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Issue 15928002: GPU: Keep track of the last real context and real surface made current. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Nix unnecessary changes. Created 7 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_context_stub.h" 5 #include "ui/gl/gl_context_stub.h"
6 6
7 namespace gfx { 7 namespace gfx {
8 8
9 GLContextStub::GLContextStub() : GLContext(NULL) {} 9 GLContextStub::GLContextStub() : GLContextReal(NULL) {}
10 10
11 bool GLContextStub::Initialize( 11 bool GLContextStub::Initialize(
12 GLSurface* compatible_surface, GpuPreference gpu_preference) { 12 GLSurface* compatible_surface, GpuPreference gpu_preference) {
13 return true; 13 return true;
14 } 14 }
15 15
16 void GLContextStub::Destroy() {} 16 void GLContextStub::Destroy() {}
17 17
18 bool GLContextStub::MakeCurrent(GLSurface* surface) { 18 bool GLContextStub::MakeCurrent(GLSurface* surface) {
19 SetCurrent(this, surface); 19 SetCurrent(surface);
20 SetRealGLApi(); 20 SetRealGLApi();
21 return true; 21 return true;
22 } 22 }
23 23
24 void GLContextStub::ReleaseCurrent(GLSurface* surface) { 24 void GLContextStub::ReleaseCurrent(GLSurface* surface) {
25 SetCurrent(NULL);
25 } 26 }
26 27
27 bool GLContextStub::IsCurrent(GLSurface* surface) { 28 bool GLContextStub::IsCurrent(GLSurface* surface) {
28 return true; 29 return true;
29 } 30 }
30 31
31 void* GLContextStub::GetHandle() { 32 void* GLContextStub::GetHandle() {
32 return NULL; 33 return NULL;
33 } 34 }
34 35
35 void GLContextStub::SetSwapInterval(int interval) { 36 void GLContextStub::SetSwapInterval(int interval) {
36 } 37 }
37 38
38 std::string GLContextStub::GetExtensions() { 39 std::string GLContextStub::GetExtensions() {
39 return std::string(); 40 return std::string();
40 } 41 }
41 42
42 GLContextStub::~GLContextStub() {} 43 GLContextStub::~GLContextStub() {}
43 44
44 } // namespace gfx 45 } // namespace gfx
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