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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "gpu/command_buffer/service/async_pixel_transfer_delegate_idle.h" | |
6 | |
7 #include "base/bind.h" | |
8 #include "base/debug/trace_event.h" | |
9 #include "base/lazy_instance.h" | |
10 #include "gpu/command_buffer/service/safe_shared_memory_pool.h" | |
11 #include "ui/gl/scoped_binders.h" | |
12 | |
13 namespace gpu { | |
14 | |
15 namespace { | |
16 | |
17 base::LazyInstance<SafeSharedMemoryPool> g_safe_shared_memory_pool = | |
18 LAZY_INSTANCE_INITIALIZER; | |
19 | |
20 SafeSharedMemoryPool* safe_shared_memory_pool() { | |
21 return g_safe_shared_memory_pool.Pointer(); | |
22 } | |
23 | |
24 static uint64 g_next_pixel_transfer_state_id = 1; | |
25 | |
26 class AsyncPixelTransferStateImpl : public AsyncPixelTransferState { | |
27 public: | |
28 typedef base::Callback<void(GLuint)> TransferCallback; | |
29 | |
30 explicit AsyncPixelTransferStateImpl(GLuint texture_id) | |
31 : id_(g_next_pixel_transfer_state_id++), | |
32 texture_id_(texture_id), | |
33 transfer_in_progress_(false) { | |
34 } | |
35 | |
36 // Implement AsyncPixelTransferState: | |
37 virtual bool TransferIsInProgress() OVERRIDE { | |
38 return transfer_in_progress_; | |
39 } | |
40 | |
41 uint64 id() const { return id_; } | |
42 | |
43 void set_transfer_in_progress(bool transfer_in_progress) { | |
44 transfer_in_progress_ = transfer_in_progress; | |
45 } | |
46 | |
47 void PerformTransfer(const TransferCallback& callback) { | |
48 DCHECK(texture_id_); | |
49 DCHECK(transfer_in_progress_); | |
50 callback.Run(texture_id_); | |
51 transfer_in_progress_ = false; | |
52 } | |
53 | |
54 private: | |
55 virtual ~AsyncPixelTransferStateImpl() {} | |
56 | |
57 uint64 id_; | |
58 GLuint texture_id_; | |
59 bool transfer_in_progress_; | |
60 }; | |
61 | |
62 } // namespace | |
63 | |
64 AsyncPixelTransferDelegateIdle::Task::Task( | |
65 uint64 transfer_id, const base::Closure& task) | |
66 : transfer_id(transfer_id), | |
67 task(task) { | |
68 } | |
69 | |
70 AsyncPixelTransferDelegateIdle::Task::~Task() {} | |
71 | |
72 AsyncPixelTransferDelegateIdle::AsyncPixelTransferDelegateIdle() | |
73 : texture_upload_count_(0) { | |
74 } | |
75 | |
76 AsyncPixelTransferDelegateIdle::~AsyncPixelTransferDelegateIdle() {} | |
77 | |
78 AsyncPixelTransferState* AsyncPixelTransferDelegateIdle:: | |
79 CreatePixelTransferState(GLuint texture_id, | |
80 const AsyncTexImage2DParams& define_params) { | |
81 return new AsyncPixelTransferStateImpl(texture_id); | |
82 } | |
83 | |
84 void AsyncPixelTransferDelegateIdle::BindCompletedAsyncTransfers() { | |
85 // Everything is already bound. | |
86 } | |
87 | |
88 void AsyncPixelTransferDelegateIdle::AsyncNotifyCompletion( | |
89 const AsyncMemoryParams& mem_params, | |
90 const CompletionCallback& callback) { | |
91 if (tasks_.empty()) { | |
92 callback.Run(mem_params); | |
93 return; | |
94 } | |
95 | |
96 tasks_.push_back( | |
97 Task(0, // 0 transfer_id for notification tasks. | |
98 base::Bind( | |
99 &AsyncPixelTransferDelegateIdle::PerformNotifyCompletion, | |
100 AsWeakPtr(), | |
101 mem_params, | |
102 base::Owned(new ScopedSafeSharedMemory( | |
103 safe_shared_memory_pool(), | |
104 mem_params.shared_memory, | |
105 mem_params.shm_size)), | |
106 callback))); | |
107 } | |
108 | |
109 void AsyncPixelTransferDelegateIdle::AsyncTexImage2D( | |
110 AsyncPixelTransferState* transfer_state, | |
111 const AsyncTexImage2DParams& tex_params, | |
112 const AsyncMemoryParams& mem_params, | |
113 const base::Closure& bind_callback) { | |
114 AsyncPixelTransferStateImpl* state = | |
115 static_cast<AsyncPixelTransferStateImpl*>(transfer_state); | |
116 DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), tex_params.target); | |
117 DCHECK(mem_params.shared_memory); | |
118 DCHECK_LE(mem_params.shm_data_offset + mem_params.shm_data_size, | |
119 mem_params.shm_size); | |
120 DCHECK(state); | |
121 | |
122 tasks_.push_back( | |
123 Task(state->id(), | |
124 base::Bind( | |
125 &AsyncPixelTransferStateImpl::PerformTransfer, | |
126 base::AsWeakPtr(state), | |
127 base::Bind( | |
128 &AsyncPixelTransferDelegateIdle::PerformAsyncTexImage2D, | |
129 AsWeakPtr(), | |
130 tex_params, | |
131 mem_params, | |
132 bind_callback, | |
133 base::Owned(new ScopedSafeSharedMemory( | |
134 safe_shared_memory_pool(), | |
135 mem_params.shared_memory, | |
136 mem_params.shm_size)))))); | |
137 | |
138 state->set_transfer_in_progress(true); | |
139 } | |
140 | |
141 void AsyncPixelTransferDelegateIdle::AsyncTexSubImage2D( | |
142 AsyncPixelTransferState* transfer_state, | |
143 const AsyncTexSubImage2DParams& tex_params, | |
144 const AsyncMemoryParams& mem_params) { | |
145 AsyncPixelTransferStateImpl* state = | |
146 static_cast<AsyncPixelTransferStateImpl*>(transfer_state); | |
147 DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), tex_params.target); | |
148 DCHECK(mem_params.shared_memory); | |
149 DCHECK_LE(mem_params.shm_data_offset + mem_params.shm_data_size, | |
150 mem_params.shm_size); | |
151 DCHECK(state); | |
152 | |
153 tasks_.push_back( | |
154 Task(state->id(), | |
155 base::Bind( | |
156 &AsyncPixelTransferStateImpl::PerformTransfer, | |
157 base::AsWeakPtr(state), | |
158 base::Bind( | |
159 &AsyncPixelTransferDelegateIdle::PerformAsyncTexSubImage2D, | |
160 AsWeakPtr(), | |
161 tex_params, | |
162 mem_params, | |
163 base::Owned(new ScopedSafeSharedMemory( | |
164 safe_shared_memory_pool(), | |
165 mem_params.shared_memory, | |
166 mem_params.shm_size)))))); | |
167 | |
168 state->set_transfer_in_progress(true); | |
169 } | |
170 | |
171 void AsyncPixelTransferDelegateIdle::WaitForTransferCompletion( | |
172 AsyncPixelTransferState* transfer_state) { | |
173 AsyncPixelTransferStateImpl* state = | |
174 static_cast<AsyncPixelTransferStateImpl*>(transfer_state); | |
175 DCHECK(state); | |
176 | |
177 for (std::list<Task>::iterator iter = tasks_.begin(); | |
178 iter != tasks_.end(); ++iter) { | |
179 if (iter->transfer_id != state->id()) | |
180 continue; | |
181 | |
182 (*iter).task.Run(); | |
183 tasks_.erase(iter); | |
184 break; | |
185 } | |
186 | |
187 ProcessNotificationTasks(); | |
188 } | |
189 | |
190 uint32 AsyncPixelTransferDelegateIdle::GetTextureUploadCount() { | |
191 return texture_upload_count_; | |
192 } | |
193 | |
194 base::TimeDelta AsyncPixelTransferDelegateIdle::GetTotalTextureUploadTime() { | |
195 return total_texture_upload_time_; | |
196 } | |
197 | |
198 void AsyncPixelTransferDelegateIdle::ProcessMorePendingTransfers() { | |
199 if (tasks_.empty()) | |
200 return; | |
201 | |
202 // First task should always be a pixel transfer task. | |
203 DCHECK(tasks_.front().transfer_id); | |
204 tasks_.front().task.Run(); | |
205 tasks_.pop_front(); | |
206 | |
207 ProcessNotificationTasks(); | |
208 } | |
209 | |
210 bool AsyncPixelTransferDelegateIdle::NeedsProcessMorePendingTransfers() { | |
211 return !tasks_.empty(); | |
212 } | |
213 | |
214 void AsyncPixelTransferDelegateIdle::ProcessNotificationTasks() { | |
215 while (!tasks_.empty()) { | |
216 // Stop when we reach a pixel transfer task. | |
217 if (tasks_.front().transfer_id) | |
218 return; | |
219 | |
220 tasks_.front().task.Run(); | |
221 tasks_.pop_front(); | |
222 } | |
223 } | |
224 | |
225 void AsyncPixelTransferDelegateIdle::PerformNotifyCompletion( | |
226 AsyncMemoryParams mem_params, | |
227 ScopedSafeSharedMemory* safe_shared_memory, | |
228 const CompletionCallback& callback) { | |
229 TRACE_EVENT0("gpu", "PerformNotifyCompletion"); | |
230 AsyncMemoryParams safe_mem_params = mem_params; | |
231 safe_mem_params.shared_memory = safe_shared_memory->shared_memory(); | |
232 callback.Run(safe_mem_params); | |
233 } | |
234 | |
235 void AsyncPixelTransferDelegateIdle::PerformAsyncTexImage2D( | |
236 AsyncTexImage2DParams tex_params, | |
237 AsyncMemoryParams mem_params, | |
238 const base::Closure& bind_callback, | |
239 ScopedSafeSharedMemory* safe_shared_memory, | |
240 GLuint texture_id) { | |
241 TRACE_EVENT2("gpu", "PerformAsyncTexImage2D", | |
242 "width", tex_params.width, | |
243 "height", tex_params.height); | |
244 | |
245 void* data = GetAddress(safe_shared_memory, mem_params); | |
246 | |
247 gfx::ScopedTextureBinder texture_binder(tex_params.target, texture_id); | |
248 | |
249 { | |
250 TRACE_EVENT0("gpu", "glTexImage2D"); | |
251 glTexImage2D( | |
252 tex_params.target, | |
253 tex_params.level, | |
254 tex_params.internal_format, | |
255 tex_params.width, | |
256 tex_params.height, | |
257 tex_params.border, | |
258 tex_params.format, | |
259 tex_params.type, | |
260 data); | |
261 } | |
262 | |
263 // The texture is already fully bound so just call it now. | |
264 bind_callback.Run(); | |
265 } | |
266 | |
267 void AsyncPixelTransferDelegateIdle::PerformAsyncTexSubImage2D( | |
268 AsyncTexSubImage2DParams tex_params, | |
269 AsyncMemoryParams mem_params, | |
270 ScopedSafeSharedMemory* safe_shared_memory, | |
271 GLuint texture_id) { | |
272 TRACE_EVENT2("gpu", "PerformAsyncTexSubImage2D", | |
273 "width", tex_params.width, | |
274 "height", tex_params.height); | |
275 | |
276 void* data = GetAddress(safe_shared_memory, mem_params); | |
277 | |
278 base::TimeTicks begin_time(base::TimeTicks::HighResNow()); | |
279 gfx::ScopedTextureBinder texture_binder(tex_params.target, texture_id); | |
280 | |
281 { | |
282 TRACE_EVENT0("gpu", "glTexSubImage2D"); | |
283 glTexSubImage2D( | |
284 tex_params.target, | |
285 tex_params.level, | |
286 tex_params.xoffset, | |
287 tex_params.yoffset, | |
288 tex_params.width, | |
289 tex_params.height, | |
290 tex_params.format, | |
291 tex_params.type, | |
292 data); | |
293 } | |
294 | |
295 texture_upload_count_++; | |
296 total_texture_upload_time_ += base::TimeTicks::HighResNow() - begin_time; | |
297 } | |
298 | |
299 } // namespace gpu | |
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