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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/config/gpu_info_collector.h" | 5 #include "gpu/config/gpu_info_collector.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
11 #include "base/logging.h" | 11 #include "base/logging.h" |
12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
13 #include "base/string_number_conversions.h" | 13 #include "base/string_number_conversions.h" |
14 #include "base/strings/string_piece.h" | 14 #include "base/strings/string_piece.h" |
15 #include "base/strings/string_split.h" | 15 #include "base/strings/string_split.h" |
16 #include "ui/gl/gl_bindings.h" | 16 #include "ui/gl/gl_bindings.h" |
17 #include "ui/gl/gl_context.h" | 17 #include "ui/gl/gl_context.h" |
18 #include "ui/gl/gl_implementation.h" | 18 #include "ui/gl/gl_implementation.h" |
19 #include "ui/gl/gl_surface.h" | 19 #include "ui/gl/gl_surface.h" |
20 | 20 |
21 namespace { | 21 namespace { |
22 | 22 |
23 scoped_refptr<gfx::GLSurface> InitializeGLSurface() { | 23 scoped_refptr<gfx::GLSurface> InitializeGLSurface() { |
24 scoped_refptr<gfx::GLSurface> surface( | 24 scoped_refptr<gfx::GLSurface> surface( |
25 gfx::GLSurface::CreateOffscreenGLSurface(false, gfx::Size(1, 1))); | 25 gfx::GLSurface::CreateOffscreenGLSurface(false, gfx::Size(1, 1))); |
26 if (!surface) { | 26 if (!surface.get()) { |
27 LOG(ERROR) << "gfx::GLContext::CreateOffscreenGLSurface failed"; | 27 LOG(ERROR) << "gfx::GLContext::CreateOffscreenGLSurface failed"; |
28 return NULL; | 28 return NULL; |
29 } | 29 } |
30 | 30 |
31 return surface; | 31 return surface; |
32 } | 32 } |
33 | 33 |
34 scoped_refptr<gfx::GLContext> InitializeGLContext(gfx::GLSurface* surface) { | 34 scoped_refptr<gfx::GLContext> InitializeGLContext(gfx::GLSurface* surface) { |
35 | 35 |
36 scoped_refptr<gfx::GLContext> context( | 36 scoped_refptr<gfx::GLContext> context( |
37 gfx::GLContext::CreateGLContext(NULL, | 37 gfx::GLContext::CreateGLContext(NULL, |
38 surface, | 38 surface, |
39 gfx::PreferIntegratedGpu)); | 39 gfx::PreferIntegratedGpu)); |
40 if (!context) { | 40 if (!context.get()) { |
41 LOG(ERROR) << "gfx::GLContext::CreateGLContext failed"; | 41 LOG(ERROR) << "gfx::GLContext::CreateGLContext failed"; |
42 return NULL; | 42 return NULL; |
43 } | 43 } |
44 | 44 |
45 if (!context->MakeCurrent(surface)) { | 45 if (!context->MakeCurrent(surface)) { |
46 LOG(ERROR) << "gfx::GLContext::MakeCurrent() failed"; | 46 LOG(ERROR) << "gfx::GLContext::MakeCurrent() failed"; |
47 return NULL; | 47 return NULL; |
48 } | 48 } |
49 | 49 |
50 return context; | 50 return context; |
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81 namespace gpu { | 81 namespace gpu { |
82 | 82 |
83 bool CollectGraphicsInfoGL(GPUInfo* gpu_info) { | 83 bool CollectGraphicsInfoGL(GPUInfo* gpu_info) { |
84 TRACE_EVENT0("startup", "gpu_info_collector::CollectGraphicsInfoGL"); | 84 TRACE_EVENT0("startup", "gpu_info_collector::CollectGraphicsInfoGL"); |
85 if (!gfx::GLSurface::InitializeOneOff()) { | 85 if (!gfx::GLSurface::InitializeOneOff()) { |
86 LOG(ERROR) << "gfx::GLSurface::InitializeOneOff() failed"; | 86 LOG(ERROR) << "gfx::GLSurface::InitializeOneOff() failed"; |
87 return false; | 87 return false; |
88 } | 88 } |
89 | 89 |
90 scoped_refptr<gfx::GLSurface> surface(InitializeGLSurface()); | 90 scoped_refptr<gfx::GLSurface> surface(InitializeGLSurface()); |
91 if (!surface) | 91 if (!surface.get()) |
92 return false; | 92 return false; |
93 | 93 |
94 scoped_refptr<gfx::GLContext> context(InitializeGLContext(surface.get())); | 94 scoped_refptr<gfx::GLContext> context(InitializeGLContext(surface.get())); |
95 if (!context) | 95 if (!context.get()) |
96 return false; | 96 return false; |
97 | 97 |
98 gpu_info->gl_renderer = GetGLString(GL_RENDERER); | 98 gpu_info->gl_renderer = GetGLString(GL_RENDERER); |
99 gpu_info->gl_vendor = GetGLString(GL_VENDOR); | 99 gpu_info->gl_vendor = GetGLString(GL_VENDOR); |
100 gpu_info->gl_extensions = GetGLString(GL_EXTENSIONS); | 100 gpu_info->gl_extensions = GetGLString(GL_EXTENSIONS); |
101 gpu_info->gl_version_string = GetGLString(GL_VERSION); | 101 gpu_info->gl_version_string = GetGLString(GL_VERSION); |
102 std::string glsl_version_string = GetGLString(GL_SHADING_LANGUAGE_VERSION); | 102 std::string glsl_version_string = GetGLString(GL_SHADING_LANGUAGE_VERSION); |
103 | 103 |
104 gfx::GLWindowSystemBindingInfo window_system_binding_info; | 104 gfx::GLWindowSystemBindingInfo window_system_binding_info; |
105 if (GetGLWindowSystemBindingInfo(&window_system_binding_info)) { | 105 if (GetGLWindowSystemBindingInfo(&window_system_binding_info)) { |
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143 | 143 |
144 basic_gpu_info->can_lose_context = context_gpu_info.can_lose_context; | 144 basic_gpu_info->can_lose_context = context_gpu_info.can_lose_context; |
145 basic_gpu_info->sandboxed = context_gpu_info.sandboxed; | 145 basic_gpu_info->sandboxed = context_gpu_info.sandboxed; |
146 basic_gpu_info->gpu_accessible = context_gpu_info.gpu_accessible; | 146 basic_gpu_info->gpu_accessible = context_gpu_info.gpu_accessible; |
147 basic_gpu_info->finalized = context_gpu_info.finalized; | 147 basic_gpu_info->finalized = context_gpu_info.finalized; |
148 basic_gpu_info->initialization_time = context_gpu_info.initialization_time; | 148 basic_gpu_info->initialization_time = context_gpu_info.initialization_time; |
149 } | 149 } |
150 | 150 |
151 } // namespace gpu | 151 } // namespace gpu |
152 | 152 |
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