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Side by Side Diff: cc/output/gl_renderer.h

Issue 16085003: Update refernces to Blink's Platform API (cc) (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 6 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include "base/cancelable_callback.h" 8 #include "base/cancelable_callback.h"
9 #include "cc/base/cc_export.h" 9 #include "cc/base/cc_export.h"
10 #include "cc/base/scoped_ptr_vector.h" 10 #include "cc/base/scoped_ptr_vector.h"
11 #include "cc/output/direct_renderer.h" 11 #include "cc/output/direct_renderer.h"
12 #include "cc/output/gl_renderer_draw_cache.h" 12 #include "cc/output/gl_renderer_draw_cache.h"
13 #include "cc/output/renderer.h" 13 #include "cc/output/renderer.h"
14 #include "cc/quads/checkerboard_draw_quad.h" 14 #include "cc/quads/checkerboard_draw_quad.h"
15 #include "cc/quads/debug_border_draw_quad.h" 15 #include "cc/quads/debug_border_draw_quad.h"
16 #include "cc/quads/io_surface_draw_quad.h" 16 #include "cc/quads/io_surface_draw_quad.h"
17 #include "cc/quads/render_pass_draw_quad.h" 17 #include "cc/quads/render_pass_draw_quad.h"
18 #include "cc/quads/solid_color_draw_quad.h" 18 #include "cc/quads/solid_color_draw_quad.h"
19 #include "cc/quads/tile_draw_quad.h" 19 #include "cc/quads/tile_draw_quad.h"
20 #include "cc/quads/yuv_video_draw_quad.h" 20 #include "cc/quads/yuv_video_draw_quad.h"
21 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3 D.h" 21 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
22 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsMemoryAl location.h" 22 #include "third_party/WebKit/public/platform/WebGraphicsMemoryAllocation.h"
23 #include "ui/gfx/quad_f.h" 23 #include "ui/gfx/quad_f.h"
24 24
25 class SkBitmap; 25 class SkBitmap;
26 26
27 namespace cc { 27 namespace cc {
28 28
29 class GLRendererShaderTest; 29 class GLRendererShaderTest;
30 class OutputSurface; 30 class OutputSurface;
31 class PictureDrawQuad; 31 class PictureDrawQuad;
32 class ScopedResource; 32 class ScopedResource;
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441 #if DEBUG_GL_CALLS && !defined(NDEBUG) 441 #if DEBUG_GL_CALLS && !defined(NDEBUG)
442 #define GLC(context, x) \ 442 #define GLC(context, x) \
443 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) 443 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__))
444 #else 444 #else
445 #define GLC(context, x) (x) 445 #define GLC(context, x) (x)
446 #endif 446 #endif
447 447
448 } // namespace cc 448 } // namespace cc
449 449
450 #endif // CC_OUTPUT_GL_RENDERER_H_ 450 #endif // CC_OUTPUT_GL_RENDERER_H_
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