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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ | 5 #ifndef WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
| 6 #define WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ | 6 #define WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
| 7 | 7 |
| 8 #if defined(ENABLE_GPU) | 8 #if defined(ENABLE_GPU) |
| 9 | 9 |
| 10 #include <vector> | 10 #include <vector> |
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| 66 | 66 |
| 67 virtual ~WebGraphicsContext3DInProcessCommandBufferImpl(); | 67 virtual ~WebGraphicsContext3DInProcessCommandBufferImpl(); |
| 68 | 68 |
| 69 //---------------------------------------------------------------------- | 69 //---------------------------------------------------------------------- |
| 70 // WebGraphicsContext3D methods | 70 // WebGraphicsContext3D methods |
| 71 virtual bool makeContextCurrent(); | 71 virtual bool makeContextCurrent(); |
| 72 | 72 |
| 73 virtual int width(); | 73 virtual int width(); |
| 74 virtual int height(); | 74 virtual int height(); |
| 75 | 75 |
| 76 virtual bool isGLES2Compliant(); | |
| 77 | |
| 78 virtual bool setParentContext(WebGraphicsContext3D* parent_context); | 76 virtual bool setParentContext(WebGraphicsContext3D* parent_context); |
| 79 | 77 |
| 80 virtual void reshape(int width, int height); | 78 virtual void reshape(int width, int height); |
| 81 virtual void reshapeWithScaleFactor(int width, int height, float scaleFactor); | 79 virtual void reshapeWithScaleFactor(int width, int height, float scaleFactor); |
| 82 | 80 |
| 83 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size); | 81 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size); |
| 84 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size, | 82 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size, |
| 85 WebGLId framebuffer, int width, int height); | 83 WebGLId framebuffer, int width, int height); |
| 86 | 84 |
| 87 virtual WebGLId getPlatformTextureId(); | |
| 88 virtual void prepareTexture(); | 85 virtual void prepareTexture(); |
| 89 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height); | 86 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height); |
| 90 | 87 |
| 91 virtual void activeTexture(WGC3Denum texture); | 88 virtual void activeTexture(WGC3Denum texture); |
| 92 virtual void attachShader(WebGLId program, WebGLId shader); | 89 virtual void attachShader(WebGLId program, WebGLId shader); |
| 93 virtual void bindAttribLocation(WebGLId program, WGC3Duint index, | 90 virtual void bindAttribLocation(WebGLId program, WGC3Duint index, |
| 94 const WGC3Dchar* name); | 91 const WGC3Dchar* name); |
| 95 virtual void bindBuffer(WGC3Denum target, WebGLId buffer); | 92 virtual void bindBuffer(WGC3Denum target, WebGLId buffer); |
| 96 virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer); | 93 virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer); |
| 97 virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer); | 94 virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer); |
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| 601 void FlipVertically(uint8* framebuffer, | 598 void FlipVertically(uint8* framebuffer, |
| 602 unsigned int width, | 599 unsigned int width, |
| 603 unsigned int height); | 600 unsigned int height); |
| 604 }; | 601 }; |
| 605 | 602 |
| 606 } // namespace gpu | 603 } // namespace gpu |
| 607 } // namespace webkit | 604 } // namespace webkit |
| 608 | 605 |
| 609 #endif // defined(ENABLE_GPU) | 606 #endif // defined(ENABLE_GPU) |
| 610 #endif // WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL
_H_ | 607 #endif // WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL
_H_ |
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