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Side by Side Diff: src/gpu/gl/GrGLCaps.cpp

Issue 16452007: Use all available texture units. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: use fHWBoundTextures->count() rather than glCaps()->maxFragmentTextureUnits() Created 7 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGLCaps.h" 9 #include "GrGLCaps.h"
10 #include "GrGLContext.h" 10 #include "GrGLContext.h"
(...skipping 10 matching lines...) Expand all
21 INHERITED::reset(); 21 INHERITED::reset();
22 22
23 fVerifiedColorConfigs.reset(); 23 fVerifiedColorConfigs.reset();
24 fStencilFormats.reset(); 24 fStencilFormats.reset();
25 fStencilVerifiedColorConfigs.reset(); 25 fStencilVerifiedColorConfigs.reset();
26 fMSFBOType = kNone_MSFBOType; 26 fMSFBOType = kNone_MSFBOType;
27 fCoverageAAType = kNone_CoverageAAType; 27 fCoverageAAType = kNone_CoverageAAType;
28 fFBFetchType = kNone_FBFetchType; 28 fFBFetchType = kNone_FBFetchType;
29 fMaxFragmentUniformVectors = 0; 29 fMaxFragmentUniformVectors = 0;
30 fMaxVertexAttributes = 0; 30 fMaxVertexAttributes = 0;
31 fMaxFragmentTextureUnits = 0;
31 fRGBA8RenderbufferSupport = false; 32 fRGBA8RenderbufferSupport = false;
32 fBGRAFormatSupport = false; 33 fBGRAFormatSupport = false;
33 fBGRAIsInternalFormat = false; 34 fBGRAIsInternalFormat = false;
34 fTextureSwizzleSupport = false; 35 fTextureSwizzleSupport = false;
35 fUnpackRowLengthSupport = false; 36 fUnpackRowLengthSupport = false;
36 fUnpackFlipYSupport = false; 37 fUnpackFlipYSupport = false;
37 fPackRowLengthSupport = false; 38 fPackRowLengthSupport = false;
38 fPackFlipYSupport = false; 39 fPackFlipYSupport = false;
39 fTextureUsageSupport = false; 40 fTextureUsageSupport = false;
40 fTexStorageSupport = false; 41 fTexStorageSupport = false;
(...skipping 11 matching lines...) Expand all
52 *this = caps; 53 *this = caps;
53 } 54 }
54 55
55 GrGLCaps& GrGLCaps::operator = (const GrGLCaps& caps) { 56 GrGLCaps& GrGLCaps::operator = (const GrGLCaps& caps) {
56 INHERITED::operator=(caps); 57 INHERITED::operator=(caps);
57 fVerifiedColorConfigs = caps.fVerifiedColorConfigs; 58 fVerifiedColorConfigs = caps.fVerifiedColorConfigs;
58 fStencilFormats = caps.fStencilFormats; 59 fStencilFormats = caps.fStencilFormats;
59 fStencilVerifiedColorConfigs = caps.fStencilVerifiedColorConfigs; 60 fStencilVerifiedColorConfigs = caps.fStencilVerifiedColorConfigs;
60 fMaxFragmentUniformVectors = caps.fMaxFragmentUniformVectors; 61 fMaxFragmentUniformVectors = caps.fMaxFragmentUniformVectors;
61 fMaxVertexAttributes = caps.fMaxVertexAttributes; 62 fMaxVertexAttributes = caps.fMaxVertexAttributes;
63 fMaxFragmentTextureUnits = caps.fMaxFragmentTextureUnits;
62 fMSFBOType = caps.fMSFBOType; 64 fMSFBOType = caps.fMSFBOType;
63 fCoverageAAType = caps.fCoverageAAType; 65 fCoverageAAType = caps.fCoverageAAType;
64 fMSAACoverageModes = caps.fMSAACoverageModes; 66 fMSAACoverageModes = caps.fMSAACoverageModes;
65 fFBFetchType = caps.fFBFetchType; 67 fFBFetchType = caps.fFBFetchType;
66 fRGBA8RenderbufferSupport = caps.fRGBA8RenderbufferSupport; 68 fRGBA8RenderbufferSupport = caps.fRGBA8RenderbufferSupport;
67 fBGRAFormatSupport = caps.fBGRAFormatSupport; 69 fBGRAFormatSupport = caps.fBGRAFormatSupport;
68 fBGRAIsInternalFormat = caps.fBGRAIsInternalFormat; 70 fBGRAIsInternalFormat = caps.fBGRAIsInternalFormat;
69 fTextureSwizzleSupport = caps.fTextureSwizzleSupport; 71 fTextureSwizzleSupport = caps.fTextureSwizzleSupport;
70 fUnpackRowLengthSupport = caps.fUnpackRowLengthSupport; 72 fUnpackRowLengthSupport = caps.fUnpackRowLengthSupport;
71 fUnpackFlipYSupport = caps.fUnpackFlipYSupport; 73 fUnpackFlipYSupport = caps.fUnpackFlipYSupport;
(...skipping 30 matching lines...) Expand all
102 if (kES2_GrGLBinding == binding) { 104 if (kES2_GrGLBinding == binding) {
103 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS, 105 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS,
104 &fMaxFragmentUniformVectors); 106 &fMaxFragmentUniformVectors);
105 } else { 107 } else {
106 GrAssert(kDesktop_GrGLBinding == binding); 108 GrAssert(kDesktop_GrGLBinding == binding);
107 GrGLint max; 109 GrGLint max;
108 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max); 110 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max);
109 fMaxFragmentUniformVectors = max / 4; 111 fMaxFragmentUniformVectors = max / 4;
110 } 112 }
111 GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes); 113 GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes);
114 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &fMaxFragmentTextureUn its);
112 115
113 if (kDesktop_GrGLBinding == binding) { 116 if (kDesktop_GrGLBinding == binding) {
114 fRGBA8RenderbufferSupport = true; 117 fRGBA8RenderbufferSupport = true;
115 } else { 118 } else {
116 fRGBA8RenderbufferSupport = ctxInfo.hasExtension("GL_OES_rgb8_rgba8") || 119 fRGBA8RenderbufferSupport = ctxInfo.hasExtension("GL_OES_rgb8_rgba8") ||
117 ctxInfo.hasExtension("GL_ARM_rgba8"); 120 ctxInfo.hasExtension("GL_ARM_rgba8");
118 } 121 }
119 122
120 if (kDesktop_GrGLBinding == binding) { 123 if (kDesktop_GrGLBinding == binding) {
121 fBGRAFormatSupport = version >= GR_GL_VER(1,2) || 124 fBGRAFormatSupport = version >= GR_GL_VER(1,2) ||
(...skipping 93 matching lines...) Expand 10 before | Expand all | Expand 10 after
215 fFBFetchType = kNV_FBFetchType; 218 fFBFetchType = kNV_FBFetchType;
216 } 219 }
217 } 220 }
218 221
219 this->initFSAASupport(ctxInfo, gli); 222 this->initFSAASupport(ctxInfo, gli);
220 this->initStencilFormats(ctxInfo); 223 this->initStencilFormats(ctxInfo);
221 224
222 /************************************************************************** 225 /**************************************************************************
223 * GrDrawTargetCaps fields 226 * GrDrawTargetCaps fields
224 **************************************************************************/ 227 **************************************************************************/
225 GrGLint maxTextureUnits;
226 // check FS and fixed-function texture unit limits
227 // we only use textures in the fragment stage currently.
228 // checks are > to make sure we have a spare unit.
229 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
230
231 GrGLint numFormats; 228 GrGLint numFormats;
232 GR_GL_GetIntegerv(gli, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats); 229 GR_GL_GetIntegerv(gli, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
233 if (numFormats) { 230 if (numFormats) {
234 SkAutoSTMalloc<10, GrGLint> formats(numFormats); 231 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
235 GR_GL_GetIntegerv(gli, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats); 232 GR_GL_GetIntegerv(gli, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
236 for (int i = 0; i < numFormats; ++i) { 233 for (int i = 0; i < numFormats; ++i) {
237 if (formats[i] == GR_GL_PALETTE8_RGBA8) { 234 if (formats[i] == GR_GL_PALETTE8_RGBA8) {
238 f8BitPaletteSupport = true; 235 f8BitPaletteSupport = true;
239 break; 236 break;
240 } 237 }
(...skipping 337 matching lines...) Expand 10 before | Expand all | Expand 10 after
578 GrPrintf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO")); 575 GrPrintf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO"));
579 GrPrintf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); 576 GrPrintf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO"));
580 GrPrintf("Fragment coord conventions support: %s\n", 577 GrPrintf("Fragment coord conventions support: %s\n",
581 (fFragCoordsConventionSupport ? "YES": "NO")); 578 (fFragCoordsConventionSupport ? "YES": "NO"));
582 GrPrintf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? " YES": "NO")); 579 GrPrintf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? " YES": "NO"));
583 GrPrintf("Use non-VBO for dynamic data: %s\n", 580 GrPrintf("Use non-VBO for dynamic data: %s\n",
584 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); 581 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO"));
585 GrPrintf("Core Profile: %s\n", (fIsCoreProfile ? "YES" : "NO")); 582 GrPrintf("Core Profile: %s\n", (fIsCoreProfile ? "YES" : "NO"));
586 GrPrintf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" : " NO")); 583 GrPrintf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" : " NO"));
587 } 584 }
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