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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_CONTEXT_GLX_H_ | 5 #ifndef UI_GL_GL_CONTEXT_GLX_H_ |
6 #define UI_GL_GL_CONTEXT_GLX_H_ | 6 #define UI_GL_GL_CONTEXT_GLX_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
11 #include "ui/base/x/x11_util.h" | 11 #include "ui/base/x/x11_util.h" |
12 #include "ui/gl/gl_context.h" | 12 #include "ui/gl/gl_context.h" |
13 #include "ui/gl/gl_export.h" | 13 #include "ui/gl/gl_export.h" |
14 | 14 |
15 namespace gfx { | 15 namespace gfx { |
16 | 16 |
17 class GLSurface; | 17 class GLSurface; |
18 | 18 |
19 // Encapsulates a GLX OpenGL context. | 19 // Encapsulates a GLX OpenGL context. |
20 class GL_EXPORT GLContextGLX : public GLContext { | 20 class GL_EXPORT GLContextGLX : public GLContextReal { |
21 public: | 21 public: |
22 explicit GLContextGLX(GLShareGroup* share_group); | 22 explicit GLContextGLX(GLShareGroup* share_group); |
23 | 23 |
24 Display* display(); | 24 Display* display(); |
25 | 25 |
26 // Implement GLContext. | 26 // Implement GLContext. |
27 virtual bool Initialize( | 27 virtual bool Initialize( |
28 GLSurface* compatible_surface, GpuPreference gpu_preference) OVERRIDE; | 28 GLSurface* compatible_surface, GpuPreference gpu_preference) OVERRIDE; |
29 virtual void Destroy() OVERRIDE; | 29 virtual void Destroy() OVERRIDE; |
30 virtual bool MakeCurrent(GLSurface* surface) OVERRIDE; | 30 virtual bool MakeCurrent(GLSurface* surface) OVERRIDE; |
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42 private: | 42 private: |
43 void* context_; | 43 void* context_; |
44 Display* display_; | 44 Display* display_; |
45 | 45 |
46 DISALLOW_COPY_AND_ASSIGN(GLContextGLX); | 46 DISALLOW_COPY_AND_ASSIGN(GLContextGLX); |
47 }; | 47 }; |
48 | 48 |
49 } // namespace gfx | 49 } // namespace gfx |
50 | 50 |
51 #endif // UI_GL_GL_CONTEXT_GLX_H_ | 51 #endif // UI_GL_GL_CONTEXT_GLX_H_ |
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