| Index: content/browser/browser_main_loop.cc
|
| diff --git a/content/browser/browser_main_loop.cc b/content/browser/browser_main_loop.cc
|
| index 9b29b001e512ae50c1501f149c5832bc3e37f12a..d80211d3b61c21323e7cc404c2101b1714163c5f 100644
|
| --- a/content/browser/browser_main_loop.cc
|
| +++ b/content/browser/browser_main_loop.cc
|
| @@ -171,6 +171,10 @@
|
| #include "content/browser/plugin_service_impl.h"
|
| #endif
|
|
|
| +#if defined(ENABLE_MOJO_CDM) && defined(ENABLE_PEPPER_CDMS)
|
| +#include "content/browser/media/cdm_service_impl.h"
|
| +#endif
|
| +
|
| #if defined(USE_X11)
|
| #include "ui/base/x/x11_util_internal.h"
|
| #include "ui/gfx/x/x11_connection.h"
|
| @@ -743,6 +747,13 @@ int BrowserMainLoop::PreCreateThreads() {
|
| }
|
| #endif
|
|
|
| +#if defined(ENABLE_MOJO_CDM) && defined(ENABLE_PEPPER_CDMS)
|
| + // Prior to any processing happening on the IO thread, we create the
|
| + // CDM service as it is predominantly used from the IO thread. This must
|
| + // be called on the main thread since it involves file path checks.
|
| + CdmService::GetInstance()->Init();
|
| +#endif
|
| +
|
| #if defined(OS_MACOSX) && !defined(OS_IOS)
|
| // The WindowResizeHelper allows the UI thread to wait on specific renderer
|
| // and GPU messages from the IO thread. Initializing it before the IO thread
|
|
|