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Issue 15691007: Make Object.freeze fast (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 7 years, 7 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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2957 2957
2958 // Allocate object to hold object observation state. 2958 // Allocate object to hold object observation state.
2959 { MaybeObject* maybe_obj = AllocateMap(JS_OBJECT_TYPE, JSObject::kHeaderSize); 2959 { MaybeObject* maybe_obj = AllocateMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
2960 if (!maybe_obj->ToObject(&obj)) return false; 2960 if (!maybe_obj->ToObject(&obj)) return false;
2961 } 2961 }
2962 { MaybeObject* maybe_obj = AllocateJSObjectFromMap(Map::cast(obj)); 2962 { MaybeObject* maybe_obj = AllocateJSObjectFromMap(Map::cast(obj));
2963 if (!maybe_obj->ToObject(&obj)) return false; 2963 if (!maybe_obj->ToObject(&obj)) return false;
2964 } 2964 }
2965 set_observation_state(JSObject::cast(obj)); 2965 set_observation_state(JSObject::cast(obj));
2966 2966
2967 { MaybeObject* maybe_obj = AllocateSymbol();
2968 if (!maybe_obj->ToObject(&obj)) return false;
2969 }
2970 set_frozen_symbol(Symbol::cast(obj));
2971
2972 { MaybeObject* maybe_obj = SeededNumberDictionary::Allocate(this, 0, TENURED);
2973 if (!maybe_obj->ToObject(&obj)) return false;
2974 }
2975 SeededNumberDictionary::cast(obj)->set_requires_slow_elements();
2976 set_empty_slow_element_dictionary(SeededNumberDictionary::cast(obj));
2977
2967 // Handling of script id generation is in FACTORY->NewScript. 2978 // Handling of script id generation is in FACTORY->NewScript.
2968 set_last_script_id(undefined_value()); 2979 set_last_script_id(undefined_value());
2969 2980
2970 // Initialize keyed lookup cache. 2981 // Initialize keyed lookup cache.
2971 isolate_->keyed_lookup_cache()->Clear(); 2982 isolate_->keyed_lookup_cache()->Clear();
2972 2983
2973 // Initialize context slot cache. 2984 // Initialize context slot cache.
2974 isolate_->context_slot_cache()->Clear(); 2985 isolate_->context_slot_cache()->Clear();
2975 2986
2976 // Initialize descriptor cache. 2987 // Initialize descriptor cache.
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7943 if (FLAG_parallel_recompilation) { 7954 if (FLAG_parallel_recompilation) {
7944 heap_->relocation_mutex_->Lock(); 7955 heap_->relocation_mutex_->Lock();
7945 #ifdef DEBUG 7956 #ifdef DEBUG
7946 heap_->relocation_mutex_locked_by_optimizer_thread_ = 7957 heap_->relocation_mutex_locked_by_optimizer_thread_ =
7947 heap_->isolate()->optimizing_compiler_thread()->IsOptimizerThread(); 7958 heap_->isolate()->optimizing_compiler_thread()->IsOptimizerThread();
7948 #endif // DEBUG 7959 #endif // DEBUG
7949 } 7960 }
7950 } 7961 }
7951 7962
7952 } } // namespace v8::internal 7963 } } // namespace v8::internal
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