| Index: media/cdm/simple_cdm_buffer_allocator.h
|
| diff --git a/media/cdm/simple_cdm_buffer_allocator.h b/media/cdm/simple_cdm_buffer_allocator.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..0047d424c65277029fa4c5f481868abf6c64aeb9
|
| --- /dev/null
|
| +++ b/media/cdm/simple_cdm_buffer_allocator.h
|
| @@ -0,0 +1,36 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef MEDIA_CDM_SIMPLE_CDM_BUFFER_ALLOCATOR_H_
|
| +#define MEDIA_CDM_SIMPLE_CDM_BUFFER_ALLOCATOR_H_
|
| +
|
| +#include <stdint.h>
|
| +
|
| +#include "base/macros.h"
|
| +#include "media/base/media_export.h"
|
| +#include "media/cdm/cdm_buffer_allocator.h"
|
| +
|
| +namespace media {
|
| +
|
| +// This is a simple CdmBufferAllocator that simply allocates a new
|
| +// SimpleCdmBuffer on every Allocate() request. It does not keep track
|
| +// of the memory allocated. The caller is responsible for calling Release()
|
| +// on the buffer when it is no longer needed.
|
| +class MEDIA_EXPORT SimpleCdmBufferAllocator : public CdmBufferAllocator {
|
| + public:
|
| + SimpleCdmBufferAllocator();
|
| + ~SimpleCdmBufferAllocator() override;
|
| +
|
| + // CdmBufferAllocator implementation.
|
| + scoped_refptr<CdmBuffer> Allocate(uint32_t capacity) final;
|
| + void Release(scoped_refptr<CdmBuffer> buffer) final;
|
| + scoped_ptr<CdmVideoFrame> CreateCdmVideoFrame() final;
|
| +
|
| + private:
|
| + DISALLOW_COPY_AND_ASSIGN(SimpleCdmBufferAllocator);
|
| +};
|
| +
|
| +} // namespace media
|
| +
|
| +#endif // MEDIA_CDM_SIMPLE_CDM_BUFFER_ALLOCATOR_H_
|
|
|