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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ | 5 #ifndef WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
6 #define WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ | 6 #define WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 #include <set> | 9 #include <set> |
10 | 10 |
11 #include "base/compiler_specific.h" | 11 #include "base/compiler_specific.h" |
12 #include "base/hash_tables.h" | 12 #include "base/hash_tables.h" |
13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
14 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3
D.h" | 14 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" |
15 #include "third_party/WebKit/Source/Platform/chromium/public/WebString.h" | 15 #include "third_party/WebKit/public/platform/WebString.h" |
16 #include "third_party/angle/include/GLSLANG/ShaderLang.h" | 16 #include "third_party/angle/include/GLSLANG/ShaderLang.h" |
17 #include "ui/gfx/native_widget_types.h" | 17 #include "ui/gfx/native_widget_types.h" |
18 #include "webkit/common/gpu/webkit_gpu_export.h" | 18 #include "webkit/common/gpu/webkit_gpu_export.h" |
19 | 19 |
20 namespace gfx { | 20 namespace gfx { |
21 class GLContext; | 21 class GLContext; |
22 class GLSurface; | 22 class GLSurface; |
23 class GLShareGroup; | 23 class GLShareGroup; |
24 } | 24 } |
25 | 25 |
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568 ShaderSourceMap shader_source_map_; | 568 ShaderSourceMap shader_source_map_; |
569 | 569 |
570 ShHandle fragment_compiler_; | 570 ShHandle fragment_compiler_; |
571 ShHandle vertex_compiler_; | 571 ShHandle vertex_compiler_; |
572 }; | 572 }; |
573 | 573 |
574 } // namespace gpu | 574 } // namespace gpu |
575 } // namespace webkit | 575 } // namespace webkit |
576 | 576 |
577 #endif // WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ | 577 #endif // WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
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