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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/shader_manager.h" | 5 #include "gpu/command_buffer/service/shader_manager.h" |
6 | 6 |
7 #include <utility> | 7 #include <utility> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/string_util.h" | 10 #include "base/strings/string_util.h" |
11 | 11 |
12 namespace gpu { | 12 namespace gpu { |
13 namespace gles2 { | 13 namespace gles2 { |
14 | 14 |
15 Shader::Shader(GLuint service_id, GLenum shader_type) | 15 Shader::Shader(GLuint service_id, GLenum shader_type) |
16 : use_count_(0), | 16 : use_count_(0), |
17 service_id_(service_id), | 17 service_id_(service_id), |
18 shader_type_(shader_type), | 18 shader_type_(shader_type), |
19 valid_(false), | 19 valid_(false), |
20 compilation_status_(NOT_COMPILED) { | 20 compilation_status_(NOT_COMPILED) { |
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174 DCHECK(shader); | 174 DCHECK(shader); |
175 DCHECK(IsOwned(shader)); | 175 DCHECK(IsOwned(shader)); |
176 shader->DecUseCount(); | 176 shader->DecUseCount(); |
177 RemoveShader(shader); | 177 RemoveShader(shader); |
178 } | 178 } |
179 | 179 |
180 } // namespace gles2 | 180 } // namespace gles2 |
181 } // namespace gpu | 181 } // namespace gpu |
182 | 182 |
183 | 183 |
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