Index: include/core/SkImageFilter.h |
diff --git a/include/core/SkImageFilter.h b/include/core/SkImageFilter.h |
index 78e321a7b5693307224cfee271470098ba5efbb2..f29b4606b5331b433cafd9fbaa14902f4917273d 100644 |
--- a/include/core/SkImageFilter.h |
+++ b/include/core/SkImageFilter.h |
@@ -109,10 +109,11 @@ public: |
* textures. For single-pass effects, use asNewEffect(). src is the |
* source image for processing, as a texture-backed bitmap. result is |
* the destination bitmap, which should contain a texture-backed pixelref |
- * on success. The default implementation does single-pass processing |
- * using asNewEffect(). |
+ * on success. offset is the amount to translate the resulting image |
+ * relative to the src when it is drawn. The default implementation does |
+ * single-pass processing using asNewEffect(). |
*/ |
- virtual bool filterImageGPU(Proxy*, const SkBitmap& src, SkBitmap* result); |
+ virtual bool filterImageGPU(Proxy*, const SkBitmap& src, SkBitmap* result, SkIPoint* offset); |
/** |
* Returns whether this image filter is a color filter and puts the color filter into the |