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Unified Diff: media/cast/cast_sender_impl.cc

Issue 163553006: Cast: Refactoring Cast API's (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Responding to review Created 6 years, 10 months ago
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Index: media/cast/cast_sender_impl.cc
diff --git a/media/cast/cast_sender_impl.cc b/media/cast/cast_sender_impl.cc
index 1a97ae4c343a526bdd1e0228cb624125486e55b6..a72b6ee3011b31c00d8e3606c37d739ef033207c 100644
--- a/media/cast/cast_sender_impl.cc
+++ b/media/cast/cast_sender_impl.cc
@@ -12,17 +12,25 @@
namespace media {
namespace cast {
-// The LocalFrameInput class posts all incoming frames; audio and video to the
-// main cast thread for processing.
-// This make the cast sender interface thread safe.
+// The LocalFrameInput class posts all incoming frames, both audio and video, to
+// the main cast thread for processing., therefore frames can be inserted from
+// any thread.
class LocalFrameInput : public FrameInput {
public:
- LocalFrameInput(scoped_refptr<CastEnvironment> cast_environment,
- base::WeakPtr<AudioSender> audio_sender,
- base::WeakPtr<VideoSender> video_sender)
- : cast_environment_(cast_environment),
- audio_sender_(audio_sender),
- video_sender_(video_sender) {}
+ LocalFrameInput(scoped_refptr<CastEnvironment> cast_environment)
+ : cast_environment_(cast_environment) {}
+
+ virtual void SetAudioSender(base::WeakPtr<AudioSender> audio_sender)
+ OVERRIDE {
+ DCHECK(cast_environment_->CurrentlyOn(CastEnvironment::MAIN));
+ audio_sender_ = audio_sender;
+ }
+
+ virtual void SetVideoSender(base::WeakPtr<VideoSender> video_sender)
+ OVERRIDE {
+ DCHECK(cast_environment_->CurrentlyOn(CastEnvironment::MAIN));
+ video_sender_ = video_sender;
+ }
virtual void InsertRawVideoFrame(
const scoped_refptr<media::VideoFrame>& video_frame,
@@ -60,84 +68,72 @@ class LocalFrameInput : public FrameInput {
DISALLOW_COPY_AND_ASSIGN(LocalFrameInput);
};
-CastSender* CastSender::CreateCastSender(
+CastSender* CastSender::Create(
scoped_refptr<CastEnvironment> cast_environment,
- const AudioSenderConfig* audio_config,
- const VideoSenderConfig* video_config,
- const scoped_refptr<GpuVideoAcceleratorFactories>& gpu_factories,
- const CastInitializationCallback& initialization_status,
+ const CastInitializationCallback& cast_initialization_cb,
transport::CastTransportSender* const transport_sender) {
CHECK(cast_environment);
- return new CastSenderImpl(cast_environment,
- audio_config,
- video_config,
- gpu_factories,
- initialization_status,
- transport_sender);
+ return new CastSenderImpl(
+ cast_environment, cast_initialization_cb, transport_sender);
}
CastSenderImpl::CastSenderImpl(
scoped_refptr<CastEnvironment> cast_environment,
- const AudioSenderConfig* audio_config,
- const VideoSenderConfig* video_config,
- const scoped_refptr<GpuVideoAcceleratorFactories>& gpu_factories,
- const CastInitializationCallback& initialization_status,
+ const CastInitializationCallback& cast_initialization_cb,
transport::CastTransportSender* const transport_sender)
- : initialization_callback_(initialization_status),
+ : initialization_callback_(cast_initialization_cb),
+ // ReceivedPacket is valid as long as CastSenderImpl is valid, and
+ // therefore we can call base::Unretained.
Ami GONE FROM CHROMIUM 2014/02/14 18:23:54 Class is valid as long as OtherClass is valid does
mikhal1 2014/02/18 19:20:43 I think you may be on to something here :o Removed
packet_receiver_(
base::Bind(&CastSenderImpl::ReceivedPacket, base::Unretained(this))),
cast_environment_(cast_environment),
+ transport_sender_(transport_sender),
+ ssrc_of_audio_sender_(0),
+ ssrc_of_video_sender_(0),
weak_factory_(this) {
CHECK(cast_environment);
- CHECK(audio_config || video_config);
-
- base::WeakPtr<AudioSender> audio_sender_ptr;
- base::WeakPtr<VideoSender> video_sender_ptr;
-
- if (audio_config) {
- CHECK(audio_config->use_external_encoder ||
- cast_environment->HasAudioEncoderThread());
-
- audio_sender_.reset(
- new AudioSender(cast_environment, *audio_config, transport_sender));
- ssrc_of_audio_sender_ = audio_config->incoming_feedback_ssrc;
- audio_sender_ptr = audio_sender_->AsWeakPtr();
-
- CastInitializationStatus status = audio_sender_->InitializationResult();
- if (status != STATUS_INITIALIZED || !video_config) {
- if (status == STATUS_INITIALIZED && !video_config) {
- // Audio only.
- frame_input_ = new LocalFrameInput(
- cast_environment, audio_sender_ptr, video_sender_ptr);
- }
- cast_environment->PostTask(
- CastEnvironment::MAIN,
- FROM_HERE,
- base::Bind(&CastSenderImpl::InitializationResult,
- weak_factory_.GetWeakPtr(),
- status));
- return;
- }
- }
- if (video_config) {
- CHECK(video_config->use_external_encoder ||
- cast_environment->HasVideoEncoderThread());
-
- video_sender_.reset(
- new VideoSender(cast_environment,
- *video_config,
- gpu_factories,
- base::Bind(&CastSenderImpl::InitializationResult,
- weak_factory_.GetWeakPtr()),
- transport_sender));
- video_sender_ptr = video_sender_->AsWeakPtr();
- ssrc_of_video_sender_ = video_config->incoming_feedback_ssrc;
+ frame_input_ = new LocalFrameInput(cast_environment);
+}
+
+void CastSenderImpl::InitializeAudio(const AudioSenderConfig& audio_config) {
+ DCHECK(cast_environment_->CurrentlyOn(CastEnvironment::MAIN));
+ CHECK(audio_config.use_external_encoder ||
+ cast_environment_->HasAudioEncoderThread());
+
+ audio_sender_.reset(
+ new AudioSender(cast_environment_, audio_config, transport_sender_));
+
+ CastInitializationStatus status = audio_sender_->InitializationResult();
+
+ if (status == STATUS_AUDIO_INITIALIZED) {
+ ssrc_of_audio_sender_ = audio_config.incoming_feedback_ssrc;
+ frame_input_->SetAudioSender(audio_sender_->AsWeakPtr());
}
- frame_input_ =
- new LocalFrameInput(cast_environment, audio_sender_ptr, video_sender_ptr);
- // Handing over responsibility to call NotifyInitialization to the
- // video sender.
+ cast_environment_->PostTask(CastEnvironment::MAIN,
+ FROM_HERE,
+ base::Bind(&CastSenderImpl::InitializationResult,
+ weak_factory_.GetWeakPtr(),
+ status));
+}
+
+void CastSenderImpl::InitializeVideo(
+ const VideoSenderConfig& video_config,
+ const scoped_refptr<GpuVideoAcceleratorFactories>& gpu_factories) {
+ DCHECK(cast_environment_->CurrentlyOn(CastEnvironment::MAIN));
+ CHECK(video_config.use_external_encoder ||
+ cast_environment_->HasVideoEncoderThread());
+
+ video_sender_.reset(
+ new VideoSender(cast_environment_,
+ video_config,
+ gpu_factories,
+ base::Bind(&CastSenderImpl::InitializationResult,
+ weak_factory_.GetWeakPtr()),
+ transport_sender_));
+
+ ssrc_of_video_sender_ = video_config.incoming_feedback_ssrc;
+ frame_input_->SetVideoSender(video_sender_->AsWeakPtr());
}
CastSenderImpl::~CastSenderImpl() {}

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