Index: ui/gl/gl_context_egl.cc |
diff --git a/ui/gl/gl_context_egl.cc b/ui/gl/gl_context_egl.cc |
index ee815bf4d6100140bd43017706651823adaee1c4..7354c7d82ec63a29fbda735ccca4430c0d68ff37 100644 |
--- a/ui/gl/gl_context_egl.cc |
+++ b/ui/gl/gl_context_egl.cc |
@@ -25,7 +25,7 @@ using ui::GetLastEGLErrorString; |
namespace gfx { |
GLContextEGL::GLContextEGL(GLShareGroup* share_group) |
- : GLContext(share_group), |
+ : GLContextReal(share_group), |
context_(NULL), |
display_(NULL), |
config_(NULL), |
@@ -112,7 +112,7 @@ bool GLContextEGL::MakeCurrent(GLSurface* surface) { |
return false; |
} |
- SetCurrent(this, surface); |
+ SetCurrent(surface); |
if (!InitializeExtensionBindings()) { |
ReleaseCurrent(surface); |
return false; |
@@ -138,7 +138,7 @@ void GLContextEGL::ReleaseCurrent(GLSurface* surface) { |
if (unbind_fbo_on_makecurrent_) |
glBindFramebufferEXT(GL_FRAMEBUFFER, 0); |
- SetCurrent(NULL, NULL); |
+ SetCurrent(NULL); |
eglMakeCurrent(display_, |
EGL_NO_SURFACE, |
EGL_NO_SURFACE, |
@@ -153,7 +153,7 @@ bool GLContextEGL::IsCurrent(GLSurface* surface) { |
// If our context is current then our notion of which GLContext is |
// current must be correct. On the other hand, third-party code |
// using OpenGL might change the current context. |
- DCHECK(!native_context_is_current || (GetCurrent() == this)); |
+ DCHECK(!native_context_is_current || (GetRealCurrent() == this)); |
if (!native_context_is_current) |
return false; |