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Side by Side Diff: cc/output/direct_renderer.h

Issue 15579002: Implement transform/clip support for Android WebView. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Turn on fuzzy comparator for new SoftwareRenderer tests Created 7 years, 6 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_
6 #define CC_OUTPUT_DIRECT_RENDERER_H_ 6 #define CC_OUTPUT_DIRECT_RENDERER_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/callback.h" 9 #include "base/callback.h"
10 #include "cc/base/cc_export.h" 10 #include "cc/base/cc_export.h"
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
43 gfx::RectF root_damage_rect; 43 gfx::RectF root_damage_rect;
44 44
45 gfx::Transform projection_matrix; 45 gfx::Transform projection_matrix;
46 gfx::Transform window_matrix; 46 gfx::Transform window_matrix;
47 bool flipped_y; 47 bool flipped_y;
48 }; 48 };
49 49
50 void SetEnlargePassTextureAmountForTesting(gfx::Vector2d amount); 50 void SetEnlargePassTextureAmountForTesting(gfx::Vector2d amount);
51 51
52 protected: 52 protected:
53 DirectRenderer(RendererClient* client, ResourceProvider* resource_provider); 53 DirectRenderer(RendererClient* client,
54 OutputSurface* output_surface,
55 ResourceProvider* resource_provider);
54 56
55 class CachedResource : public ScopedResource { 57 class CachedResource : public ScopedResource {
56 public: 58 public:
57 static scoped_ptr<CachedResource> Create( 59 static scoped_ptr<CachedResource> Create(
58 ResourceProvider* resource_provider) { 60 ResourceProvider* resource_provider) {
59 return make_scoped_ptr(new CachedResource(resource_provider)); 61 return make_scoped_ptr(new CachedResource(resource_provider));
60 } 62 }
61 virtual ~CachedResource() {} 63 virtual ~CachedResource() {}
62 64
63 bool is_complete() const { return is_complete_; } 65 bool is_complete() const { return is_complete_; }
64 void set_is_complete(bool is_complete) { is_complete_ = is_complete; } 66 void set_is_complete(bool is_complete) { is_complete_ = is_complete; }
65 67
66 protected: 68 protected:
67 explicit CachedResource(ResourceProvider* resource_provider) 69 explicit CachedResource(ResourceProvider* resource_provider)
68 : ScopedResource(resource_provider), 70 : ScopedResource(resource_provider),
69 is_complete_(false) {} 71 is_complete_(false) {}
70 72
71 private: 73 private:
72 bool is_complete_; 74 bool is_complete_;
73 75
74 DISALLOW_COPY_AND_ASSIGN(CachedResource); 76 DISALLOW_COPY_AND_ASSIGN(CachedResource);
75 }; 77 };
76 78
77 static gfx::RectF QuadVertexRect(); 79 static gfx::RectF QuadVertexRect();
78 static void QuadRectTransform(gfx::Transform* quad_rect_transform, 80 static void QuadRectTransform(gfx::Transform* quad_rect_transform,
79 const gfx::Transform& quad_transform, 81 const gfx::Transform& quad_transform,
80 const gfx::RectF& quad_rect); 82 const gfx::RectF& quad_rect);
81 static void InitializeMatrices(DrawingFrame* frame, 83 void InitializeViewport(DrawingFrame* frame,
82 gfx::Rect draw_rect, 84 gfx::Rect draw_rect,
83 bool flip_y); 85 gfx::Rect viewport_rect,
84 static gfx::Rect MoveScissorToWindowSpace(const DrawingFrame* frame, 86 gfx::Size surface_size,
85 const gfx::RectF& scissor_rect); 87 bool flip_y);
88 gfx::Rect MoveFromDrawToWindowSpace(const gfx::RectF& draw_rect,
89 bool flip_y) const;
90
86 static gfx::RectF ComputeScissorRectForRenderPass(const DrawingFrame* frame); 91 static gfx::RectF ComputeScissorRectForRenderPass(const DrawingFrame* frame);
87 void SetScissorStateForQuad(const DrawingFrame* frame, const DrawQuad& quad); 92 void SetScissorStateForQuad(const DrawingFrame* frame, const DrawQuad& quad);
88 void SetScissorStateForQuadWithRenderPassScissor( 93 void SetScissorStateForQuadWithRenderPassScissor(
89 const DrawingFrame* frame, 94 const DrawingFrame* frame,
90 const DrawQuad& quad, 95 const DrawQuad& quad,
91 const gfx::RectF& render_pass_scissor, 96 const gfx::RectF& render_pass_scissor,
92 bool* should_skip_quad); 97 bool* should_skip_quad);
93 98
94 static gfx::Size RenderPassTextureSize(const RenderPass* render_pass); 99 static gfx::Size RenderPassTextureSize(const RenderPass* render_pass);
95 static GLenum RenderPassTextureFormat(const RenderPass* render_pass); 100 static GLenum RenderPassTextureFormat(const RenderPass* render_pass);
96 101
97 void DrawRenderPass(DrawingFrame* frame, const RenderPass* render_pass); 102 void DrawRenderPass(DrawingFrame* frame, const RenderPass* render_pass);
98 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass); 103 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass);
99 104
100 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0; 105 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0;
101 virtual bool BindFramebufferToTexture(DrawingFrame* frame, 106 virtual bool BindFramebufferToTexture(DrawingFrame* frame,
102 const ScopedResource* resource, 107 const ScopedResource* resource,
103 gfx::Rect framebuffer_rect) = 0; 108 gfx::Rect target_rect) = 0;
104 virtual void SetDrawViewportSize(gfx::Size viewport_size) = 0; 109 virtual void SetDrawViewport(gfx::Rect window_space_viewport) = 0;
105 virtual void SetScissorTestRect(gfx::Rect scissor_rect) = 0; 110 virtual void SetScissorTestRect(gfx::Rect scissor_rect) = 0;
106 virtual void ClearFramebuffer(DrawingFrame* frame) = 0; 111 virtual void ClearFramebuffer(DrawingFrame* frame) = 0;
107 virtual void DoDrawQuad(DrawingFrame* frame, const DrawQuad* quad) = 0; 112 virtual void DoDrawQuad(DrawingFrame* frame, const DrawQuad* quad) = 0;
108 virtual void BeginDrawingFrame(DrawingFrame* frame) = 0; 113 virtual void BeginDrawingFrame(DrawingFrame* frame) = 0;
109 virtual void FinishDrawingFrame(DrawingFrame* frame) = 0; 114 virtual void FinishDrawingFrame(DrawingFrame* frame) = 0;
110 virtual void FinishDrawingQuadList(); 115 virtual void FinishDrawingQuadList();
111 virtual bool FlippedFramebuffer() const = 0; 116 virtual bool FlippedFramebuffer() const = 0;
112 virtual void EnsureScissorTestEnabled() = 0; 117 virtual void EnsureScissorTestEnabled() = 0;
113 virtual void EnsureScissorTestDisabled() = 0; 118 virtual void EnsureScissorTestDisabled() = 0;
114 119
115 virtual void CopyCurrentRenderPassToBitmap( 120 virtual void CopyCurrentRenderPassToBitmap(
116 DrawingFrame* frame, 121 DrawingFrame* frame,
117 scoped_ptr<CopyOutputRequest> request) = 0; 122 scoped_ptr<CopyOutputRequest> request) = 0;
118 123
119 ScopedPtrHashMap<RenderPass::Id, CachedResource> render_pass_textures_; 124 ScopedPtrHashMap<RenderPass::Id, CachedResource> render_pass_textures_;
125 OutputSurface* output_surface_;
120 ResourceProvider* resource_provider_; 126 ResourceProvider* resource_provider_;
121 127
128 // For use in coordinate conversion, this stores the output rect, viewport
129 // rect (= unflipped version of glViewport rect), and the size of target
130 // framebuffer. During a draw, this stores the values for the current render
131 // pass; in between draws, they retain the values for the root render pass of
132 // the last draw.
133 gfx::Rect current_draw_rect_;
134 gfx::Rect current_viewport_rect_;
135 gfx::Size current_surface_size_;
136
122 private: 137 private:
123 gfx::Vector2d enlarge_pass_texture_amount_; 138 gfx::Vector2d enlarge_pass_texture_amount_;
124 139
125 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); 140 DISALLOW_COPY_AND_ASSIGN(DirectRenderer);
126 }; 141 };
127 142
128 } // namespace cc 143 } // namespace cc
129 144
130 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ 145 #endif // CC_OUTPUT_DIRECT_RENDERER_H_
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