Index: cc/resources/skpicture_content_layer_updater.cc |
diff --git a/cc/resources/skpicture_content_layer_updater.cc b/cc/resources/skpicture_content_layer_updater.cc |
index bfa6d56cd040f63ef1a7abd75250231d5c63baa4..3db8726ecc720c08d3cb2530d06f415cba765198 100644 |
--- a/cc/resources/skpicture_content_layer_updater.cc |
+++ b/cc/resources/skpicture_content_layer_updater.cc |
@@ -13,22 +13,6 @@ |
namespace cc { |
-SkPictureContentLayerUpdater::Resource::Resource( |
- SkPictureContentLayerUpdater* updater, |
- scoped_ptr<PrioritizedResource> texture) |
- : LayerUpdater::Resource(texture.Pass()), updater_(updater) {} |
- |
-SkPictureContentLayerUpdater::Resource::~Resource() {} |
- |
-void SkPictureContentLayerUpdater::Resource::Update(ResourceUpdateQueue* queue, |
- gfx::Rect source_rect, |
- gfx::Vector2d dest_offset, |
- bool partial_update, |
- RenderingStats*) { |
- updater_->UpdateTexture( |
- queue, texture(), source_rect, dest_offset, partial_update); |
-} |
- |
SkPictureContentLayerUpdater::SkPictureContentLayerUpdater( |
scoped_ptr<LayerPainter> painter, |
RenderingStatsInstrumentation* stats_instrumentation, |
@@ -38,23 +22,6 @@ SkPictureContentLayerUpdater::SkPictureContentLayerUpdater( |
SkPictureContentLayerUpdater::~SkPictureContentLayerUpdater() {} |
-scoped_refptr<SkPictureContentLayerUpdater> |
-SkPictureContentLayerUpdater::Create( |
- scoped_ptr<LayerPainter> painter, |
- RenderingStatsInstrumentation* stats_instrumentation, |
- int layer_id) { |
- return make_scoped_refptr( |
- new SkPictureContentLayerUpdater(painter.Pass(), |
- stats_instrumentation, |
- layer_id)); |
-} |
- |
-scoped_ptr<LayerUpdater::Resource> SkPictureContentLayerUpdater::CreateResource( |
- PrioritizedResourceManager* manager) { |
- return scoped_ptr<LayerUpdater::Resource>( |
- new Resource(this, PrioritizedResource::Create(manager))); |
-} |
- |
void SkPictureContentLayerUpdater::PrepareToUpdate( |
gfx::Rect content_rect, |
gfx::Size, |
@@ -87,19 +54,6 @@ void SkPictureContentLayerUpdater::DrawPicture(SkCanvas* canvas) { |
canvas->drawPicture(picture_); |
} |
-void SkPictureContentLayerUpdater::UpdateTexture(ResourceUpdateQueue* queue, |
- PrioritizedResource* texture, |
- gfx::Rect source_rect, |
- gfx::Vector2d dest_offset, |
- bool partial_update) { |
- ResourceUpdate upload = ResourceUpdate::CreateFromPicture( |
- texture, &picture_, content_rect(), source_rect, dest_offset); |
- if (partial_update) |
- queue->AppendPartialUpload(upload); |
- else |
- queue->AppendFullUpload(upload); |
-} |
- |
void SkPictureContentLayerUpdater::SetOpaque(bool opaque) { |
layer_is_opaque_ = opaque; |
} |