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Side by Side Diff: src/core/SkImageFilterUtils.cpp

Issue 15995026: Image filters: implement offsets in GPU path. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Wrap lines at 100 chars. Created 7 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2013 The Android Open Source Project 2 * Copyright 2013 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkMatrix.h" 8 #include "SkMatrix.h"
9 9
10 #if SK_SUPPORT_GPU 10 #if SK_SUPPORT_GPU
11 #include "GrTexture.h" 11 #include "GrTexture.h"
12 #include "SkImageFilterUtils.h" 12 #include "SkImageFilterUtils.h"
13 #include "SkBitmap.h" 13 #include "SkBitmap.h"
14 #include "SkGrPixelRef.h" 14 #include "SkGrPixelRef.h"
15 #include "SkGr.h" 15 #include "SkGr.h"
16 16
17 bool SkImageFilterUtils::WrapTexture(GrTexture* texture, int width, int height, SkBitmap* result) { 17 bool SkImageFilterUtils::WrapTexture(GrTexture* texture, int width, int height, SkBitmap* result) {
18 result->setConfig(SkBitmap::kARGB_8888_Config, width, height); 18 result->setConfig(SkBitmap::kARGB_8888_Config, width, height);
19 result->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (texture)))->unref(); 19 result->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (texture)))->unref();
20 return true; 20 return true;
21 } 21 }
22 22
23 bool SkImageFilterUtils::GetInputResultGPU(SkImageFilter* filter, SkImageFilter: :Proxy* proxy, const SkBitmap& src, SkBitmap* result) { 23 bool SkImageFilterUtils::GetInputResultGPU(SkImageFilter* filter, SkImageFilter: :Proxy* proxy,
24 const SkBitmap& src, SkBitmap* result ,
25 SkIPoint* offset) {
24 if (!filter) { 26 if (!filter) {
25 *result = src; 27 *result = src;
26 return true; 28 return true;
27 } else if (filter->canFilterImageGPU()) { 29 } else if (filter->canFilterImageGPU()) {
28 return filter->filterImageGPU(proxy, src, result); 30 return filter->filterImageGPU(proxy, src, result, offset);
29 } else { 31 } else {
30 SkIPoint offset; 32 if (filter->filterImage(proxy, src, SkMatrix(), result, offset)) {
31 if (filter->filterImage(proxy, src, SkMatrix(), result, &offset)) {
32 if (!result->getTexture()) { 33 if (!result->getTexture()) {
33 GrContext* context = ((GrTexture *) src.getTexture())->getContex t(); 34 GrContext* context = ((GrTexture *) src.getTexture())->getContex t();
34 GrTexture* resultTex = GrLockAndRefCachedBitmapTexture(context, 35 GrTexture* resultTex = GrLockAndRefCachedBitmapTexture(context,
35 *result, NULL); 36 *result, NULL);
36 result->setPixelRef(new SkGrPixelRef(resultTex))->unref(); 37 result->setPixelRef(new SkGrPixelRef(resultTex))->unref();
37 GrUnlockAndUnrefCachedBitmapTexture(resultTex); 38 GrUnlockAndUnrefCachedBitmapTexture(resultTex);
38 } 39 }
39 return true; 40 return true;
40 } else { 41 } else {
41 return false; 42 return false;
42 } 43 }
43 } 44 }
44 } 45 }
45 #endif 46 #endif
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