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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shell.h" | 5 #include "ash/shell.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "ash/ash_switches.h" | 10 #include "ash/ash_switches.h" |
11 #include "ash/desktop_background/desktop_background_widget_controller.h" | 11 #include "ash/desktop_background/desktop_background_widget_controller.h" |
| 12 #include "ash/display/mouse_cursor_event_filter.h" |
| 13 #include "ash/drag_drop/drag_drop_controller.h" |
12 #include "ash/launcher/launcher.h" | 14 #include "ash/launcher/launcher.h" |
13 #include "ash/root_window_controller.h" | 15 #include "ash/root_window_controller.h" |
14 #include "ash/session_state_delegate.h" | 16 #include "ash/session_state_delegate.h" |
15 #include "ash/shelf/shelf_layout_manager.h" | 17 #include "ash/shelf/shelf_layout_manager.h" |
16 #include "ash/shelf/shelf_widget.h" | 18 #include "ash/shelf/shelf_widget.h" |
17 #include "ash/shell_window_ids.h" | 19 #include "ash/shell_window_ids.h" |
18 #include "ash/test/ash_test_base.h" | 20 #include "ash/test/ash_test_base.h" |
| 21 #include "ash/test/shell_test_api.h" |
19 #include "ash/wm/root_window_layout_manager.h" | 22 #include "ash/wm/root_window_layout_manager.h" |
20 #include "ash/wm/window_util.h" | 23 #include "ash/wm/window_util.h" |
21 #include "base/utf_string_conversions.h" | 24 #include "base/utf_string_conversions.h" |
22 #include "ui/aura/client/aura_constants.h" | 25 #include "ui/aura/client/aura_constants.h" |
23 #include "ui/aura/root_window.h" | 26 #include "ui/aura/root_window.h" |
24 #include "ui/aura/window.h" | 27 #include "ui/aura/window.h" |
25 #include "ui/gfx/size.h" | 28 #include "ui/gfx/size.h" |
26 #include "ui/views/widget/widget.h" | 29 #include "ui/views/widget/widget.h" |
27 #include "ui/views/widget/widget_delegate.h" | 30 #include "ui/views/widget/widget_delegate.h" |
28 #include "ui/views/window/dialog_delegate.h" | 31 #include "ui/views/window/dialog_delegate.h" |
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416 shell->SetShelfAutoHideBehavior(ash::SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS, | 419 shell->SetShelfAutoHideBehavior(ash::SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS, |
417 root_window); | 420 root_window); |
418 EXPECT_EQ(ash::SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS, | 421 EXPECT_EQ(ash::SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS, |
419 shell->GetShelfAutoHideBehavior(root_window)); | 422 shell->GetShelfAutoHideBehavior(root_window)); |
420 shell->SetShelfAutoHideBehavior(ash::SHELF_AUTO_HIDE_BEHAVIOR_NEVER, | 423 shell->SetShelfAutoHideBehavior(ash::SHELF_AUTO_HIDE_BEHAVIOR_NEVER, |
421 root_window); | 424 root_window); |
422 EXPECT_EQ(ash::SHELF_AUTO_HIDE_BEHAVIOR_NEVER, | 425 EXPECT_EQ(ash::SHELF_AUTO_HIDE_BEHAVIOR_NEVER, |
423 shell->GetShelfAutoHideBehavior(root_window)); | 426 shell->GetShelfAutoHideBehavior(root_window)); |
424 } | 427 } |
425 | 428 |
| 429 TEST_F(ShellTest, TestPreTargetHandlerOrder) { |
| 430 Shell* shell = Shell::GetInstance(); |
| 431 Shell::TestApi test_api(shell); |
| 432 test::ShellTestApi shell_test_api(shell); |
| 433 |
| 434 const ui::EventHandlerList& handlers = test_api.pre_target_handlers(); |
| 435 EXPECT_EQ(handlers[0], shell->mouse_cursor_filter()); |
| 436 EXPECT_EQ(handlers[1], shell_test_api.drag_drop_controller()); |
| 437 } |
| 438 |
426 // This verifies WindowObservers are removed when a window is destroyed after | 439 // This verifies WindowObservers are removed when a window is destroyed after |
427 // the Shell is destroyed. This scenario (aura::Windows being deleted after the | 440 // the Shell is destroyed. This scenario (aura::Windows being deleted after the |
428 // Shell) occurs if someone is holding a reference to an unparented Window, as | 441 // Shell) occurs if someone is holding a reference to an unparented Window, as |
429 // is the case with a RenderWidgetHostViewAura that isn't on screen. As long as | 442 // is the case with a RenderWidgetHostViewAura that isn't on screen. As long as |
430 // everything is ok, we won't crash. If there is a bug, window's destructor will | 443 // everything is ok, we won't crash. If there is a bug, window's destructor will |
431 // notify some deleted object (say VideoDetector or ActivationController) and | 444 // notify some deleted object (say VideoDetector or ActivationController) and |
432 // this will crash. | 445 // this will crash. |
433 class ShellTest2 : public test::AshTestBase { | 446 class ShellTest2 : public test::AshTestBase { |
434 public: | 447 public: |
435 ShellTest2() {} | 448 ShellTest2() {} |
436 virtual ~ShellTest2() {} | 449 virtual ~ShellTest2() {} |
437 | 450 |
438 protected: | 451 protected: |
439 scoped_ptr<aura::Window> window_; | 452 scoped_ptr<aura::Window> window_; |
440 | 453 |
441 private: | 454 private: |
442 DISALLOW_COPY_AND_ASSIGN(ShellTest2); | 455 DISALLOW_COPY_AND_ASSIGN(ShellTest2); |
443 }; | 456 }; |
444 | 457 |
445 TEST_F(ShellTest2, DontCrashWhenWindowDeleted) { | 458 TEST_F(ShellTest2, DontCrashWhenWindowDeleted) { |
446 window_.reset(new aura::Window(NULL)); | 459 window_.reset(new aura::Window(NULL)); |
447 window_->Init(ui::LAYER_NOT_DRAWN); | 460 window_->Init(ui::LAYER_NOT_DRAWN); |
448 } | 461 } |
449 | 462 |
450 } // namespace ash | 463 } // namespace ash |
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