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1 <ol class="toc"> | |
2 <li><a href="#the-basics">The basics</a></li> | |
3 <li><a href="#readme">README</a></li> | |
4 <li><a href="#public-libraries">Public libraries</a></li> | |
5 <li><a href="#public-assets">Public assets</a></li> | |
6 <li><a href="#implementation-files">Implementation files</a></li> | |
7 <li><a href="#web-files">Web files</a></li> | |
8 <li><a href="#command-line-apps">Command-line apps</a></li> | |
9 <li><a href="#tests-and-benchmarks">Tests and benchmarks</a></li> | |
10 <li><a href="#documentation">Documentation</a></li> | |
11 <li><a href="#examples">Examples</a></li> | |
12 <li><a href="#internal-tools-and-scripts">Internal tools and scripts</a></li> | |
13 </ol> | |
14 | |
15 <p>Part of a healthy code ecosystem is consistent conventions. When we all do th
e | |
16 same thing the same way, it makes it easier for us to learn our way around | |
17 each other’s work. It also makes it easier to write tools that can automat
ically | |
18 do stuff for us.</p> | |
19 | |
20 <p>When you build a Pub package, we have a set of conventions we encourage you t
o | |
21 follow. They describe how you organize the files and directories within your | |
22 package, and how to name things. You don’t have to have every single thing | |
23 these guidelines specify. If your package doesn’t have binaries, it doesn&
rsquo;t | |
24 need a directory for them. But if it does, you’ll make everyone’s li
fe easier | |
25 if you call it <code>bin</code>.</p> | |
26 | |
27 <p>To give you a picture of the whole enchilada, here’s what a complete pa
ckage | |
28 (conveniently named <code>enchilada</code>) that uses every corner of these guid
elines | |
29 would look like:</p> | |
30 | |
31 <pre><code>enchilada/ | |
32 pubspec.yaml | |
33 pubspec.lock * | |
34 README.md | |
35 LICENSE | |
36 asset/ | |
37 guacamole.css | |
38 benchmark/ | |
39 make_lunch.dart | |
40 packages/ ** | |
41 bin/ | |
42 enchilada | |
43 packages/ ** | |
44 doc/ | |
45 getting_started.md | |
46 example/ | |
47 lunch.dart | |
48 packages/ ** | |
49 lib/ | |
50 enchilada.dart | |
51 tortilla.dart | |
52 src/ | |
53 beans.dart | |
54 queso.dart | |
55 packages/ ** | |
56 test/ | |
57 enchilada_test.dart | |
58 tortilla_test.dart | |
59 packages/ ** | |
60 tool/ | |
61 generate_docs.dart | |
62 web/ | |
63 index.html | |
64 main.dart | |
65 style.css | |
66 </code></pre> | |
67 | |
68 <p>* The <code>pubspec.lock</code> will only be in source control if the package
is an | |
69 <a href="glossary.html#application-package">application package</a>.</p> | |
70 | |
71 <p>** The <code>packages</code> directories will exist locally after you’r
e run | |
72 <code>pub get</code>, but won’t be checked into source control.</p> | |
73 | |
74 <h2 id="the-basics">The basics</h2> | |
75 | |
76 <pre><code>enchilada/ | |
77 pubspec.yaml | |
78 pubspec.lock | |
79 </code></pre> | |
80 | |
81 <div class="learn-more"> | |
82 <a href="/doc/pubspec.html"> | |
83 Learn more about pubspecs → | |
84 </a> | |
85 </div> | |
86 | |
87 <p>Every package will have a <a href="pubspec.html"><strong>pubspec</strong></a>
, a file named | |
88 <code>pubspec.yaml</code>, in the root directory of the package. That’s wh
at <em>makes</em> it a | |
89 package.</p> | |
90 | |
91 <p>Once you’ve run <a href="pub-get.html"><code>pub get</code></a> or <a h
ref="pub-upgrade.html"><code>pub | |
92 upgrade</code></a> on the package, you will also have a <strong>lockfile</strong
>, | |
93 named <code>pubspec.lock</code>. If your package is an <a href="glossary.html#ap
plication-package">application | |
94 package</a>, this will be checked into source | |
95 control. Otherwise, it won’t be.</p> | |
96 | |
97 <pre><code>enchilada/ | |
98 packages/ | |
99 ... | |
100 </code></pre> | |
101 | |
102 <p>Running pub will also generate a <code>packages</code> directory. You will <e
m>not</em> check | |
103 this into source control, and you won’t need to worry too much about its | |
104 contents. Consider it pub magic, but not scary magic.</p> | |
105 | |
106 <p>The open source community has a few other files that commonly appear at the t
op | |
107 level of a project: <code>LICENSE</code>, <code>AUTHORS</code>, etc. If you use
any of those, they can | |
108 go in the top level of the package too.</p> | |
109 | |
110 <h2 id="readme">README</h2> | |
111 | |
112 <pre><code>enchilada/ | |
113 README.md | |
114 </code></pre> | |
115 | |
116 <p>One file that’s very common in open source is a README file that | |
117 describes the project. This is especially important in pub. When you upload | |
118 to <a href="/">pub.dartlang.org</a>, your README will be shown on the page for y
our | |
119 package. This is the perfect place to introduce people to your code.</p> | |
120 | |
121 <p>If your README ends in <code>.md</code>, <code>.markdown</code>, or <code>.md
own</code>, it will be parsed as | |
122 <a href="http://daringfireball.net/projects/markdown/">Markdown</a> so you can m
ake it as fancy as you like.</p> | |
123 | |
124 <h2 id="public-libraries">Public libraries</h2> | |
125 | |
126 <pre><code>enchilada/ | |
127 lib/ | |
128 enchilada.dart | |
129 tortilla.dart | |
130 </code></pre> | |
131 | |
132 <p>Many packages are <a href="glossary.html#library-package"><em>library package
s</em></a>: they | |
133 define Dart libraries that other packages can import and use. These public Dart | |
134 library files go inside a directory called <code>lib</code>.</p> | |
135 | |
136 <p>Most packages define a single library that users can import. In that case, | |
137 its name should usually be the same as the name of the package, like | |
138 <code>enchilada.dart</code> in the example here. But you can also define other l
ibraries | |
139 with whatever names make sense for your package.</p> | |
140 | |
141 <p>When you do, users can import these libraries using the name of the package a
nd | |
142 the library file, like so:</p> | |
143 | |
144 <div class="highlight"><pre><code class="dart"><span class="k">import</span> <sp
an class="s2">"package:enchilada/enchilada.dart"</span><span class="p"
>;</span> | |
145 <span class="k">import</span> <span class="s2">"package:enchilada/tortilla.
dart"</span><span class="p">;</span> | |
146 </code></pre></div> | |
147 | |
148 <p>If you feel the need to organize your public libraries, you can also create | |
149 subdirectories inside <code>lib</code>. If you do that, users will specify that
path when | |
150 they import it. Say you have a file hierarchy like this:</p> | |
151 | |
152 <pre><code>enchilada/ | |
153 lib/ | |
154 some/ | |
155 path/ | |
156 olives.dart | |
157 </code></pre> | |
158 | |
159 <p>Users will import <code>olives.dart</code> like:</p> | |
160 | |
161 <div class="highlight"><pre><code class="dart"><span class="k">import</span> <sp
an class="s2">"package:enchilada/some/path/olives.dart"</span><span cl
ass="p">;</span> | |
162 </code></pre></div> | |
163 | |
164 <p>Note that only <em>libraries</em> should be in <code>lib</code>. <em>Entrypoi
nts</em>—Dart scripts | |
165 with a <code>main()</code> function—cannot go in <code>lib</code>. If you
place a Dart script | |
166 inside <code>lib</code>, you will discover that any <code>package:</code> import
s it contains don’t | |
167 resolve. Instead, your entrypoints should go in the appropriate | |
168 <a href="glossary.html#entrypoint-directory">entrypoint directory</a>.</p> | |
169 | |
170 <h2 id="public-assets">Public assets</h2> | |
171 | |
172 <pre><code>enchilada/ | |
173 asset/ | |
174 guacamole.css | |
175 </code></pre> | |
176 | |
177 <p>While most library packages exist to let you reuse Dart code, you can also | |
178 reuse other kinds of content. For example, a package for something like | |
179 <a href="http://getbootstrap.com/">Bootstrap</a> might include a number of CSS f
iles for | |
180 consumers of the package to use.</p> | |
181 | |
182 <p>These go in a top-level directory named <code>asset</code>. You can put any k
ind of file | |
183 in there and organize it with subdirectories however you like. It’s effect
ively | |
184 a <code>lib</code> directory for stuff that isn’t Dart code.</p> | |
185 | |
186 <p>Users can reference another package’s assets using URLs that contain | |
187 <code>assets/<package>/<path></code> where <code><package></co
de> is the name of the package | |
188 containing the asset and <code><path></code> is the relative path to the a
sset within that | |
189 package’s <code>asset</code> directory.</p> | |
190 | |
191 <aside class="alert alert-warning"> | |
192 | |
193 <p>The mechanics of referencing assets are still being implemented. URLs that | |
194 contain <tt>assets/</tt> are handled by <a href="pub-serve.html"><tt>pub | |
195 serve</tt></a>.</p> | |
196 | |
197 <p>The <a href="pub-build.html"><tt>pub build</tt></a> command also copies | |
198 assets to an <tt>assets</tt> directory, but this will <em>only</em> be in the | |
199 root directory of the output, so you must make sure that your <tt>assets/</tt> | |
200 URL correctly resolves to that directory and not a subdirectory.</p> | |
201 | |
202 <p>We don't currently have a solution for referencing assets in command-line | |
203 Dart applications.</p> | |
204 | |
205 </aside> | |
206 | |
207 <p>Note that <code>assets</code> is plural in the URL. This is a bit like the sp
lit between | |
208 <code>lib</code> and <code>packages</code>. The former is the name of the <em>di
rectory in the package</em>, | |
209 the latter is the <em>name you use to reference it</em>.</p> | |
210 | |
211 <p>For example, let’s say your package wanted to use enchilada’s <co
de>guacamole.css</code> | |
212 styles. In an HTML file in your package, you can add:</p> | |
213 | |
214 <div class="highlight"><pre><code class="html"><span class="nt"><link</span>
<span class="na">href=</span><span class="s">"assets/enchilada/guacamole.cs
s"</span> <span class="na">rel=</span><span class="s">"stylesheet"
;</span><span class="nt">></span> | |
215 </code></pre></div> | |
216 | |
217 <p>When you run your application using <a href="pub-serve.html"><code>pub serve<
/code></a>, or build it | |
218 to something deployable using <a href="pub-build.html"><code>pub build</code></a
>, Pub will copy over | |
219 any referenced assets that your package depends on.</p> | |
220 | |
221 <h2 id="implementation-files">Implementation files</h2> | |
222 | |
223 <pre><code>enchilada/ | |
224 lib/ | |
225 src/ | |
226 beans.dart | |
227 queso.dart | |
228 </code></pre> | |
229 | |
230 <p>The libraries inside “lib” are publicly visible: other packages a
re free to | |
231 import them. But much of a package’s code is internal implementation libra
ries | |
232 that should only be imported and used by the package itself. Those go inside a | |
233 subdirectory of <code>lib</code> called <code>src</code>. You can create subdire
ctories in there if | |
234 it helps you organize things.</p> | |
235 | |
236 <p>You are free to import libraries that live in <code>lib/src</code> from withi
n other Dart | |
237 code in the <em>same</em> package (like other libraries in <code>lib</code>, scr
ipts in <code>bin</code>, and | |
238 tests) but you should never import from another package’s <code>lib/src</c
ode> directory. | |
239 Those files are not part of the package’s public API, and they might chang
e in | |
240 ways that could break your code.</p> | |
241 | |
242 <p>When you use libraries from within your own package, even stuff in <code>src<
/code>, you | |
243 can (and should) still use <code>"package:"</code> to import them. This is perfe
ctly | |
244 legit:</p> | |
245 | |
246 <div class="highlight"><pre><code class="dart"><span class="k">import</span> <sp
an class="s2">"package:enchilada/src/beans.dart"</span><span class="p"
>;</span> | |
247 </code></pre></div> | |
248 | |
249 <p>The name you use here (in this case <code>enchilada</code>) is the name you s
pecify for | |
250 your package in its <a href="pubspec.html">pubspec</a>.</p> | |
251 | |
252 <h2 id="web-files">Web files</h2> | |
253 | |
254 <pre><code>enchilada/ | |
255 web/ | |
256 index.html | |
257 main.dart | |
258 style.css | |
259 </code></pre> | |
260 | |
261 <p>Dart is a web language, so many pub packages will be doing web stuff. That | |
262 means HTML, CSS, images, and, heck, probably even some JavaScript. All of that | |
263 goes into your package’s <code>web</code> directory. You’re free to
organize the contents | |
264 of that to your heart’s content. Go crazy with subdirectories if that make
s you | |
265 happy.</p> | |
266 | |
267 <p>Also, and this is important, any Dart web entrypoints (in other words, Dart | |
268 scripts that are referred to in a <code><script></code> tag) go under <cod
e>web</code> and not <code>lib</code>. | |
269 That ensures that there is a nearby <code>packages</code> directory so that <cod
e>package:</code> | |
270 imports can be resolved correctly.</p> | |
271 | |
272 <p>(You may be asking yourself, “Self, where should I put my web-based exa
mple | |
273 programs? <code>example</code> or <code>web</code>?” Put those in <code>ex
ample</code>.)</p> | |
274 | |
275 <h2 id="command-line-apps">Command-line apps</h2> | |
276 | |
277 <pre><code>enchilada/ | |
278 bin/ | |
279 enchilada | |
280 </code></pre> | |
281 | |
282 <p>Some packages define programs that can be run directly from the command line. | |
283 These can be shell scripts or any other scripting language, including Dart. | |
284 The <code>pub</code> application itself is one example: it’s a simple shel
l script that | |
285 invokes <code>pub.dart</code>.</p> | |
286 | |
287 <p>If your package defines stuff like this, put it in a directory named <code>bi
n</code>.</p> | |
288 | |
289 <aside class="alert alert-note"> | |
290 | |
291 At some point, pub will support automatically adding that directory to your | |
292 system path so that these scripts can be easily invoked. | |
293 | |
294 </aside> | |
295 | |
296 <h2 id="tests-and-benchmarks">Tests and benchmarks</h2> | |
297 | |
298 <pre><code>enchilada/ | |
299 test/ | |
300 enchilada_test.dart | |
301 tortilla_test.dart | |
302 </code></pre> | |
303 | |
304 <p>Every self-respecting package should have tests. With pub, the convention is | |
305 that these go in a <code>test</code> directory (or some directory inside it if y
ou like) | |
306 and have <code>_test</code> at the end of their file names.</p> | |
307 | |
308 <p>Typically, these use the <a href="http://api.dartlang.org/unittest.html">unit
test</a> | |
309 package but you can use whatever testing system that gets you excited.</p> | |
310 | |
311 <pre><code>enchilada/ | |
312 benchmark/ | |
313 make_lunch.dart | |
314 </code></pre> | |
315 | |
316 <p>Packages that have performance critical code may also include <em>benchmarks<
/em>. | |
317 These test the API not for correctness but for speed (or memory use, or maybe | |
318 other empirical metrics).</p> | |
319 | |
320 <h2 id="documentation">Documentation</h2> | |
321 | |
322 <pre><code>enchilada/ | |
323 doc/ | |
324 getting_started.md | |
325 </code></pre> | |
326 | |
327 <p>If you’ve got code and tests, the next piece you need to maximize your
karma | |
328 is good documentation. That goes inside a directory named <code>doc</code>. We d
on’t | |
329 currently have any guidelines about format or organization within that. Use | |
330 whatever markup format you like and be happy that you’re actually writing
docs.</p> | |
331 | |
332 <p>This directory should <em>not</em> just contain docs generated automatically
from your | |
333 source code using | |
334 <a href="http://api.dartlang.org/docs/continuous/dartdoc.html">dartdoc</a>. Sinc
e that’s | |
335 pulled directly from the code already in the package, putting those docs in | |
336 here would be redundant. Instead, this is for tutorials, guides, and other | |
337 hand-authored documentation <em>in addition to</em> generated API references.</p
> | |
338 | |
339 <h2 id="examples">Examples</h2> | |
340 | |
341 <pre><code>enchilada/ | |
342 example/ | |
343 lunch.dart | |
344 </code></pre> | |
345 | |
346 <p>At this point, you’re going for the brass ring. Code, tests, docs, what
else | |
347 could your users want? Standalone example programs that use your package, of | |
348 course! Those go inside the <code>example</code> directory. If the examples are
complex | |
349 and use multiple files, consider making a directory for each example. Otherwise, | |
350 you can place each one right inside <code>example</code>.</p> | |
351 | |
352 <p>This is an important place to consider using <code>package:</code> to import
files from | |
353 your own package. That ensures the example code in your package looks exactly | |
354 like code outside of your package would look.</p> | |
355 | |
356 <h2 id="internal-tools-and-scripts">Internal tools and scripts</h2> | |
357 | |
358 <pre><code>enchilada/ | |
359 tool/ | |
360 generate_docs.dart | |
361 </code></pre> | |
362 | |
363 <p>Mature packages often have little helper scripts and programs that people | |
364 run while developing the package itself. Think things like test runners, | |
365 documentation generators, or other bits of automation.</p> | |
366 | |
367 <p>Unlike the scripts in <code>bin</code>, these are <em>not</em> for external u
sers of the package. | |
368 If you have any of these, place them in a directory called <code>tool</code>.</p
> | |
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