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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/vertex_attrib_manager.h" | 5 #include "gpu/command_buffer/service/vertex_attrib_manager.h" |
6 | 6 |
7 #include <list> | 7 #include <list> |
8 | 8 |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
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55 buffer_ = buffer; | 55 buffer_ = buffer; |
56 size_ = size; | 56 size_ = size; |
57 type_ = type; | 57 type_ = type; |
58 normalized_ = normalized; | 58 normalized_ = normalized; |
59 gl_stride_ = gl_stride; | 59 gl_stride_ = gl_stride; |
60 real_stride_ = real_stride; | 60 real_stride_ = real_stride; |
61 offset_ = offset; | 61 offset_ = offset; |
62 } | 62 } |
63 | 63 |
64 void VertexAttrib::Unbind(Buffer* buffer) { | 64 void VertexAttrib::Unbind(Buffer* buffer) { |
65 if (buffer_ == buffer) { | 65 if (buffer_.get() == buffer) { |
66 buffer_ = NULL; | 66 buffer_ = NULL; |
67 } | 67 } |
68 } | 68 } |
69 | 69 |
70 bool VertexAttrib::CanAccess(GLuint index) const { | 70 bool VertexAttrib::CanAccess(GLuint index) const { |
71 if (!enabled_) { | 71 if (!enabled_) { |
72 return true; | 72 return true; |
73 } | 73 } |
74 | 74 |
75 if (!buffer_ || buffer_->IsDeleted()) { | 75 if (!buffer_.get() || buffer_->IsDeleted()) { |
76 return false; | 76 return false; |
77 } | 77 } |
78 | 78 |
79 // The number of elements that can be accessed. | 79 // The number of elements that can be accessed. |
80 GLsizeiptr buffer_size = buffer_->size(); | 80 GLsizeiptr buffer_size = buffer_->size(); |
81 if (offset_ > buffer_size || real_stride_ == 0) { | 81 if (offset_ > buffer_size || real_stride_ == 0) { |
82 return false; | 82 return false; |
83 } | 83 } |
84 | 84 |
85 uint32 usable_size = buffer_size - offset_; | 85 uint32 usable_size = buffer_size - offset_; |
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145 } | 145 } |
146 VertexAttrib& info = vertex_attribs_[index]; | 146 VertexAttrib& info = vertex_attribs_[index]; |
147 if (info.enabled() != enable) { | 147 if (info.enabled() != enable) { |
148 info.set_enabled(enable); | 148 info.set_enabled(enable); |
149 info.SetList(enable ? &enabled_vertex_attribs_ : &disabled_vertex_attribs_); | 149 info.SetList(enable ? &enabled_vertex_attribs_ : &disabled_vertex_attribs_); |
150 } | 150 } |
151 return true; | 151 return true; |
152 } | 152 } |
153 | 153 |
154 void VertexAttribManager::Unbind(Buffer* buffer) { | 154 void VertexAttribManager::Unbind(Buffer* buffer) { |
155 if (element_array_buffer_ == buffer) { | 155 if (element_array_buffer_.get() == buffer) { |
156 element_array_buffer_ = NULL; | 156 element_array_buffer_ = NULL; |
157 } | 157 } |
158 for (uint32 vv = 0; vv < vertex_attribs_.size(); ++vv) { | 158 for (uint32 vv = 0; vv < vertex_attribs_.size(); ++vv) { |
159 vertex_attribs_[vv].Unbind(buffer); | 159 vertex_attribs_[vv].Unbind(buffer); |
160 } | 160 } |
161 } | 161 } |
162 | 162 |
163 bool VertexAttribManager::ValidateBindings( | 163 bool VertexAttribManager::ValidateBindings( |
164 const char* function_name, | 164 const char* function_name, |
165 GLES2Decoder* decoder, | 165 GLES2Decoder* decoder, |
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265 if (current_buffer_id != kInitialBufferId) { | 265 if (current_buffer_id != kInitialBufferId) { |
266 // Restore the buffer binding. | 266 // Restore the buffer binding. |
267 decoder->RestoreBufferBindings(); | 267 decoder->RestoreBufferBindings(); |
268 } | 268 } |
269 | 269 |
270 return true; | 270 return true; |
271 } | 271 } |
272 | 272 |
273 } // namespace gles2 | 273 } // namespace gles2 |
274 } // namespace gpu | 274 } // namespace gpu |
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