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Side by Side Diff: gm/perlinnoise.cpp

Issue 16818013: Enabling Perlin Noise on Android (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Update Created 7 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 #include "SkPerlinNoiseShader.h" 9 #include "SkPerlinNoiseShader.h"
10 10
11 namespace skiagm { 11 namespace skiagm {
12 12
13 class PerlinNoiseGM : public GM { 13 class PerlinNoiseGM : public GM {
14 public: 14 public:
15 PerlinNoiseGM() { 15 PerlinNoiseGM() {
16 this->setBGColor(0xFF000000); 16 this->setBGColor(0xFF000000);
17 fSize = SkISize::Make(80, 80); 17 fSize = SkISize::Make(80, 80);
18 } 18 }
19 19
20 protected: 20 protected:
21 virtual SkString onShortName() { 21 virtual SkString onShortName() {
22 return SkString("perlinnoise"); 22 return SkString("perlinnoise");
23 } 23 }
24 24
25 virtual SkISize onISize() { 25 virtual SkISize onISize() {
26 return make_isize(500, 400); 26 return make_isize(200, 400);
27 } 27 }
28 28
29 void drawClippedRect(SkCanvas* canvas, int x, int y, const SkPaint& paint) { 29 void drawClippedRect(SkCanvas* canvas, int x, int y, const SkPaint& paint) {
30 canvas->save(); 30 canvas->save();
31 canvas->clipRect(SkRect::MakeXYWH(SkIntToScalar(x), SkIntToScalar(y), 31 canvas->clipRect(SkRect::MakeXYWH(SkIntToScalar(x), SkIntToScalar(y),
32 SkIntToScalar(fSize.width()), SkIntToScalar(fSize.heigh t()))); 32 SkIntToScalar(fSize.width()), SkIntToScalar(fSize.heigh t())));
33 SkRect r = SkRect::MakeXYWH(SkIntToScalar(x), SkIntToScalar(y), 33 SkRect r = SkRect::MakeXYWH(SkIntToScalar(x), SkIntToScalar(y),
34 SkIntToScalar(fSize.width()), 34 SkIntToScalar(fSize.width()),
35 SkIntToScalar(fSize.height())); 35 SkIntToScalar(fSize.height()));
36 canvas->drawRect(r, paint); 36 canvas->drawRect(r, paint);
(...skipping 12 matching lines...) Expand all
49 paint.setShader(shader)->unref(); 49 paint.setShader(shader)->unref();
50 drawClippedRect(canvas, x, y, paint); 50 drawClippedRect(canvas, x, y, paint);
51 } 51 }
52 52
53 virtual void onDraw(SkCanvas* canvas) { 53 virtual void onDraw(SkCanvas* canvas) {
54 canvas->clear(0x00000000); 54 canvas->clear(0x00000000);
55 55
56 test(canvas, 0, 0, SkPerlinNoiseShader::kFractalNoise_Type, 56 test(canvas, 0, 0, SkPerlinNoiseShader::kFractalNoise_Type,
57 0.1f, 0.1f, 2, 0, false); 57 0.1f, 0.1f, 2, 0, false);
58 test(canvas, 100, 0, SkPerlinNoiseShader::kFractalNoise_Type, 58 test(canvas, 100, 0, SkPerlinNoiseShader::kFractalNoise_Type,
59 0.4f, 0.2f, 3, 0, true);
60 test(canvas, 200, 0, SkPerlinNoiseShader::kFractalNoise_Type,
61 0.3f, 0.6f, 4, 0, false);
62 test(canvas, 300, 0, SkPerlinNoiseShader::kFractalNoise_Type,
63 0.2f, 0.4f, 5, 0, true); 59 0.2f, 0.4f, 5, 0, true);
64 test(canvas, 400, 0, SkPerlinNoiseShader::kFractalNoise_Type,
65 0.5f, 0.8f, 6, 0, false);
66 60
67 test(canvas, 0, 100, SkPerlinNoiseShader::kTurbulence_Type, 61 test(canvas, 0, 100, SkPerlinNoiseShader::kTurbulence_Type,
68 0.1f, 0.1f, 2, 0, true); 62 0.1f, 0.1f, 2, 0, true);
69 test(canvas, 100, 100, SkPerlinNoiseShader::kTurbulence_Type, 63 test(canvas, 100, 100, SkPerlinNoiseShader::kTurbulence_Type,
70 0.4f, 0.2f, 3, 0, false);
71 test(canvas, 200, 100, SkPerlinNoiseShader::kTurbulence_Type,
72 0.3f, 0.6f, 4, 0, true);
73 test(canvas, 300, 100, SkPerlinNoiseShader::kTurbulence_Type,
74 0.2f, 0.4f, 5, 0, false); 64 0.2f, 0.4f, 5, 0, false);
75 test(canvas, 400, 100, SkPerlinNoiseShader::kTurbulence_Type,
76 0.5f, 0.8f, 6, 0, true);
77 65
78 test(canvas, 0, 200, SkPerlinNoiseShader::kFractalNoise_Type, 66 test(canvas, 0, 200, SkPerlinNoiseShader::kFractalNoise_Type,
79 0.1f, 0.1f, 3, 1, false); 67 0.1f, 0.1f, 3, 1, false);
80 test(canvas, 100, 200, SkPerlinNoiseShader::kFractalNoise_Type, 68 test(canvas, 100, 200, SkPerlinNoiseShader::kFractalNoise_Type,
81 0.1f, 0.1f, 3, 2, false);
82 test(canvas, 200, 200, SkPerlinNoiseShader::kFractalNoise_Type,
83 0.1f, 0.1f, 3, 3, false);
84 test(canvas, 300, 200, SkPerlinNoiseShader::kFractalNoise_Type,
85 0.1f, 0.1f, 3, 4, false); 69 0.1f, 0.1f, 3, 4, false);
86 test(canvas, 400, 200, SkPerlinNoiseShader::kFractalNoise_Type,
87 0.1f, 0.1f, 3, 5, false);
88 70
89 canvas->scale(SkFloatToScalar(0.75f), SkFloatToScalar(1.0f)); 71 canvas->scale(SkFloatToScalar(0.75f), SkFloatToScalar(1.0f));
90 72
91 test(canvas, 0, 300, SkPerlinNoiseShader::kFractalNoise_Type, 73 test(canvas, 0, 300, SkPerlinNoiseShader::kFractalNoise_Type,
92 0.1f, 0.1f, 2, 0, false); 74 0.1f, 0.1f, 2, 0, false);
93 test(canvas, 100, 300, SkPerlinNoiseShader::kFractalNoise_Type, 75 test(canvas, 100, 300, SkPerlinNoiseShader::kFractalNoise_Type,
94 0.4f, 0.2f, 3, 0, true);
95 test(canvas, 200, 300, SkPerlinNoiseShader::kFractalNoise_Type,
96 0.3f, 0.6f, 4, 0, false);
97 test(canvas, 300, 300, SkPerlinNoiseShader::kFractalNoise_Type,
98 0.2f, 0.4f, 5, 0, true); 76 0.2f, 0.4f, 5, 0, true);
99 test(canvas, 400, 300, SkPerlinNoiseShader::kFractalNoise_Type,
100 0.5f, 0.8f, 6, 0, false);
101 } 77 }
102 78
103 private: 79 private:
104 typedef GM INHERITED; 80 typedef GM INHERITED;
105 SkISize fSize; 81 SkISize fSize;
106 }; 82 };
107 83
108 ////////////////////////////////////////////////////////////////////////////// 84 //////////////////////////////////////////////////////////////////////////////
109 85
110 static GM* MyFactory(void*) { return new PerlinNoiseGM; } 86 static GM* MyFactory(void*) { return new PerlinNoiseGM; }
111 static GMRegistry reg(MyFactory); 87 static GMRegistry reg(MyFactory);
112 88
113 } 89 }
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