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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/config/gpu_info_collector.h" | 5 #include "gpu/config/gpu_info_collector.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
11 #include "base/logging.h" | 11 #include "base/logging.h" |
12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
13 #include "base/string_number_conversions.h" | 13 #include "base/string_number_conversions.h" |
14 #include "base/strings/string_piece.h" | 14 #include "base/strings/string_piece.h" |
15 #include "base/strings/string_split.h" | 15 #include "base/strings/string_split.h" |
16 #include "ui/gl/gl_bindings.h" | 16 #include "ui/gl/gl_bindings.h" |
17 #include "ui/gl/gl_context.h" | 17 #include "ui/gl/gl_context.h" |
| 18 #include "ui/gl/gl_implementation.h" |
18 #include "ui/gl/gl_surface.h" | 19 #include "ui/gl/gl_surface.h" |
19 | 20 |
20 namespace { | 21 namespace { |
21 | 22 |
22 scoped_refptr<gfx::GLSurface> InitializeGLSurface() { | 23 scoped_refptr<gfx::GLSurface> InitializeGLSurface() { |
23 scoped_refptr<gfx::GLSurface> surface( | 24 scoped_refptr<gfx::GLSurface> surface( |
24 gfx::GLSurface::CreateOffscreenGLSurface(false, gfx::Size(1, 1))); | 25 gfx::GLSurface::CreateOffscreenGLSurface(false, gfx::Size(1, 1))); |
25 if (!surface) { | 26 if (!surface) { |
26 LOG(ERROR) << "gfx::GLContext::CreateOffscreenGLSurface failed"; | 27 LOG(ERROR) << "gfx::GLContext::CreateOffscreenGLSurface failed"; |
27 return NULL; | 28 return NULL; |
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92 | 93 |
93 scoped_refptr<gfx::GLContext> context(InitializeGLContext(surface.get())); | 94 scoped_refptr<gfx::GLContext> context(InitializeGLContext(surface.get())); |
94 if (!context) | 95 if (!context) |
95 return false; | 96 return false; |
96 | 97 |
97 gpu_info->gl_renderer = GetGLString(GL_RENDERER); | 98 gpu_info->gl_renderer = GetGLString(GL_RENDERER); |
98 gpu_info->gl_vendor = GetGLString(GL_VENDOR); | 99 gpu_info->gl_vendor = GetGLString(GL_VENDOR); |
99 gpu_info->gl_extensions = GetGLString(GL_EXTENSIONS); | 100 gpu_info->gl_extensions = GetGLString(GL_EXTENSIONS); |
100 gpu_info->gl_version_string = GetGLString(GL_VERSION); | 101 gpu_info->gl_version_string = GetGLString(GL_VERSION); |
101 std::string glsl_version_string = GetGLString(GL_SHADING_LANGUAGE_VERSION); | 102 std::string glsl_version_string = GetGLString(GL_SHADING_LANGUAGE_VERSION); |
| 103 |
| 104 gfx::GLWindowSystemBindingInfo window_system_binding_info; |
| 105 if (GetGLWindowSystemBindingInfo(&window_system_binding_info)) { |
| 106 gpu_info->gl_ws_vendor = window_system_binding_info.vendor; |
| 107 gpu_info->gl_ws_version = window_system_binding_info.version; |
| 108 gpu_info->gl_ws_extensions = window_system_binding_info.extensions; |
| 109 } |
| 110 |
102 // TODO(kbr): remove once the destruction of a current context automatically | 111 // TODO(kbr): remove once the destruction of a current context automatically |
103 // clears the current context. | 112 // clears the current context. |
104 context->ReleaseCurrent(surface.get()); | 113 context->ReleaseCurrent(surface.get()); |
105 | 114 |
106 gpu_info->gl_version = GetVersionFromString(gpu_info->gl_version_string); | 115 gpu_info->gl_version = GetVersionFromString(gpu_info->gl_version_string); |
107 std::string glsl_version = GetVersionFromString(glsl_version_string); | 116 std::string glsl_version = GetVersionFromString(glsl_version_string); |
108 gpu_info->pixel_shader_version = glsl_version; | 117 gpu_info->pixel_shader_version = glsl_version; |
109 gpu_info->vertex_shader_version = glsl_version; | 118 gpu_info->vertex_shader_version = glsl_version; |
110 | 119 |
111 return CollectDriverInfoGL(gpu_info); | 120 return CollectDriverInfoGL(gpu_info); |
112 } | 121 } |
113 | 122 |
114 void MergeGPUInfoGL(GPUInfo* basic_gpu_info, | 123 void MergeGPUInfoGL(GPUInfo* basic_gpu_info, |
115 const GPUInfo& context_gpu_info) { | 124 const GPUInfo& context_gpu_info) { |
116 DCHECK(basic_gpu_info); | 125 DCHECK(basic_gpu_info); |
117 basic_gpu_info->gl_renderer = context_gpu_info.gl_renderer; | 126 basic_gpu_info->gl_renderer = context_gpu_info.gl_renderer; |
118 basic_gpu_info->gl_vendor = context_gpu_info.gl_vendor; | 127 basic_gpu_info->gl_vendor = context_gpu_info.gl_vendor; |
119 basic_gpu_info->gl_version_string = context_gpu_info.gl_version_string; | 128 basic_gpu_info->gl_version_string = context_gpu_info.gl_version_string; |
120 basic_gpu_info->gl_extensions = context_gpu_info.gl_extensions; | 129 basic_gpu_info->gl_extensions = context_gpu_info.gl_extensions; |
121 basic_gpu_info->gl_version = context_gpu_info.gl_version; | 130 basic_gpu_info->gl_version = context_gpu_info.gl_version; |
122 basic_gpu_info->pixel_shader_version = | 131 basic_gpu_info->pixel_shader_version = |
123 context_gpu_info.pixel_shader_version; | 132 context_gpu_info.pixel_shader_version; |
124 basic_gpu_info->vertex_shader_version = | 133 basic_gpu_info->vertex_shader_version = |
125 context_gpu_info.vertex_shader_version; | 134 context_gpu_info.vertex_shader_version; |
| 135 basic_gpu_info->gl_ws_vendor = context_gpu_info.gl_ws_vendor; |
| 136 basic_gpu_info->gl_ws_version = context_gpu_info.gl_ws_version; |
| 137 basic_gpu_info->gl_ws_extensions = context_gpu_info.gl_ws_extensions; |
126 | 138 |
127 if (!context_gpu_info.driver_vendor.empty()) | 139 if (!context_gpu_info.driver_vendor.empty()) |
128 basic_gpu_info->driver_vendor = context_gpu_info.driver_vendor; | 140 basic_gpu_info->driver_vendor = context_gpu_info.driver_vendor; |
129 if (!context_gpu_info.driver_version.empty()) | 141 if (!context_gpu_info.driver_version.empty()) |
130 basic_gpu_info->driver_version = context_gpu_info.driver_version; | 142 basic_gpu_info->driver_version = context_gpu_info.driver_version; |
131 | 143 |
132 basic_gpu_info->can_lose_context = context_gpu_info.can_lose_context; | 144 basic_gpu_info->can_lose_context = context_gpu_info.can_lose_context; |
133 basic_gpu_info->sandboxed = context_gpu_info.sandboxed; | 145 basic_gpu_info->sandboxed = context_gpu_info.sandboxed; |
134 basic_gpu_info->gpu_accessible = context_gpu_info.gpu_accessible; | 146 basic_gpu_info->gpu_accessible = context_gpu_info.gpu_accessible; |
135 basic_gpu_info->finalized = context_gpu_info.finalized; | 147 basic_gpu_info->finalized = context_gpu_info.finalized; |
136 basic_gpu_info->initialization_time = context_gpu_info.initialization_time; | 148 basic_gpu_info->initialization_time = context_gpu_info.initialization_time; |
137 } | 149 } |
138 | 150 |
139 } // namespace gpu | 151 } // namespace gpu |
140 | 152 |
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