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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/ui/immersive_fullscreen_configuration.h" | 5 #include "chrome/browser/ui/immersive_fullscreen_configuration.h" |
6 | 6 |
| 7 #if defined(OS_CHROMEOS) |
| 8 #include "ash/ash_switches.h" |
| 9 #include "base/command_line.h" |
| 10 #include "chrome/common/chrome_switches.h" |
| 11 #endif // defined(OS_CHROMEOS) |
| 12 |
| 13 // static |
| 14 bool ImmersiveFullscreenConfiguration::UseImmersiveFullscreen() { |
| 15 #if defined(OS_CHROMEOS) |
| 16 CommandLine* command = CommandLine::ForCurrentProcess(); |
| 17 // Kiosk mode needs the whole screen. |
| 18 if (command->HasSwitch(switches::kKioskMode)) |
| 19 return false; |
| 20 // Immersive fullscreen is on by default. If you change the default you must |
| 21 // change the enable function below and BrowserTest FullscreenBookmarkBar |
| 22 // (which cannot depend on this function due to DEPS). |
| 23 return !command->HasSwitch(ash::switches::kAshDisableImmersiveFullscreen); |
| 24 #endif |
| 25 return false; |
| 26 } |
| 27 |
| 28 // static |
| 29 // Implemented here so all the code dealing with flags lives in one place. |
| 30 void ImmersiveFullscreenConfiguration::EnableImmersiveFullscreenForTest() { |
| 31 // Immersive fullscreen is on by default. If we turn it off, this function |
| 32 // will need to add kAshEnableImmersiveFullscreen to the command line. |
| 33 } |
| 34 |
7 int ImmersiveFullscreenConfiguration::immersive_mode_reveal_delay_ms_ = 200; | 35 int ImmersiveFullscreenConfiguration::immersive_mode_reveal_delay_ms_ = 200; |
8 int | 36 int |
9 ImmersiveFullscreenConfiguration::immersive_mode_reveal_x_threshold_pixels_ = 3; | 37 ImmersiveFullscreenConfiguration::immersive_mode_reveal_x_threshold_pixels_ = 3; |
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