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Unified Diff: ui/gl/gl_context_cgl.cc

Issue 15928002: GPU: Keep track of the last real context and real surface made current. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Nix unnecessary changes. Created 7 years, 6 months ago
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Index: ui/gl/gl_context_cgl.cc
diff --git a/ui/gl/gl_context_cgl.cc b/ui/gl/gl_context_cgl.cc
index a4347e92808baa1482661ccc8c3d9dd5388ee555..d826d81dc07f0e6d3304da4f1b2a849f96b0ffa7 100644
--- a/ui/gl/gl_context_cgl.cc
+++ b/ui/gl/gl_context_cgl.cc
@@ -65,7 +65,7 @@ static CGLPixelFormatObj GetPixelFormat() {
}
GLContextCGL::GLContextCGL(GLShareGroup* share_group)
- : GLContext(share_group),
+ : GLContextReal(share_group),
context_(NULL),
gpu_preference_(PreferIntegratedGpu),
discrete_pixelformat_(NULL),
@@ -186,7 +186,7 @@ bool GLContextCGL::MakeCurrent(GLSurface* surface) {
return false;
}
- SetCurrent(this, surface);
+ SetCurrent(surface);
if (!InitializeExtensionBindings()) {
ReleaseCurrent(surface);
return false;
@@ -205,7 +205,7 @@ void GLContextCGL::ReleaseCurrent(GLSurface* surface) {
if (!IsCurrent(surface))
return;
- SetCurrent(NULL, NULL);
+ SetCurrent(NULL);
CGLSetCurrentContext(NULL);
}
@@ -215,7 +215,7 @@ bool GLContextCGL::IsCurrent(GLSurface* surface) {
// If our context is current then our notion of which GLContext is
// current must be correct. On the other hand, third-party code
// using OpenGL might change the current context.
- DCHECK(!native_context_is_current || (GetCurrent() == this));
+ DCHECK(!native_context_is_current || (GetRealCurrent() == this));
if (!native_context_is_current)
return false;
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