Index: gm/hairlines.cpp |
diff --git a/gm/hairlines.cpp b/gm/hairlines.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..e73cc6ddf0747570855aa6d5b88c3353aa9f1b05 |
--- /dev/null |
+++ b/gm/hairlines.cpp |
@@ -0,0 +1,143 @@ |
+/* |
+ * Copyright 2013 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "gm.h" |
+#include "SkCanvas.h" |
+#include "SkTArray.h" |
+ |
+namespace skiagm { |
+ |
+class HairlinesGM : public GM { |
+protected: |
+ |
+ virtual SkString onShortName() SK_OVERRIDE { |
+ return SkString("hairlines"); |
+ } |
+ |
+ virtual SkISize onISize() { return make_isize(800, 600); } |
+ |
+ virtual void onOnceBeforeDraw() SK_OVERRIDE { |
+ { |
+ SkPath* lineAnglesPath = &fPaths.push_back(); |
+ enum { |
+ kNumAngles = 15, |
+ kRadius = 40, |
+ }; |
+ for (int i = 0; i < kNumAngles; ++i) { |
+ SkScalar angle = SK_ScalarPI * SkIntToScalar(i) / kNumAngles; |
+ SkScalar x = kRadius * SkScalarCos(angle); |
+ SkScalar y = kRadius * SkScalarSin(angle); |
+ lineAnglesPath->moveTo(x, y); |
+ lineAnglesPath->lineTo(-x, -y); |
+ } |
+ } |
+ |
+ { |
+ SkPath* kindaTightQuad = &fPaths.push_back(); |
+ kindaTightQuad->moveTo(0, -10 * SK_Scalar1); |
+ kindaTightQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), -10 * SK_Scalar1, 0); |
+ } |
+ |
+ { |
+ SkPath* tightQuad = &fPaths.push_back(); |
+ tightQuad->moveTo(0, -5 * SK_Scalar1); |
+ tightQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), -5 * SK_Scalar1, 0); |
+ } |
+ |
+ { |
+ SkPath* tighterQuad = &fPaths.push_back(); |
+ tighterQuad->moveTo(0, -2 * SK_Scalar1); |
+ tighterQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), -2 * SK_Scalar1, 0); |
+ } |
+ |
+ { |
+ SkPath* unevenTighterQuad = &fPaths.push_back(); |
+ unevenTighterQuad->moveTo(0, -1 * SK_Scalar1); |
+ SkPoint p; |
+ p.set(-2 * SK_Scalar1 + 3 * SkIntToScalar(102) / 4, SkIntToScalar(75)); |
+ unevenTighterQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), p.fX, p.fY); |
+ } |
+ |
+ { |
+ SkPath* reallyTightQuad = &fPaths.push_back(); |
+ reallyTightQuad->moveTo(0, -1 * SK_Scalar1); |
+ reallyTightQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), -1 * SK_Scalar1, 0); |
+ } |
+ |
+ { |
+ SkPath* closedQuad = &fPaths.push_back(); |
+ closedQuad->moveTo(0, -0); |
+ closedQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), 0, 0); |
+ } |
+ |
+ { |
+ SkPath* unevenClosedQuad = &fPaths.push_back(); |
+ unevenClosedQuad->moveTo(0, -0); |
+ unevenClosedQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), |
+ SkIntToScalar(75), SkIntToScalar(75)); |
+ } |
+ } |
+ |
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
+ static const SkAlpha kAlphaValue[] = { 0xFF, 0x40 }; |
+ |
+ enum { |
+ kMargin = 5, |
+ }; |
+ int wrapX = canvas->getDeviceSize().fWidth - kMargin; |
+ |
+ SkScalar maxH = 0; |
+ canvas->translate(SkIntToScalar(kMargin), SkIntToScalar(kMargin)); |
+ canvas->save(); |
+ |
+ SkScalar x = SkIntToScalar(kMargin); |
+ for (int p = 0; p < fPaths.count(); ++p) { |
+ for (size_t a = 0; a < SK_ARRAY_COUNT(kAlphaValue); ++a) { |
+ for (int aa = 0; aa < 2; ++aa) { |
+ const SkRect& bounds = fPaths[p].getBounds(); |
+ |
+ if (x + bounds.width() > wrapX) { |
+ canvas->restore(); |
+ canvas->translate(0, maxH + SkIntToScalar(kMargin)); |
+ canvas->save(); |
+ maxH = 0; |
+ x = SkIntToScalar(kMargin); |
+ } |
+ |
+ SkPaint paint; |
+ paint.setARGB(kAlphaValue[a], 0, 0, 0); |
+ paint.setAntiAlias(SkToBool(aa)); |
+ paint.setStyle(SkPaint::kStroke_Style); |
+ paint.setStrokeWidth(0); |
+ |
+ canvas->save(); |
+ canvas->translate(-bounds.fLeft, -bounds.fTop); |
+ canvas->drawPath(fPaths[p], paint); |
+ canvas->restore(); |
+ |
+ maxH = SkMaxScalar(maxH, bounds.height()); |
+ |
+ SkScalar dx = bounds.width() + SkIntToScalar(kMargin); |
+ x += dx; |
+ canvas->translate(dx, 0); |
+ } |
+ } |
+ } |
+ canvas->restore(); |
+ } |
+ |
+private: |
+ SkTArray<SkPath> fPaths; |
+ typedef GM INHERITED; |
+}; |
+ |
+////////////////////////////////////////////////////////////////////////////// |
+ |
+static GM* MyFactory(void*) { return new HairlinesGM; } |
+static GMRegistry reg(MyFactory); |
+ |
+} |