Index: media/cdm/simple_cdm_buffer_allocator.h |
diff --git a/media/cdm/simple_cdm_buffer_allocator.h b/media/cdm/simple_cdm_buffer_allocator.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..0047d424c65277029fa4c5f481868abf6c64aeb9 |
--- /dev/null |
+++ b/media/cdm/simple_cdm_buffer_allocator.h |
@@ -0,0 +1,36 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef MEDIA_CDM_SIMPLE_CDM_BUFFER_ALLOCATOR_H_ |
+#define MEDIA_CDM_SIMPLE_CDM_BUFFER_ALLOCATOR_H_ |
+ |
+#include <stdint.h> |
+ |
+#include "base/macros.h" |
+#include "media/base/media_export.h" |
+#include "media/cdm/cdm_buffer_allocator.h" |
+ |
+namespace media { |
+ |
+// This is a simple CdmBufferAllocator that simply allocates a new |
+// SimpleCdmBuffer on every Allocate() request. It does not keep track |
+// of the memory allocated. The caller is responsible for calling Release() |
+// on the buffer when it is no longer needed. |
+class MEDIA_EXPORT SimpleCdmBufferAllocator : public CdmBufferAllocator { |
+ public: |
+ SimpleCdmBufferAllocator(); |
+ ~SimpleCdmBufferAllocator() override; |
+ |
+ // CdmBufferAllocator implementation. |
+ scoped_refptr<CdmBuffer> Allocate(uint32_t capacity) final; |
+ void Release(scoped_refptr<CdmBuffer> buffer) final; |
+ scoped_ptr<CdmVideoFrame> CreateCdmVideoFrame() final; |
+ |
+ private: |
+ DISALLOW_COPY_AND_ASSIGN(SimpleCdmBufferAllocator); |
+}; |
+ |
+} // namespace media |
+ |
+#endif // MEDIA_CDM_SIMPLE_CDM_BUFFER_ALLOCATOR_H_ |