Index: content/gpu/gpu_child_thread.cc |
diff --git a/content/gpu/gpu_child_thread.cc b/content/gpu/gpu_child_thread.cc |
index c523550533a6538766eb2c185cbc4aefdaecabc4..451e31c44adf44ebf6b1190f3db3dad4f4f962d7 100644 |
--- a/content/gpu/gpu_child_thread.cc |
+++ b/content/gpu/gpu_child_thread.cc |
@@ -144,11 +144,11 @@ void GpuChildThread::OnInitialize() { |
// Defer creation of the render thread. This is to prevent it from handling |
// IPC messages before the sandbox has been enabled and all other necessary |
// initialization has succeeded. |
- gpu_channel_manager_.reset(new GpuChannelManager( |
- this, |
- watchdog_thread_, |
- ChildProcess::current()->io_message_loop_proxy(), |
- ChildProcess::current()->GetShutDownEvent())); |
+ gpu_channel_manager_.reset( |
+ new GpuChannelManager(this, |
+ watchdog_thread_.get(), |
+ ChildProcess::current()->io_message_loop_proxy(), |
+ ChildProcess::current()->GetShutDownEvent())); |
// Ensure the browser process receives the GPU info before a reply to any |
// subsequent IPC it might send. |
@@ -157,7 +157,7 @@ void GpuChildThread::OnInitialize() { |
} |
void GpuChildThread::StopWatchdog() { |
- if (watchdog_thread_) { |
+ if (watchdog_thread_.get()) { |
watchdog_thread_->Stop(); |
} |
} |
@@ -224,7 +224,7 @@ void GpuChildThread::OnHang() { |
void GpuChildThread::OnDisableWatchdog() { |
VLOG(1) << "GPU: Disabling watchdog thread"; |
- if (watchdog_thread_) { |
+ if (watchdog_thread_.get()) { |
// Disarm the watchdog before shutting down the message loop. This prevents |
// the future posting of tasks to the message loop. |
if (watchdog_thread_->message_loop()) |