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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
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xhwang
2016/02/01 21:16:44
nit: 2016
sandersd (OOO until July 31)
2016/02/01 23:19:26
Done.
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| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef MEDIA_BLINK_PIPELINE_STATE_H_ | |
| 6 #define MEDIA_BLINK_PIPELINE_STATE_H_ | |
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xhwang
2016/02/01 21:16:44
Can we put this file in the same folder as the pip
sandersd (OOO until July 31)
2016/02/01 23:19:26
It depends on media/filters; I wasn't sure if that
xhwang
2016/02/01 23:26:00
Then probably we should put this under media/filte
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| 7 | |
| 8 #include "base/callback.h" | |
| 9 #include "base/macros.h" | |
| 10 #include "base/time/time.h" | |
| 11 #include "media/base/pipeline.h" | |
| 12 #include "media/base/renderer.h" | |
| 13 | |
| 14 namespace media { | |
| 15 | |
| 16 class ChunkDemuxer; | |
| 17 class Demuxer; | |
| 18 | |
| 19 // PipelineState wraps a Pipeline to expose the one-at-a-time operations | |
| 20 // (Seek(), Suspend(), and Resume()) with a simpler API. Internally it tracks | |
| 21 // pending operations and dispatches them when possible. Duplicate requests | |
| 22 // (such as seeking twice to the same time) may be elided. | |
| 23 // | |
| 24 // "Stable state", used in comments below, means that |state_| is PLAYING and | |
| 25 // there are no pending operations. When the state is not stable, it means that | |
| 26 // |pipeline_| is processing an operation and that incoming requests will be | |
| 27 // queued. (Exception: even though SUSPENDED is not a stable state, a Resume() | |
| 28 // request while suspended is processed immediately.) | |
| 29 // | |
| 30 // TODO(sandersd): | |
| 31 // - Expose an operation that restarts via suspend+resume. | |
| 32 // - Block invalid calls after an error occurs. | |
| 33 class PipelineState { | |
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xhwang
2016/02/01 21:16:44
Can we hide this in the Pipeline so that WMPI only
sandersd (OOO until July 31)
2016/02/01 23:19:26
That's exactly the plan (pending some changes to t
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| 34 public: | |
| 35 enum class State { | |
| 36 PLAYING, | |
| 37 SEEKING, | |
| 38 SUSPENDING, | |
| 39 SUSPENDED, | |
| 40 RESUMING, | |
| 41 }; | |
| 42 | |
| 43 typedef base::Callback<scoped_ptr<Renderer>(void)> RendererFactoryCB; | |
| 44 typedef base::Callback<void(bool time_updated)> SeekedCB; | |
| 45 typedef base::Callback<void()> SuspendedCB; | |
| 46 | |
| 47 PipelineState(Pipeline* pipeline, | |
| 48 const RendererFactoryCB& renderer_factory_cb, | |
| 49 const SeekedCB& seeked_cb, | |
| 50 const SuspendedCB& suspended_cb, | |
| 51 const PipelineStatusCB& error_cb); | |
| 52 ~PipelineState(); | |
| 53 | |
| 54 // Start |pipeline_|. If provided, |chunk_demuxer| will be stored and | |
| 55 // StartWaitingForSeek()/CancelPendingSeek() will be issued to it as | |
| 56 // necessary. Other parameters are just passed directly to |pipeline_|. | |
| 57 void Start(ChunkDemuxer* chunk_demuxer, | |
| 58 Demuxer* demuxer, | |
| 59 const base::Closure& ended_cb, | |
| 60 const PipelineMetadataCB& metadata_cb, | |
| 61 const BufferingStateCB& buffering_state_cb, | |
| 62 const base::Closure& duration_change_cb, | |
| 63 const AddTextTrackCB& add_text_track_cb, | |
| 64 const base::Closure& waiting_for_decryption_key_cb); | |
| 65 | |
| 66 void Seek(base::TimeDelta time, bool time_updated); | |
| 67 void Suspend(); | |
| 68 void Resume(); | |
| 69 | |
| 70 // Returns true if the current state is stable. | |
| 71 bool IsPlaying(); | |
| 72 | |
| 73 // Returns true if |pipeline_| is suspended. Specifically, it is false while | |
| 74 // suspending and true while resuming. (The compositor is expected to not | |
| 75 // render any new frames while IsSuspended() returns true.) | |
| 76 bool IsSuspended(); | |
| 77 | |
| 78 private: | |
| 79 // Attempts to make progress from the current state to the target state. | |
| 80 void Dispatch(); | |
| 81 | |
| 82 // PipelineStaus callback that also carries the target state. | |
| 83 void OnPipelineStatus(State state, PipelineStatus pipeline_status); | |
| 84 | |
| 85 // The Pipeline we are managing state for. | |
| 86 Pipeline* pipeline_ = nullptr; | |
| 87 | |
| 88 // Factory for Renderers, used for Start() and Resume(). | |
| 89 RendererFactoryCB renderer_factory_cb_; | |
| 90 | |
| 91 // Called after seeks (which includes Start()) upon reaching a stable state. | |
| 92 // Multiple seeks result in only one callback if no stable state occurs | |
| 93 // between them. | |
| 94 SeekedCB seeked_cb_; | |
| 95 | |
| 96 // Called immediately when |pipeline_| completes a suspend operation. | |
| 97 SuspendedCB suspended_cb_; | |
| 98 | |
| 99 // Called immediately when any operation on |pipeline_| results in an error. | |
| 100 PipelineStatusCB error_cb_; | |
| 101 | |
| 102 // State for handling StartWaitingForSeek()/CancelPendingSeek(). | |
| 103 ChunkDemuxer* chunk_demuxer_ = nullptr; | |
| 104 bool waiting_for_seek_ = false; | |
| 105 | |
| 106 // Tracks the current state of |pipeline_|. | |
| 107 State state_ = State::PLAYING; | |
| 108 | |
| 109 // Indicates that a seek has occurred. When set, a seeked callback will be | |
| 110 // issued at the next stable state. | |
| 111 bool pending_seeked_ = true; | |
| 112 | |
| 113 // Indicates that time has been changed by a seek, which will be reported at | |
| 114 // the next seeked callback. | |
| 115 bool pending_time_update_ = false; | |
| 116 | |
| 117 // The target time of the active seek; valid while SEEKING or RESUMING. | |
| 118 base::TimeDelta seek_time_; | |
| 119 | |
| 120 // Target state which we will work to achieve. |pending_seek_time_| is only | |
| 121 // valid when |pending_seek_| is true. | |
| 122 bool pending_seek_ = false; | |
| 123 base::TimeDelta pending_seek_time_; | |
| 124 bool pending_suspend_ = false; | |
| 125 bool pending_resume_ = false; | |
| 126 | |
| 127 DISALLOW_COPY_AND_ASSIGN(PipelineState); | |
| 128 }; | |
| 129 | |
| 130 } // namespace media | |
| 131 | |
| 132 #endif // MEDIA_BLINK_PIPELINE_STATE_H_ | |
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