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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/client/gl_helper.h" | 5 #include "content/common/gpu/client/gl_helper.h" |
6 | 6 |
7 #include <queue> | 7 #include <queue> |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
11 #include "base/debug/trace_event.h" | 11 #include "base/debug/trace_event.h" |
12 #include "base/lazy_instance.h" | 12 #include "base/lazy_instance.h" |
13 #include "base/logging.h" | 13 #include "base/logging.h" |
14 #include "base/memory/ref_counted.h" | 14 #include "base/memory/ref_counted.h" |
15 #include "base/message_loop.h" | 15 #include "base/message_loop.h" |
16 #include "base/time.h" | 16 #include "base/time.h" |
17 #include "cc/resources/sync_point_helper.h" | 17 #include "cc/resources/sync_point_helper.h" |
18 #include "content/common/gpu/client/gl_helper_scaling.h" | 18 #include "content/common/gpu/client/gl_helper_scaling.h" |
19 #include "third_party/WebKit/Source/Platform/chromium/public/WebCString.h" | 19 #include "third_party/WebKit/public/platform/WebCString.h" |
20 #include "third_party/skia/include/core/SkRegion.h" | 20 #include "third_party/skia/include/core/SkRegion.h" |
21 #include "ui/gfx/rect.h" | 21 #include "ui/gfx/rect.h" |
22 #include "ui/gfx/size.h" | 22 #include "ui/gfx/size.h" |
23 #include "ui/gl/gl_bindings.h" | 23 #include "ui/gl/gl_bindings.h" |
24 | 24 |
25 using WebKit::WebGLId; | 25 using WebKit::WebGLId; |
26 using WebKit::WebGraphicsContext3D; | 26 using WebKit::WebGraphicsContext3D; |
27 | 27 |
28 namespace content { | 28 namespace content { |
29 | 29 |
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417 context_->copyTexSubImage2D(GL_TEXTURE_2D, 0, | 417 context_->copyTexSubImage2D(GL_TEXTURE_2D, 0, |
418 rect.x(), rect.y(), | 418 rect.x(), rect.y(), |
419 rect.x(), rect.y(), | 419 rect.x(), rect.y(), |
420 rect.width(), rect.height()); | 420 rect.width(), rect.height()); |
421 } | 421 } |
422 context_->flush(); | 422 context_->flush(); |
423 } | 423 } |
424 } | 424 } |
425 | 425 |
426 } // namespace content | 426 } // namespace content |
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