28 matching lines...) Expand all
76 // (namely Android WebView), this is called to determine whether the software 80 // (namely Android WebView), this is called to determine whether the software
77 // device should be used on the current frame. 81 // device should be used on the current frame.
78 virtual bool ForcedDrawToSoftwareDevice() const; 82 virtual bool ForcedDrawToSoftwareDevice() const;
79 83
80 // Called by the compositor on the compositor thread. This is a place where 84 // Called by the compositor on the compositor thread. This is a place where
81 // thread-specific data for the output surface can be initialized, since from 85 // thread-specific data for the output surface can be initialized, since from
82 // this point on the output surface will only be used on the compositor 86 // this point on the output surface will only be used on the compositor
83 // thread. 87 // thread.
84 virtual bool BindToClient(OutputSurfaceClient* client); 88 virtual bool BindToClient(OutputSurfaceClient* client);
85 89
90 void InitializeBeginFrameEmulation(
91 Thread* thread,
92 bool throttle_frame_production,
93 base::TimeDelta interval);
94
95 void SetMaxFramesPending(int max_frames_pending);
96
86 virtual void EnsureBackbuffer(); 97 virtual void EnsureBackbuffer();
87 virtual void DiscardBackbuffer(); 98 virtual void DiscardBackbuffer();
88 99
89 virtual void Reshape(gfx::Size size, float scale_factor); 100 virtual void Reshape(gfx::Size size, float scale_factor);
90 virtual gfx::Size SurfaceSize() const; 101 virtual gfx::Size SurfaceSize() const;
91 102
92 virtual void BindFramebuffer(); 103 virtual void BindFramebuffer();
93 104
94 // The implementation may destroy or steal the contents of the CompositorFrame 105 // The implementation may destroy or steal the contents of the CompositorFrame
95 // passed in (though it will not take ownership of the CompositorFrame 106 // passed in (though it will not take ownership of the CompositorFrame
96 // itself). 107 // itself).
97 virtual void SwapBuffers(CompositorFrame* frame); 108 virtual void SwapBuffers(CompositorFrame* frame);
98 109
99 // Notifies frame-rate smoothness preference. If true, all non-critical 110 // Notifies frame-rate smoothness preference. If true, all non-critical
100 // processing should be stopped, or lowered in priority. 111 // processing should be stopped, or lowered in priority.
101 virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) {} 112 virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) {}
102 113
103 // Requests a BeginFrame notification from the output surface. The 114 // Requests a BeginFrame notification from the output surface. The
104 // notification will be delivered by calling 115 // notification will be delivered by calling
105 // OutputSurfaceClient::BeginFrame until the callback is disabled. 116 // OutputSurfaceClient::BeginFrame until the callback is disabled.
106 virtual void SetNeedsBeginFrame(bool enable) {} 117 virtual void SetNeedsBeginFrame(bool enable);
107 118
108 protected: 119 protected:
109 // Synchronously initialize context3d and enter hardware mode. 120 // Synchronously initialize context3d and enter hardware mode.
110 // This can only supported in threaded compositing mode. 121 // This can only supported in threaded compositing mode.
111 // |offscreen_context_provider| should match what is returned by 122 // |offscreen_context_provider| should match what is returned by
112 // LayerTreeClient::OffscreenContextProviderForCompositorThread. 123 // LayerTreeClient::OffscreenContextProviderForCompositorThread.
113 bool InitializeAndSetContext3D( 124 bool InitializeAndSetContext3D(
114 scoped_ptr<WebKit::WebGraphicsContext3D> context3d, 125 scoped_ptr<WebKit::WebGraphicsContext3D> context3d,
115 scoped_refptr<ContextProvider> offscreen_context_provider); 126 scoped_refptr<ContextProvider> offscreen_context_provider);
116 127
117 void PostSwapBuffersComplete(); 128 void PostSwapBuffersComplete();
118 129
119 OutputSurfaceClient* client_;
120 struct cc::OutputSurface::Capabilities capabilities_; 130 struct cc::OutputSurface::Capabilities capabilities_;
121 scoped_ptr<OutputSurfaceCallbacks> callbacks_; 131 scoped_ptr<OutputSurfaceCallbacks> callbacks_;
122 scoped_ptr<WebKit::WebGraphicsContext3D> context3d_; 132 scoped_ptr<WebKit::WebGraphicsContext3D> context3d_;
123 scoped_ptr<cc::SoftwareOutputDevice> software_device_; 133 scoped_ptr<cc::SoftwareOutputDevice> software_device_;
124 bool has_gl_discard_backbuffer_; 134 bool has_gl_discard_backbuffer_;
125 bool has_swap_buffers_complete_callback_; 135 bool has_swap_buffers_complete_callback_;
126 gfx::Size surface_size_; 136 gfx::Size surface_size_;
127 float device_scale_factor_; 137 float device_scale_factor_;
138 base::WeakPtrFactory<OutputSurface> weak_ptr_factory_;
139
140 // The FrameRateController is deprecated.
141 // Platforms should move to native BeginFrames instead.
142 void OnVSyncParametersChanged(base::TimeTicks timebase,
143 base::TimeDelta interval);
144 virtual void FrameRateControllerTick(bool throttled) OVERRIDE;
145 scoped_ptr<FrameRateController> frame_rate_controller_;
146 int max_frames_pending_;
147 int pending_swap_buffers_;
148 bool begin_frame_pending_;
149
150 // Forwarded to OutputSurfaceClient but threaded through OutputSurface
151 // first so OutputSurface has a chance to update the FrameRateController
152 bool HasClient() { return !!client_; }
153 void SetNeedsRedrawRect(gfx::Rect damage_rect);
154 void BeginFrame(base::TimeTicks frame_time);
155 void DidSwapBuffers();
156 void OnSwapBuffersComplete(const CompositorFrameAck* ack);
157 void DidLoseOutputSurface();
158 void SetExternalDrawConstraints(const gfx::Transform& transform,
159 gfx::Rect viewport);
128 160
129 private: 161 private:
162 OutputSurfaceClient* client_;
163 friend class OutputSurfaceCallbacks;
164
130 void SetContext3D(scoped_ptr<WebKit::WebGraphicsContext3D> context3d); 165 void SetContext3D(scoped_ptr<WebKit::WebGraphicsContext3D> context3d);
131 void SwapBuffersComplete();
132
133 base::WeakPtrFactory<OutputSurface> weak_ptr_factory_;
134 166
135 DISALLOW_COPY_AND_ASSIGN(OutputSurface); 167 DISALLOW_COPY_AND_ASSIGN(OutputSurface);
136 }; 168 };
137 169
138 } // namespace cc 170 } // namespace cc
139 171
140 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_ 172 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_
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