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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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120 GC3Denum m_target; | 120 GC3Denum m_target; |
121 | 121 |
122 GC3Denum m_minFilter; | 122 GC3Denum m_minFilter; |
123 GC3Denum m_magFilter; | 123 GC3Denum m_magFilter; |
124 GC3Denum m_wrapS; | 124 GC3Denum m_wrapS; |
125 GC3Denum m_wrapT; | 125 GC3Denum m_wrapT; |
126 | 126 |
127 Vector<Vector<LevelInfo> > m_info; | 127 Vector<Vector<LevelInfo> > m_info; |
128 | 128 |
129 bool m_isNPOT; | 129 bool m_isNPOT; |
| 130 bool m_isCubeComplete; |
130 bool m_isComplete; | 131 bool m_isComplete; |
131 bool m_needToUseBlackTexture; | 132 bool m_needToUseBlackTexture; |
132 bool m_isFloatType; | 133 bool m_isFloatType; |
133 bool m_isHalfFloatType; | 134 bool m_isHalfFloatType; |
134 }; | 135 }; |
135 | 136 |
136 } // namespace WebCore | 137 } // namespace WebCore |
137 | 138 |
138 #endif // WebGLTexture_h | 139 #endif // WebGLTexture_h |
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