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1 // Copyright 2010 the V8 project authors. All rights reserved. | |
2 // Redistribution and use in source and binary forms, with or without | |
3 // modification, are permitted provided that the following conditions are | |
4 // met: | |
5 // | |
6 // * Redistributions of source code must retain the above copyright | |
7 // notice, this list of conditions and the following disclaimer. | |
8 // * Redistributions in binary form must reproduce the above | |
9 // copyright notice, this list of conditions and the following | |
10 // disclaimer in the documentation and/or other materials provided | |
11 // with the distribution. | |
12 // * Neither the name of Google Inc. nor the names of its | |
13 // contributors may be used to endorse or promote products derived | |
14 // from this software without specific prior written permission. | |
15 // | |
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
27 | |
28 // Simple class using inline constructor. | |
29 function C1() { | |
30 this.x = 23; | |
31 }; | |
32 var c1 = new C1(); | |
33 assertEquals(23, c1.x); | |
34 assertEquals("undefined", typeof c1.y); | |
35 | |
36 // Add setter somewhere on the prototype chain after having constructed the | |
37 // first instance. | |
38 C1.prototype = { set x(value) { this.y = 23; } }; | |
39 var c1 = new C1(); | |
40 assertEquals("undefined", typeof c1.x); | |
41 assertEquals(23, c1.y); | |
42 | |
43 // Simple class using inline constructor. | |
44 function C2() { | |
45 this.x = 23; | |
46 }; | |
47 var c2 = new C2(); | |
48 assertEquals(23, c2.x); | |
49 assertEquals("undefined", typeof c2.y); | |
50 | |
51 // Add setter somewhere on the prototype chain after having constructed the | |
52 // first instance. | |
53 C2.prototype.__proto__ = { set x(value) { this.y = 23; } }; | |
54 var c2 = new C2(); | |
55 assertEquals("undefined", typeof c2.x); | |
56 assertEquals(23, c2.y); | |
57 | |
58 // Simple class using inline constructor. | |
59 function C3() { | |
60 this.x = 23; | |
61 }; | |
62 var c3 = new C3(); | |
63 assertEquals(23, c3.x); | |
64 assertEquals("undefined", typeof c3.y); | |
65 | |
66 // Add setter somewhere on the prototype chain after having constructed the | |
67 // first instance. | |
68 C3.prototype.__defineSetter__('x', function(value) { this.y = 23; }); | |
69 var c3 = new C3(); | |
70 assertEquals("undefined", typeof c3.x); | |
71 assertEquals(23, c3.y); | |
72 | |
73 // Simple class using inline constructor. | |
74 function C4() { | |
75 this.x = 23; | |
76 }; | |
77 var c4 = new C4(); | |
78 assertEquals(23, c4.x); | |
79 assertEquals("undefined", typeof c4.y); | |
80 | |
81 // Add setter somewhere on the prototype chain after having constructed the | |
82 // first instance. | |
83 C4.prototype.__proto__.__defineSetter__('x', function(value) { this.y = 23; }); | |
84 var c4 = new C4(); | |
85 assertEquals("undefined", typeof c4.x); | |
86 assertEquals(23, c4.y); | |
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