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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ | 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ |
6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ | 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "base/mac/scoped_cftyperef.h" | 10 #include "base/mac/scoped_cftyperef.h" |
11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
12 #include "build/build_config.h" | 12 #include "build/build_config.h" |
13 #include "content/browser/gamepad/gamepad_data_fetcher.h" | 13 #include "content/browser/gamepad/gamepad_data_fetcher.h" |
14 #include "content/browser/gamepad/gamepad_standard_mappings.h" | 14 #include "content/browser/gamepad/gamepad_standard_mappings.h" |
15 #include "content/browser/gamepad/xbox_data_fetcher_mac.h" | 15 #include "content/browser/gamepad/xbox_data_fetcher_mac.h" |
16 #include "content/common/gamepad_hardware_buffer.h" | 16 #include "content/common/gamepad_hardware_buffer.h" |
17 #include "third_party/WebKit/Source/Platform/chromium/public/WebGamepads.h" | 17 #include "third_party/WebKit/public/platform/WebGamepads.h" |
18 | 18 |
19 #include <CoreFoundation/CoreFoundation.h> | 19 #include <CoreFoundation/CoreFoundation.h> |
20 #include <IOKit/hid/IOHIDManager.h> | 20 #include <IOKit/hid/IOHIDManager.h> |
21 | 21 |
22 #if defined(__OBJC__) | 22 #if defined(__OBJC__) |
23 @class NSArray; | 23 @class NSArray; |
24 #else | 24 #else |
25 class NSArray; | 25 class NSArray; |
26 #endif | 26 #endif |
27 | 27 |
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97 }; | 97 }; |
98 }; | 98 }; |
99 AssociatedData associated_[WebKit::WebGamepads::itemsLengthCap]; | 99 AssociatedData associated_[WebKit::WebGamepads::itemsLengthCap]; |
100 | 100 |
101 DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherMac); | 101 DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherMac); |
102 }; | 102 }; |
103 | 103 |
104 } // namespace content | 104 } // namespace content |
105 | 105 |
106 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ | 106 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ |
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