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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_RENDER_TEXT_H_ | 5 #ifndef UI_GFX_RENDER_TEXT_H_ |
6 #define UI_GFX_RENDER_TEXT_H_ | 6 #define UI_GFX_RENDER_TEXT_H_ |
7 | 7 |
8 #include <algorithm> | 8 #include <algorithm> |
9 #include <cstring> | 9 #include <cstring> |
10 #include <string> | 10 #include <string> |
11 #include <utility> | 11 #include <utility> |
12 #include <vector> | 12 #include <vector> |
13 | 13 |
14 #include "base/gtest_prod_util.h" | 14 #include "base/gtest_prod_util.h" |
15 #include "base/i18n/rtl.h" | 15 #include "base/i18n/rtl.h" |
16 #include "base/string16.h" | 16 #include "base/strings/string16.h" |
17 #include "skia/ext/refptr.h" | 17 #include "skia/ext/refptr.h" |
18 #include "third_party/skia/include/core/SkColor.h" | 18 #include "third_party/skia/include/core/SkColor.h" |
19 #include "third_party/skia/include/core/SkPaint.h" | 19 #include "third_party/skia/include/core/SkPaint.h" |
20 #include "third_party/skia/include/core/SkRect.h" | 20 #include "third_party/skia/include/core/SkRect.h" |
21 #include "ui/base/range/range.h" | 21 #include "ui/base/range/range.h" |
22 #include "ui/gfx/break_list.h" | 22 #include "ui/gfx/break_list.h" |
23 #include "ui/gfx/font_list.h" | 23 #include "ui/gfx/font_list.h" |
24 #include "ui/gfx/point.h" | 24 #include "ui/gfx/point.h" |
25 #include "ui/gfx/rect.h" | 25 #include "ui/gfx/rect.h" |
26 #include "ui/gfx/selection_model.h" | 26 #include "ui/gfx/selection_model.h" |
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567 | 567 |
568 // Text shadows to be drawn. | 568 // Text shadows to be drawn. |
569 ShadowValues text_shadows_; | 569 ShadowValues text_shadows_; |
570 | 570 |
571 DISALLOW_COPY_AND_ASSIGN(RenderText); | 571 DISALLOW_COPY_AND_ASSIGN(RenderText); |
572 }; | 572 }; |
573 | 573 |
574 } // namespace gfx | 574 } // namespace gfx |
575 | 575 |
576 #endif // UI_GFX_RENDER_TEXT_H_ | 576 #endif // UI_GFX_RENDER_TEXT_H_ |
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