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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_VERTEX_ATTRIB_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_VERTEX_ATTRIB_MANAGER_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_VERTEX_ATTRIB_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_VERTEX_ATTRIB_MANAGER_H_ |
| 7 | 7 |
| 8 #include <list> | 8 #include <list> |
| 9 #include <vector> | 9 #include <vector> |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
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| 28 class GPU_EXPORT VertexAttrib { | 28 class GPU_EXPORT VertexAttrib { |
| 29 public: | 29 public: |
| 30 typedef std::list<VertexAttrib*> VertexAttribList; | 30 typedef std::list<VertexAttrib*> VertexAttribList; |
| 31 | 31 |
| 32 VertexAttrib(); | 32 VertexAttrib(); |
| 33 ~VertexAttrib(); | 33 ~VertexAttrib(); |
| 34 | 34 |
| 35 // Returns true if this VertexAttrib can access index. | 35 // Returns true if this VertexAttrib can access index. |
| 36 bool CanAccess(GLuint index) const; | 36 bool CanAccess(GLuint index) const; |
| 37 | 37 |
| 38 Buffer* buffer() const { | 38 Buffer* buffer() const { return buffer_.get(); } |
| 39 return buffer_; | |
| 40 } | |
| 41 | 39 |
| 42 GLsizei offset() const { | 40 GLsizei offset() const { |
| 43 return offset_; | 41 return offset_; |
| 44 } | 42 } |
| 45 | 43 |
| 46 GLuint index() const { | 44 GLuint index() const { |
| 47 return index_; | 45 return index_; |
| 48 } | 46 } |
| 49 | 47 |
| 50 GLint size() const { | 48 GLint size() const { |
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| 216 | 214 |
| 217 void SetDivisor(GLuint index, GLuint divisor) { | 215 void SetDivisor(GLuint index, GLuint divisor) { |
| 218 VertexAttrib* attrib = GetVertexAttrib(index); | 216 VertexAttrib* attrib = GetVertexAttrib(index); |
| 219 if (attrib) { | 217 if (attrib) { |
| 220 attrib->SetDivisor(divisor); | 218 attrib->SetDivisor(divisor); |
| 221 } | 219 } |
| 222 } | 220 } |
| 223 | 221 |
| 224 void SetElementArrayBuffer(Buffer* buffer); | 222 void SetElementArrayBuffer(Buffer* buffer); |
| 225 | 223 |
| 226 Buffer* element_array_buffer() const { | 224 Buffer* element_array_buffer() const { return element_array_buffer_.get(); } |
| 227 return element_array_buffer_; | |
| 228 } | |
| 229 | 225 |
| 230 GLuint service_id() const { | 226 GLuint service_id() const { |
| 231 return service_id_; | 227 return service_id_; |
| 232 } | 228 } |
| 233 | 229 |
| 234 void Unbind(Buffer* buffer); | 230 void Unbind(Buffer* buffer); |
| 235 | 231 |
| 236 bool IsDeleted() const { | 232 bool IsDeleted() const { |
| 237 return deleted_; | 233 return deleted_; |
| 238 } | 234 } |
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| 291 | 287 |
| 292 // Service side vertex array object id. | 288 // Service side vertex array object id. |
| 293 GLuint service_id_; | 289 GLuint service_id_; |
| 294 }; | 290 }; |
| 295 | 291 |
| 296 } // namespace gles2 | 292 } // namespace gles2 |
| 297 } // namespace gpu | 293 } // namespace gpu |
| 298 | 294 |
| 299 #endif // GPU_COMMAND_BUFFER_SERVICE_VERTEX_ATTRIB_MANAGER_H_ | 295 #endif // GPU_COMMAND_BUFFER_SERVICE_VERTEX_ATTRIB_MANAGER_H_ |
| 300 | 296 |
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