Index: media/base/audio_renderer_mixer.cc |
diff --git a/media/base/audio_renderer_mixer.cc b/media/base/audio_renderer_mixer.cc |
index 7db9b3f64c150e6bed188086d10b031ba224bc97..11b12110260d9cbf6d4325db50afbcdc438f5d42 100644 |
--- a/media/base/audio_renderer_mixer.cc |
+++ b/media/base/audio_renderer_mixer.cc |
@@ -18,7 +18,7 @@ AudioRendererMixer::AudioRendererMixer( |
: audio_sink_(sink), |
audio_converter_(input_params, output_params, true), |
pause_delay_(base::TimeDelta::FromSeconds(kPauseDelaySeconds)), |
- last_play_time_(base::Time::Now()), |
+ last_play_time_(base::TimeTicks::Now()), |
// Initialize |playing_| to true since Start() results in an auto-play. |
playing_(true) { |
audio_sink_->Initialize(output_params, this); |
@@ -40,7 +40,7 @@ void AudioRendererMixer::AddMixerInput(AudioConverter::InputCallback* input, |
if (!playing_) { |
playing_ = true; |
- last_play_time_ = base::Time::Now(); |
+ last_play_time_ = base::TimeTicks::Now(); |
audio_sink_->Play(); |
} |
@@ -65,7 +65,7 @@ int AudioRendererMixer::Render(AudioBus* audio_bus, |
// If there are no mixer inputs and we haven't seen one for a while, pause the |
// sink to avoid wasting resources when media elements are present but remain |
// in the pause state. |
- base::Time now = base::Time::Now(); |
+ const base::TimeTicks now = base::TimeTicks::Now(); |
if (!mixer_inputs_.empty()) { |
last_play_time_ = now; |
} else if (now - last_play_time_ >= pause_delay_ && playing_) { |