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Issue 15938002: Get rid of the relative paths in command_buffer client/common (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 7 years, 7 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file contains the implementation of the FencedAllocator class. 5 // This file contains the implementation of the FencedAllocator class.
6 6
7 #include "../client/fenced_allocator.h" 7 #include "gpu/command_buffer/client/fenced_allocator.h"
8 #include <algorithm> 8 #include <algorithm>
9 #include "../client/cmd_buffer_helper.h" 9 #include "gpu/command_buffer/client/cmd_buffer_helper.h"
10 10
11 namespace gpu { 11 namespace gpu {
12 12
13 namespace { 13 namespace {
14 14
15 // Allocation alignment, must be a power of two. 15 // Allocation alignment, must be a power of two.
16 const unsigned int kAllocAlignment = 16; 16 const unsigned int kAllocAlignment = 16;
17 17
18 // Round down to the largest multiple of kAllocAlignment no greater than |size|. 18 // Round down to the largest multiple of kAllocAlignment no greater than |size|.
19 unsigned int RoundDown(unsigned int size) { 19 unsigned int RoundDown(unsigned int size) {
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226 // The blocks are in offset order, so we can do a binary search. 226 // The blocks are in offset order, so we can do a binary search.
227 FencedAllocator::BlockIndex FencedAllocator::GetBlockByOffset(Offset offset) { 227 FencedAllocator::BlockIndex FencedAllocator::GetBlockByOffset(Offset offset) {
228 Block templ = { IN_USE, offset, 0, kUnusedToken }; 228 Block templ = { IN_USE, offset, 0, kUnusedToken };
229 Container::iterator it = std::lower_bound(blocks_.begin(), blocks_.end(), 229 Container::iterator it = std::lower_bound(blocks_.begin(), blocks_.end(),
230 templ, OffsetCmp()); 230 templ, OffsetCmp());
231 GPU_DCHECK(it != blocks_.end() && it->offset == offset); 231 GPU_DCHECK(it != blocks_.end() && it->offset == offset);
232 return it-blocks_.begin(); 232 return it-blocks_.begin();
233 } 233 }
234 234
235 } // namespace gpu 235 } // namespace gpu
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