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Side by Side Diff: ui/views/view.h

Issue 15922004: Rename Widget::CalculateOffsetToAncestorWithLayer() to Widget::GetLayer() (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_VIEWS_VIEW_H_ 5 #ifndef UI_VIEWS_VIEW_H_
6 #define UI_VIEWS_VIEW_H_ 6 #define UI_VIEWS_VIEW_H_
7 7
8 #include <algorithm> 8 #include <algorithm>
9 #include <map> 9 #include <map>
10 #include <set> 10 #include <set>
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1069 // |texture| cannot be NULL. 1069 // |texture| cannot be NULL.
1070 // 1070 //
1071 // Returns false if it cannot create a layer to which to assign the texture. 1071 // Returns false if it cannot create a layer to which to assign the texture.
1072 bool SetExternalTexture(ui::Texture* texture); 1072 bool SetExternalTexture(ui::Texture* texture);
1073 1073
1074 // Returns the offset from this view to the nearest ancestor with a layer. If 1074 // Returns the offset from this view to the nearest ancestor with a layer. If
1075 // |layer_parent| is non-NULL it is set to the nearest ancestor with a layer. 1075 // |layer_parent| is non-NULL it is set to the nearest ancestor with a layer.
1076 virtual gfx::Vector2d CalculateOffsetToAncestorWithLayer( 1076 virtual gfx::Vector2d CalculateOffsetToAncestorWithLayer(
1077 ui::Layer** layer_parent); 1077 ui::Layer** layer_parent);
1078 1078
1079 // Updates the view's layer's parent. Called when a view is added to a view
1080 // hierarchy, responsible for parenting the view's layer to the enclosing
1081 // layer in the hierarchy.
1082 virtual void UpdateParentLayer();
1083
1079 // If this view has a layer, the layer is reparented to |parent_layer| and its 1084 // If this view has a layer, the layer is reparented to |parent_layer| and its
1080 // bounds is set based on |point|. If this view does not have a layer, then 1085 // bounds is set based on |point|. If this view does not have a layer, then
1081 // recurses through all children. This is used when adding a layer to an 1086 // recurses through all children. This is used when adding a layer to an
1082 // existing view to make sure all descendants that have layers are parented to 1087 // existing view to make sure all descendants that have layers are parented to
1083 // the right layer. 1088 // the right layer.
1084 virtual void MoveLayerToParent(ui::Layer* parent_layer, 1089 virtual void MoveLayerToParent(ui::Layer* parent_layer,
1085 const gfx::Point& point); 1090 const gfx::Point& point);
1086 1091
1087 // Called to update the bounds of any child layers within this View's 1092 // Called to update the bounds of any child layers within this View's
1088 // hierarchy when something happens to the hierarchy. 1093 // hierarchy when something happens to the hierarchy.
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1310 1315
1311 // Accelerated painting ------------------------------------------------------ 1316 // Accelerated painting ------------------------------------------------------
1312 1317
1313 // Creates the layer and related fields for this view. 1318 // Creates the layer and related fields for this view.
1314 void CreateLayer(); 1319 void CreateLayer();
1315 1320
1316 // Parents all un-parented layers within this view's hierarchy to this view's 1321 // Parents all un-parented layers within this view's hierarchy to this view's
1317 // layer. 1322 // layer.
1318 void UpdateParentLayers(); 1323 void UpdateParentLayers();
1319 1324
1320 // Updates the view's layer's parent. Called when a view is added to a view
1321 // hierarchy, responsible for parenting the view's layer to the enclosing
1322 // layer in the hierarchy.
1323 void UpdateParentLayer();
1324
1325 // Parents this view's layer to |parent_layer|, and sets its bounds and other 1325 // Parents this view's layer to |parent_layer|, and sets its bounds and other
1326 // properties in accordance to |offset|, the view's offset from the 1326 // properties in accordance to |offset|, the view's offset from the
1327 // |parent_layer|. 1327 // |parent_layer|.
1328 void ReparentLayer(const gfx::Vector2d& offset, ui::Layer* parent_layer); 1328 void ReparentLayer(const gfx::Vector2d& offset, ui::Layer* parent_layer);
1329 1329
1330 // Called to update the layer visibility. The layer will be visible if the 1330 // Called to update the layer visibility. The layer will be visible if the
1331 // View itself, and all its parent Views are visible. This also updates 1331 // View itself, and all its parent Views are visible. This also updates
1332 // visibility of the child layers. 1332 // visibility of the child layers.
1333 void UpdateLayerVisibility(); 1333 void UpdateLayerVisibility();
1334 void UpdateChildLayerVisibility(bool visible); 1334 void UpdateChildLayerVisibility(bool visible);
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1538 // Belongs to this view, but it's reference-counted on some platforms 1538 // Belongs to this view, but it's reference-counted on some platforms
1539 // so we can't use a scoped_ptr. It's dereferenced in the destructor. 1539 // so we can't use a scoped_ptr. It's dereferenced in the destructor.
1540 NativeViewAccessibility* native_view_accessibility_; 1540 NativeViewAccessibility* native_view_accessibility_;
1541 1541
1542 DISALLOW_COPY_AND_ASSIGN(View); 1542 DISALLOW_COPY_AND_ASSIGN(View);
1543 }; 1543 };
1544 1544
1545 } // namespace views 1545 } // namespace views
1546 1546
1547 #endif // UI_VIEWS_VIEW_H_ 1547 #endif // UI_VIEWS_VIEW_H_
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