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Unified Diff: Source/core/html/canvas/WebGLDepthTexture.h

Issue 15876011: Make WebGL extensions get lost when context is lost. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 6 months ago
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Index: Source/core/html/canvas/WebGLDepthTexture.h
diff --git a/Source/core/html/canvas/WebGLDepthTexture.h b/Source/core/html/canvas/WebGLDepthTexture.h
index ea566c1adf9280d893effdce52b0ae65af30cdc3..75ee15f0d2be3ca254f6e26491f42ceaf4af7da8 100644
--- a/Source/core/html/canvas/WebGLDepthTexture.h
+++ b/Source/core/html/canvas/WebGLDepthTexture.h
@@ -28,13 +28,13 @@
#include "bindings/v8/ScriptWrappable.h"
#include "core/html/canvas/WebGLExtension.h"
-#include "wtf/PassOwnPtr.h"
+#include "wtf/PassRefPtr.h"
namespace WebCore {
class WebGLDepthTexture : public WebGLExtension, public ScriptWrappable {
public:
- static PassOwnPtr<WebGLDepthTexture> create(WebGLRenderingContext*);
+ static PassRefPtr<WebGLDepthTexture> create(WebGLRenderingContext*);
static bool supported(WebGLRenderingContext*);
static const char* getExtensionName();
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