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Unified Diff: Source/core/platform/graphics/GraphicsContext3DImagePacking.cpp

Issue 15501004: Moved image packing code out of GraphicsContext3D.cpp and into a new file (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 7 months ago
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Index: Source/core/platform/graphics/GraphicsContext3DImagePacking.cpp
diff --git a/Source/core/platform/graphics/GraphicsContext3D.cpp b/Source/core/platform/graphics/GraphicsContext3DImagePacking.cpp
similarity index 62%
copy from Source/core/platform/graphics/GraphicsContext3D.cpp
copy to Source/core/platform/graphics/GraphicsContext3DImagePacking.cpp
index 2e4d173e0c0b2cf6f80162c7a0f8f14b5be08484..f4975671a8050b0d4476c1a667a90849a95680ae 100644
--- a/Source/core/platform/graphics/GraphicsContext3D.cpp
+++ b/Source/core/platform/graphics/GraphicsContext3DImagePacking.cpp
@@ -1,6 +1,5 @@
/*
- * Copyright (C) 2010 Apple Inc. All rights reserved.
- * Copyright (C) 2010 Google Inc. All rights reserved.
+ * Copyright (C) 2013 Google Inc. All rights reserved.
* Copyright (C) 2010 Mozilla Corporation. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@@ -22,47 +21,16 @@
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
-
#include "core/platform/graphics/GraphicsContext3D.h"
-#include "GrContext.h"
-#include "GrGLInterface.h"
-#include "SkTypes.h"
#include "core/html/ImageData.h"
#include "core/html/canvas/CheckedInt.h"
-#include "core/platform/graphics/Extensions3D.h"
-#include "core/platform/graphics/GraphicsContext.h"
-#include "core/platform/graphics/Image.h"
-#include "core/platform/graphics/ImageBuffer.h"
#include "core/platform/graphics/ImageObserver.h"
-#include "core/platform/graphics/cpu/arm/GraphicsContext3DNEON.h"
-#include "core/platform/graphics/gpu/DrawingBuffer.h"
#include "core/platform/image-decoders/ImageDecoder.h"
-#include "wtf/ArrayBufferView.h"
-#include "wtf/CPU.h"
-#include "wtf/OwnArrayPtr.h"
-#include "wtf/PassOwnArrayPtr.h"
-#include "wtf/text/CString.h"
-#include "wtf/text/StringHash.h"
-#include "wtf/text/WTFString.h"
-
-#include <public/Platform.h>
-#include <public/WebGraphicsContext3D.h>
-#include <public/WebGraphicsContext3DProvider.h>
-#include <public/WebGraphicsMemoryAllocation.h>
-
-namespace {
-
-// The limit of the number of textures we hold in the GrContext's bitmap->texture cache.
-const int maxGaneshTextureCacheCount = 2048;
-// The limit of the bytes allocated toward textures in the GrContext's bitmap->texture cache.
-const size_t maxGaneshTextureCacheBytes = 96 * 1024 * 1024;
-
-}
namespace WebCore {
@@ -150,20 +118,6 @@ GraphicsContext3D::DataFormat getDataFormat(GC3Denum destinationFormat, GC3Denum
return dstFormat;
}
-void getDrawingParameters(DrawingBuffer* drawingBuffer, WebKit::WebGraphicsContext3D* graphicsContext3D,
- Platform3DObject* frameBufferId, int* width, int* height)
-{
- if (drawingBuffer) {
- *frameBufferId = drawingBuffer->framebuffer();
- *width = drawingBuffer->size().width();
- *height = drawingBuffer->size().height();
- } else {
- *frameBufferId = 0;
- *width = graphicsContext3D->width();
- *height = graphicsContext3D->height();
- }
-}
-
// Following Float to Half-Float converion code is from the implementation of ftp://www.fox-toolkit.org/pub/fasthalffloatconversion.pdf,
// "Fast Half Float Conversions" by Jeroen van der Zijp, November 2008 (Revised September 2010).
// Specially, the basetable[512] and shifttable[512] are generated as follows:
@@ -287,833 +241,6 @@ unsigned short convertFloatToHalfFloat(float f)
return baseTable[signexp] + ((temp & 0x007fffff) >> shiftTable[signexp]);
}
-} // anonymous namespace
-
-GraphicsContext3D::GraphicsContext3D(PassOwnPtr<WebKit::WebGraphicsContext3D> webContext, bool preserveDrawingBuffer)
- : m_impl(webContext.get())
- , m_ownedWebContext(webContext)
- , m_initializedAvailableExtensions(false)
- , m_layerComposited(false)
- , m_preserveDrawingBuffer(preserveDrawingBuffer)
- , m_resourceSafety(ResourceSafetyUnknown)
- , m_grContext(0)
-{
-}
-
-GraphicsContext3D::GraphicsContext3D(PassOwnPtr<WebKit::WebGraphicsContext3DProvider> provider, bool preserveDrawingBuffer)
- : m_provider(provider)
- , m_impl(m_provider->context3d())
- , m_initializedAvailableExtensions(false)
- , m_layerComposited(false)
- , m_preserveDrawingBuffer(preserveDrawingBuffer)
- , m_resourceSafety(ResourceSafetyUnknown)
- , m_grContext(m_provider->grContext())
-{
-}
-
-GraphicsContext3D::~GraphicsContext3D()
-{
- setContextLostCallback(nullptr);
- setErrorMessageCallback(nullptr);
-
- if (m_ownedGrContext) {
- m_ownedWebContext->setMemoryAllocationChangedCallbackCHROMIUM(0);
- m_ownedGrContext->contextDestroyed();
- }
-}
-
-// Macros to assist in delegating from GraphicsContext3D to
-// WebGraphicsContext3D.
-
-#define DELEGATE_TO_WEBCONTEXT(name) \
-void GraphicsContext3D::name() \
-{ \
- m_impl->name(); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_R(name, rt) \
-rt GraphicsContext3D::name() \
-{ \
- return m_impl->name(); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_1(name, t1) \
-void GraphicsContext3D::name(t1 a1) \
-{ \
- m_impl->name(a1); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_1R(name, t1, rt) \
-rt GraphicsContext3D::name(t1 a1) \
-{ \
- return m_impl->name(a1); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_2(name, t1, t2) \
-void GraphicsContext3D::name(t1 a1, t2 a2) \
-{ \
- m_impl->name(a1, a2); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_2R(name, t1, t2, rt) \
-rt GraphicsContext3D::name(t1 a1, t2 a2) \
-{ \
- return m_impl->name(a1, a2); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_3(name, t1, t2, t3) \
-void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3) \
-{ \
- m_impl->name(a1, a2, a3); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_3R(name, t1, t2, t3, rt) \
-rt GraphicsContext3D::name(t1 a1, t2 a2, t3 a3) \
-{ \
- return m_impl->name(a1, a2, a3); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_4(name, t1, t2, t3, t4) \
-void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4) \
-{ \
- m_impl->name(a1, a2, a3, a4); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_4R(name, t1, t2, t3, t4, rt) \
-rt GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4) \
-{ \
- return m_impl->name(a1, a2, a3, a4); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_5(name, t1, t2, t3, t4, t5) \
-void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5) \
-{ \
- m_impl->name(a1, a2, a3, a4, a5); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_6(name, t1, t2, t3, t4, t5, t6) \
-void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6) \
-{ \
- m_impl->name(a1, a2, a3, a4, a5, a6); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_6R(name, t1, t2, t3, t4, t5, t6, rt) \
-rt GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6) \
-{ \
- return m_impl->name(a1, a2, a3, a4, a5, a6); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_7(name, t1, t2, t3, t4, t5, t6, t7) \
-void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6, t7 a7) \
-{ \
- m_impl->name(a1, a2, a3, a4, a5, a6, a7); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_7R(name, t1, t2, t3, t4, t5, t6, t7, rt) \
-rt GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6, t7 a7) \
-{ \
- return m_impl->name(a1, a2, a3, a4, a5, a6, a7); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_8(name, t1, t2, t3, t4, t5, t6, t7, t8) \
-void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6, t7 a7, t8 a8) \
-{ \
- m_impl->name(a1, a2, a3, a4, a5, a6, a7, a8); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_9(name, t1, t2, t3, t4, t5, t6, t7, t8, t9) \
-void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6, t7 a7, t8 a8, t9 a9) \
-{ \
- m_impl->name(a1, a2, a3, a4, a5, a6, a7, a8, a9); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_9R(name, t1, t2, t3, t4, t5, t6, t7, t8, t9, rt) \
-rt GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6, t7 a7, t8 a8, t9 a9) \
-{ \
- return m_impl->name(a1, a2, a3, a4, a5, a6, a7, a8, a9); \
-}
-
-class GraphicsContext3DContextLostCallbackAdapter : public WebKit::WebGraphicsContext3D::WebGraphicsContextLostCallback {
-public:
- GraphicsContext3DContextLostCallbackAdapter(PassOwnPtr<GraphicsContext3D::ContextLostCallback> callback)
- : m_contextLostCallback(callback) { }
- virtual ~GraphicsContext3DContextLostCallbackAdapter() { }
-
- virtual void onContextLost()
- {
- if (m_contextLostCallback)
- m_contextLostCallback->onContextLost();
- }
-private:
- OwnPtr<GraphicsContext3D::ContextLostCallback> m_contextLostCallback;
-};
-
-class GraphicsContext3DErrorMessageCallbackAdapter : public WebKit::WebGraphicsContext3D::WebGraphicsErrorMessageCallback {
-public:
- GraphicsContext3DErrorMessageCallbackAdapter(PassOwnPtr<GraphicsContext3D::ErrorMessageCallback> callback)
- : m_errorMessageCallback(callback) { }
- virtual ~GraphicsContext3DErrorMessageCallbackAdapter() { }
-
- virtual void onErrorMessage(const WebKit::WebString& message, WebKit::WGC3Dint id)
- {
- if (m_errorMessageCallback)
- m_errorMessageCallback->onErrorMessage(message, id);
- }
-private:
- OwnPtr<GraphicsContext3D::ErrorMessageCallback> m_errorMessageCallback;
-};
-
-void GraphicsContext3D::setContextLostCallback(PassOwnPtr<GraphicsContext3D::ContextLostCallback> callback)
-{
- if (m_ownedWebContext) {
- m_contextLostCallbackAdapter = adoptPtr(new GraphicsContext3DContextLostCallbackAdapter(callback));
- m_ownedWebContext->setContextLostCallback(m_contextLostCallbackAdapter.get());
- }
-}
-
-void GraphicsContext3D::setErrorMessageCallback(PassOwnPtr<GraphicsContext3D::ErrorMessageCallback> callback)
-{
- if (m_ownedWebContext) {
- m_errorMessageCallbackAdapter = adoptPtr(new GraphicsContext3DErrorMessageCallbackAdapter(callback));
- m_ownedWebContext->setErrorMessageCallback(m_errorMessageCallbackAdapter.get());
- }
-}
-
-PassRefPtr<GraphicsContext3D> GraphicsContext3D::create(GraphicsContext3D::Attributes attrs)
-{
- WebKit::WebGraphicsContext3D::Attributes webAttributes;
- webAttributes.alpha = attrs.alpha;
- webAttributes.depth = attrs.depth;
- webAttributes.stencil = attrs.stencil;
- webAttributes.antialias = attrs.antialias;
- webAttributes.premultipliedAlpha = attrs.premultipliedAlpha;
- webAttributes.noExtensions = attrs.noExtensions;
- webAttributes.shareResources = attrs.shareResources;
- webAttributes.preferDiscreteGPU = attrs.preferDiscreteGPU;
- webAttributes.topDocumentURL = attrs.topDocumentURL.string();
-
- OwnPtr<WebKit::WebGraphicsContext3D> webContext = adoptPtr(WebKit::Platform::current()->createOffscreenGraphicsContext3D(webAttributes));
- if (!webContext)
- return 0;
-
- return GraphicsContext3D::createGraphicsContextFromWebContext(webContext.release(), attrs.preserveDrawingBuffer);
-}
-
-PassRefPtr<GraphicsContext3D> GraphicsContext3D::createGraphicsContextFromProvider(PassOwnPtr<WebKit::WebGraphicsContext3DProvider> provider, bool preserveDrawingBuffer)
-{
- RefPtr<GraphicsContext3D> context = adoptRef(new GraphicsContext3D(provider, preserveDrawingBuffer));
- return context.release();
-}
-
-PassRefPtr<GraphicsContext3D> GraphicsContext3D::createGraphicsContextFromWebContext(PassOwnPtr<WebKit::WebGraphicsContext3D> webContext, bool preserveDrawingBuffer)
-{
- RefPtr<GraphicsContext3D> context = adoptRef(new GraphicsContext3D(webContext, preserveDrawingBuffer));
- return context.release();
-}
-
-class GrMemoryAllocationChangedCallbackAdapter : public WebKit::WebGraphicsContext3D::WebGraphicsMemoryAllocationChangedCallbackCHROMIUM {
-public:
- GrMemoryAllocationChangedCallbackAdapter(GrContext* context)
- : m_context(context)
- {
- }
-
- virtual void onMemoryAllocationChanged(WebKit::WebGraphicsMemoryAllocation allocation) OVERRIDE
- {
- if (!m_context)
- return;
-
- if (!allocation.gpuResourceSizeInBytes) {
- m_context->freeGpuResources();
- m_context->setTextureCacheLimits(0, 0);
- } else
- m_context->setTextureCacheLimits(maxGaneshTextureCacheCount, maxGaneshTextureCacheBytes);
- }
-
-private:
- GrContext* m_context;
-};
-
-namespace {
-void bindWebGraphicsContext3DGLContextCallback(const GrGLInterface* interface)
-{
- reinterpret_cast<WebKit::WebGraphicsContext3D*>(interface->fCallbackData)->makeContextCurrent();
-}
-}
-
-GrContext* GraphicsContext3D::grContext()
-{
- if (m_grContext)
- return m_grContext;
- if (!m_ownedWebContext)
- return 0;
-
- SkAutoTUnref<GrGLInterface> interface(m_ownedWebContext->createGrGLInterface());
- if (!interface)
- return 0;
-
- interface->fCallback = bindWebGraphicsContext3DGLContextCallback;
- interface->fCallbackData = reinterpret_cast<GrGLInterfaceCallbackData>(m_ownedWebContext.get());
-
- m_ownedGrContext.reset(GrContext::Create(kOpenGL_GrBackend, reinterpret_cast<GrBackendContext>(interface.get())));
- m_grContext = m_ownedGrContext;
- if (!m_grContext)
- return 0;
-
- m_grContext->setTextureCacheLimits(maxGaneshTextureCacheCount, maxGaneshTextureCacheBytes);
- m_grContextMemoryAllocationCallbackAdapter = adoptPtr(new GrMemoryAllocationChangedCallbackAdapter(m_grContext));
- m_ownedWebContext->setMemoryAllocationChangedCallbackCHROMIUM(m_grContextMemoryAllocationCallbackAdapter.get());
-
- return m_grContext;
-}
-
-DELEGATE_TO_WEBCONTEXT_R(makeContextCurrent, bool)
-
-bool GraphicsContext3D::isResourceSafe()
-{
- if (m_resourceSafety == ResourceSafetyUnknown)
- m_resourceSafety = getExtensions()->isEnabled("GL_CHROMIUM_resource_safe") ? ResourceSafe : ResourceUnsafe;
- return m_resourceSafety == ResourceSafe;
-}
-
-DELEGATE_TO_WEBCONTEXT_1(activeTexture, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_2(attachShader, Platform3DObject, Platform3DObject)
-
-void GraphicsContext3D::bindAttribLocation(Platform3DObject program, GC3Duint index, const String& name)
-{
- m_impl->bindAttribLocation(program, index, name.utf8().data());
-}
-
-DELEGATE_TO_WEBCONTEXT_2(bindBuffer, GC3Denum, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_2(bindFramebuffer, GC3Denum, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_2(bindRenderbuffer, GC3Denum, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_2(bindTexture, GC3Denum, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_4(blendColor, GC3Dclampf, GC3Dclampf, GC3Dclampf, GC3Dclampf)
-DELEGATE_TO_WEBCONTEXT_1(blendEquation, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_2(blendEquationSeparate, GC3Denum, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_2(blendFunc, GC3Denum, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_4(blendFuncSeparate, GC3Denum, GC3Denum, GC3Denum, GC3Denum)
-
-void GraphicsContext3D::bufferData(GC3Denum target, GC3Dsizeiptr size, GC3Denum usage)
-{
- bufferData(target, size, 0, usage);
-}
-
-DELEGATE_TO_WEBCONTEXT_4(bufferData, GC3Denum, GC3Dsizeiptr, const void*, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_4(bufferSubData, GC3Denum, GC3Dintptr, GC3Dsizeiptr, const void*)
-
-DELEGATE_TO_WEBCONTEXT_1R(checkFramebufferStatus, GC3Denum, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_1(clear, GC3Dbitfield)
-DELEGATE_TO_WEBCONTEXT_4(clearColor, GC3Dclampf, GC3Dclampf, GC3Dclampf, GC3Dclampf)
-DELEGATE_TO_WEBCONTEXT_1(clearDepth, GC3Dclampf)
-DELEGATE_TO_WEBCONTEXT_1(clearStencil, GC3Dint)
-DELEGATE_TO_WEBCONTEXT_4(colorMask, GC3Dboolean, GC3Dboolean, GC3Dboolean, GC3Dboolean)
-DELEGATE_TO_WEBCONTEXT_1(compileShader, Platform3DObject)
-
-DELEGATE_TO_WEBCONTEXT_8(compressedTexImage2D, GC3Denum, GC3Dint, GC3Denum, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, const void*)
-DELEGATE_TO_WEBCONTEXT_9(compressedTexSubImage2D, GC3Denum, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Denum, GC3Dsizei, const void*)
-DELEGATE_TO_WEBCONTEXT_8(copyTexImage2D, GC3Denum, GC3Dint, GC3Denum, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, GC3Dint)
-DELEGATE_TO_WEBCONTEXT_8(copyTexSubImage2D, GC3Denum, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei)
-DELEGATE_TO_WEBCONTEXT_1(cullFace, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_1(depthFunc, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_1(depthMask, GC3Dboolean)
-DELEGATE_TO_WEBCONTEXT_2(depthRange, GC3Dclampf, GC3Dclampf)
-DELEGATE_TO_WEBCONTEXT_2(detachShader, Platform3DObject, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_1(disable, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_1(disableVertexAttribArray, GC3Duint)
-DELEGATE_TO_WEBCONTEXT_3(drawArrays, GC3Denum, GC3Dint, GC3Dsizei)
-DELEGATE_TO_WEBCONTEXT_4(drawElements, GC3Denum, GC3Dsizei, GC3Denum, GC3Dintptr)
-
-DELEGATE_TO_WEBCONTEXT_1(enable, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_1(enableVertexAttribArray, GC3Duint)
-DELEGATE_TO_WEBCONTEXT(finish)
-DELEGATE_TO_WEBCONTEXT(flush)
-DELEGATE_TO_WEBCONTEXT_4(framebufferRenderbuffer, GC3Denum, GC3Denum, GC3Denum, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_5(framebufferTexture2D, GC3Denum, GC3Denum, GC3Denum, Platform3DObject, GC3Dint)
-DELEGATE_TO_WEBCONTEXT_1(frontFace, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_1(generateMipmap, GC3Denum)
-
-bool GraphicsContext3D::getActiveAttrib(Platform3DObject program, GC3Duint index, ActiveInfo& info)
-{
- WebKit::WebGraphicsContext3D::ActiveInfo webInfo;
- if (!m_impl->getActiveAttrib(program, index, webInfo))
- return false;
- info.name = webInfo.name;
- info.type = webInfo.type;
- info.size = webInfo.size;
- return true;
-}
-
-bool GraphicsContext3D::getActiveUniform(Platform3DObject program, GC3Duint index, ActiveInfo& info)
-{
- WebKit::WebGraphicsContext3D::ActiveInfo webInfo;
- if (!m_impl->getActiveUniform(program, index, webInfo))
- return false;
- info.name = webInfo.name;
- info.type = webInfo.type;
- info.size = webInfo.size;
- return true;
-}
-
-DELEGATE_TO_WEBCONTEXT_4(getAttachedShaders, Platform3DObject, GC3Dsizei, GC3Dsizei*, Platform3DObject*)
-
-GC3Dint GraphicsContext3D::getAttribLocation(Platform3DObject program, const String& name)
-{
- return m_impl->getAttribLocation(program, name.utf8().data());
-}
-
-DELEGATE_TO_WEBCONTEXT_2(getBooleanv, GC3Denum, GC3Dboolean*)
-DELEGATE_TO_WEBCONTEXT_3(getBufferParameteriv, GC3Denum, GC3Denum, GC3Dint*)
-
-GraphicsContext3D::Attributes GraphicsContext3D::getContextAttributes()
-{
- WebKit::WebGraphicsContext3D::Attributes webAttributes = m_impl->getContextAttributes();
- GraphicsContext3D::Attributes attributes;
- attributes.alpha = webAttributes.alpha;
- attributes.depth = webAttributes.depth;
- attributes.stencil = webAttributes.stencil;
- attributes.antialias = webAttributes.antialias;
- attributes.premultipliedAlpha = webAttributes.premultipliedAlpha;
- attributes.preserveDrawingBuffer = m_preserveDrawingBuffer;
- attributes.preferDiscreteGPU = webAttributes.preferDiscreteGPU;
- return attributes;
-}
-
-DELEGATE_TO_WEBCONTEXT_R(getError, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_2(getFloatv, GC3Denum, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_4(getFramebufferAttachmentParameteriv, GC3Denum, GC3Denum, GC3Denum, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_2(getIntegerv, GC3Denum, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_3(getProgramiv, Platform3DObject, GC3Denum, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_1R(getProgramInfoLog, Platform3DObject, String)
-DELEGATE_TO_WEBCONTEXT_3(getRenderbufferParameteriv, GC3Denum, GC3Denum, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_3(getShaderiv, Platform3DObject, GC3Denum, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_1R(getShaderInfoLog, Platform3DObject, String)
-DELEGATE_TO_WEBCONTEXT_4(getShaderPrecisionFormat, GC3Denum, GC3Denum, GC3Dint*, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_1R(getShaderSource, Platform3DObject, String)
-DELEGATE_TO_WEBCONTEXT_1R(getString, GC3Denum, String)
-DELEGATE_TO_WEBCONTEXT_3(getTexParameterfv, GC3Denum, GC3Denum, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_3(getTexParameteriv, GC3Denum, GC3Denum, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_3(getUniformfv, Platform3DObject, GC3Dint, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_3(getUniformiv, Platform3DObject, GC3Dint, GC3Dint*)
-
-GC3Dint GraphicsContext3D::getUniformLocation(Platform3DObject program, const String& name)
-{
- return m_impl->getUniformLocation(program, name.utf8().data());
-}
-
-DELEGATE_TO_WEBCONTEXT_3(getVertexAttribfv, GC3Duint, GC3Denum, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_3(getVertexAttribiv, GC3Duint, GC3Denum, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_2R(getVertexAttribOffset, GC3Duint, GC3Denum, GC3Dsizeiptr)
-
-DELEGATE_TO_WEBCONTEXT_2(hint, GC3Denum, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_1R(isBuffer, Platform3DObject, GC3Dboolean)
-DELEGATE_TO_WEBCONTEXT_1R(isEnabled, GC3Denum, GC3Dboolean)
-DELEGATE_TO_WEBCONTEXT_1R(isFramebuffer, Platform3DObject, GC3Dboolean)
-DELEGATE_TO_WEBCONTEXT_1R(isProgram, Platform3DObject, GC3Dboolean)
-DELEGATE_TO_WEBCONTEXT_1R(isRenderbuffer, Platform3DObject, GC3Dboolean)
-DELEGATE_TO_WEBCONTEXT_1R(isShader, Platform3DObject, GC3Dboolean)
-DELEGATE_TO_WEBCONTEXT_1R(isTexture, Platform3DObject, GC3Dboolean)
-DELEGATE_TO_WEBCONTEXT_1(lineWidth, GC3Dfloat)
-DELEGATE_TO_WEBCONTEXT_1(linkProgram, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_2(pixelStorei, GC3Denum, GC3Dint)
-DELEGATE_TO_WEBCONTEXT_2(polygonOffset, GC3Dfloat, GC3Dfloat)
-
-DELEGATE_TO_WEBCONTEXT_7(readPixels, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, GC3Denum, GC3Denum, void*)
-
-DELEGATE_TO_WEBCONTEXT(releaseShaderCompiler)
-DELEGATE_TO_WEBCONTEXT_4(renderbufferStorage, GC3Denum, GC3Denum, GC3Dsizei, GC3Dsizei)
-DELEGATE_TO_WEBCONTEXT_2(sampleCoverage, GC3Dclampf, GC3Dboolean)
-DELEGATE_TO_WEBCONTEXT_4(scissor, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei)
-
-void GraphicsContext3D::shaderSource(Platform3DObject shader, const String& string)
-{
- m_impl->shaderSource(shader, string.utf8().data());
-}
-
-DELEGATE_TO_WEBCONTEXT_3(stencilFunc, GC3Denum, GC3Dint, GC3Duint)
-DELEGATE_TO_WEBCONTEXT_4(stencilFuncSeparate, GC3Denum, GC3Denum, GC3Dint, GC3Duint)
-DELEGATE_TO_WEBCONTEXT_1(stencilMask, GC3Duint)
-DELEGATE_TO_WEBCONTEXT_2(stencilMaskSeparate, GC3Denum, GC3Duint)
-DELEGATE_TO_WEBCONTEXT_3(stencilOp, GC3Denum, GC3Denum, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_4(stencilOpSeparate, GC3Denum, GC3Denum, GC3Denum, GC3Denum)
-
-DELEGATE_TO_WEBCONTEXT_9(texImage2D, GC3Denum, GC3Dint, GC3Denum, GC3Dsizei, GC3Dsizei, GC3Dint, GC3Denum, GC3Denum, const void*)
-DELEGATE_TO_WEBCONTEXT_3(texParameterf, GC3Denum, GC3Denum, GC3Dfloat)
-DELEGATE_TO_WEBCONTEXT_3(texParameteri, GC3Denum, GC3Denum, GC3Dint)
-DELEGATE_TO_WEBCONTEXT_9(texSubImage2D, GC3Denum, GC3Dint, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, GC3Denum, GC3Denum, const void*)
-
-DELEGATE_TO_WEBCONTEXT_2(uniform1f, GC3Dint, GC3Dfloat)
-DELEGATE_TO_WEBCONTEXT_3(uniform1fv, GC3Dint, GC3Dsizei, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_2(uniform1i, GC3Dint, GC3Dint)
-DELEGATE_TO_WEBCONTEXT_3(uniform1iv, GC3Dint, GC3Dsizei, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_3(uniform2f, GC3Dint, GC3Dfloat, GC3Dfloat)
-DELEGATE_TO_WEBCONTEXT_3(uniform2fv, GC3Dint, GC3Dsizei, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_3(uniform2i, GC3Dint, GC3Dint, GC3Dint)
-DELEGATE_TO_WEBCONTEXT_3(uniform2iv, GC3Dint, GC3Dsizei, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_4(uniform3f, GC3Dint, GC3Dfloat, GC3Dfloat, GC3Dfloat)
-DELEGATE_TO_WEBCONTEXT_3(uniform3fv, GC3Dint, GC3Dsizei, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_4(uniform3i, GC3Dint, GC3Dint, GC3Dint, GC3Dint)
-DELEGATE_TO_WEBCONTEXT_3(uniform3iv, GC3Dint, GC3Dsizei, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_5(uniform4f, GC3Dint, GC3Dfloat, GC3Dfloat, GC3Dfloat, GC3Dfloat)
-DELEGATE_TO_WEBCONTEXT_3(uniform4fv, GC3Dint, GC3Dsizei, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_5(uniform4i, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dint)
-DELEGATE_TO_WEBCONTEXT_3(uniform4iv, GC3Dint, GC3Dsizei, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_4(uniformMatrix2fv, GC3Dint, GC3Dsizei, GC3Dboolean, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_4(uniformMatrix3fv, GC3Dint, GC3Dsizei, GC3Dboolean, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_4(uniformMatrix4fv, GC3Dint, GC3Dsizei, GC3Dboolean, GC3Dfloat*)
-
-DELEGATE_TO_WEBCONTEXT_1(useProgram, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_1(validateProgram, Platform3DObject)
-
-DELEGATE_TO_WEBCONTEXT_2(vertexAttrib1f, GC3Duint, GC3Dfloat)
-DELEGATE_TO_WEBCONTEXT_2(vertexAttrib1fv, GC3Duint, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_3(vertexAttrib2f, GC3Duint, GC3Dfloat, GC3Dfloat)
-DELEGATE_TO_WEBCONTEXT_2(vertexAttrib2fv, GC3Duint, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_4(vertexAttrib3f, GC3Duint, GC3Dfloat, GC3Dfloat, GC3Dfloat)
-DELEGATE_TO_WEBCONTEXT_2(vertexAttrib3fv, GC3Duint, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_5(vertexAttrib4f, GC3Duint, GC3Dfloat, GC3Dfloat, GC3Dfloat, GC3Dfloat)
-DELEGATE_TO_WEBCONTEXT_2(vertexAttrib4fv, GC3Duint, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_6(vertexAttribPointer, GC3Duint, GC3Dint, GC3Denum, GC3Dboolean, GC3Dsizei, GC3Dintptr)
-
-DELEGATE_TO_WEBCONTEXT_4(viewport, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei)
-
-void GraphicsContext3D::reshape(int width, int height)
-{
- if (width == m_impl->width() && height == m_impl->height())
- return;
-
- m_impl->reshape(width, height);
-}
-
-void GraphicsContext3D::markContextChanged()
-{
- m_layerComposited = false;
-}
-
-bool GraphicsContext3D::layerComposited() const
-{
- return m_layerComposited;
-}
-
-void GraphicsContext3D::markLayerComposited()
-{
- m_layerComposited = true;
-}
-
-void GraphicsContext3D::paintRenderingResultsToCanvas(ImageBuffer* imageBuffer, DrawingBuffer* drawingBuffer)
-{
- Platform3DObject framebufferId;
- int width, height;
- getDrawingParameters(drawingBuffer, m_impl, &framebufferId, &width, &height);
- paintFramebufferToCanvas(framebufferId, width, height, !getContextAttributes().premultipliedAlpha, imageBuffer);
-}
-
-PassRefPtr<ImageData> GraphicsContext3D::paintRenderingResultsToImageData(DrawingBuffer* drawingBuffer)
-{
- if (getContextAttributes().premultipliedAlpha)
- return 0;
-
- Platform3DObject framebufferId;
- int width, height;
- getDrawingParameters(drawingBuffer, m_impl, &framebufferId, &width, &height);
-
- RefPtr<ImageData> imageData = ImageData::create(IntSize(width, height));
- unsigned char* pixels = imageData->data()->data();
- size_t bufferSize = 4 * width * height;
-
- m_impl->readBackFramebuffer(pixels, bufferSize, framebufferId, width, height);
-
-#if (SK_R32_SHIFT == 16) && !SK_B32_SHIFT
- // If the implementation swapped the red and blue channels, un-swap them.
- for (size_t i = 0; i < bufferSize; i += 4)
- std::swap(pixels[i], pixels[i + 2]);
-#endif
-
- return imageData.release();
-}
-
-DELEGATE_TO_WEBCONTEXT_R(createBuffer, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_R(createFramebuffer, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_R(createProgram, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_R(createRenderbuffer, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_1R(createShader, GC3Denum, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_R(createTexture, Platform3DObject)
-
-DELEGATE_TO_WEBCONTEXT_1(deleteBuffer, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_1(deleteFramebuffer, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_1(deleteProgram, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_1(deleteRenderbuffer, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_1(deleteShader, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_1(deleteTexture, Platform3DObject)
-
-DELEGATE_TO_WEBCONTEXT_1(synthesizeGLError, GC3Denum)
-
-Extensions3D* GraphicsContext3D::getExtensions()
-{
- if (!m_extensions)
- m_extensions = adoptPtr(new Extensions3D(this));
- return m_extensions.get();
-}
-
-bool GraphicsContext3D::texImage2DResourceSafe(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, GC3Dint unpackAlignment)
-{
- ASSERT(unpackAlignment == 1 || unpackAlignment == 2 || unpackAlignment == 4 || unpackAlignment == 8);
- OwnArrayPtr<unsigned char> zero;
- if (!isResourceSafe() && width > 0 && height > 0) {
- unsigned int size;
- GC3Denum error = computeImageSizeInBytes(format, type, width, height, unpackAlignment, &size, 0);
- if (error != GraphicsContext3D::NO_ERROR) {
- synthesizeGLError(error);
- return false;
- }
- zero = adoptArrayPtr(new unsigned char[size]);
- if (!zero) {
- synthesizeGLError(GraphicsContext3D::INVALID_VALUE);
- return false;
- }
- memset(zero.get(), 0, size);
- }
- texImage2D(target, level, internalformat, width, height, border, format, type, zero.get());
- return true;
-}
-
-bool GraphicsContext3D::computeFormatAndTypeParameters(GC3Denum format,
- GC3Denum type,
- unsigned int* componentsPerPixel,
- unsigned int* bytesPerComponent)
-{
- switch (format) {
- case GraphicsContext3D::ALPHA:
- case GraphicsContext3D::LUMINANCE:
- case GraphicsContext3D::DEPTH_COMPONENT:
- case GraphicsContext3D::DEPTH_STENCIL:
- *componentsPerPixel = 1;
- break;
- case GraphicsContext3D::LUMINANCE_ALPHA:
- *componentsPerPixel = 2;
- break;
- case GraphicsContext3D::RGB:
- *componentsPerPixel = 3;
- break;
- case GraphicsContext3D::RGBA:
- case Extensions3D::BGRA_EXT: // GL_EXT_texture_format_BGRA8888
- *componentsPerPixel = 4;
- break;
- default:
- return false;
- }
- switch (type) {
- case GraphicsContext3D::UNSIGNED_BYTE:
- *bytesPerComponent = sizeof(GC3Dubyte);
- break;
- case GraphicsContext3D::UNSIGNED_SHORT:
- *bytesPerComponent = sizeof(GC3Dushort);
- break;
- case GraphicsContext3D::UNSIGNED_SHORT_5_6_5:
- case GraphicsContext3D::UNSIGNED_SHORT_4_4_4_4:
- case GraphicsContext3D::UNSIGNED_SHORT_5_5_5_1:
- *componentsPerPixel = 1;
- *bytesPerComponent = sizeof(GC3Dushort);
- break;
- case GraphicsContext3D::UNSIGNED_INT_24_8:
- case GraphicsContext3D::UNSIGNED_INT:
- *bytesPerComponent = sizeof(GC3Duint);
- break;
- case GraphicsContext3D::FLOAT: // OES_texture_float
- *bytesPerComponent = sizeof(GC3Dfloat);
- break;
- case GraphicsContext3D::HALF_FLOAT_OES: // OES_texture_half_float
- *bytesPerComponent = sizeof(GC3Dhalffloat);
- break;
- default:
- return false;
- }
- return true;
-}
-
-GC3Denum GraphicsContext3D::computeImageSizeInBytes(GC3Denum format, GC3Denum type, GC3Dsizei width, GC3Dsizei height, GC3Dint alignment,
- unsigned int* imageSizeInBytes, unsigned int* paddingInBytes)
-{
- ASSERT(imageSizeInBytes);
- ASSERT(alignment == 1 || alignment == 2 || alignment == 4 || alignment == 8);
- if (width < 0 || height < 0)
- return GraphicsContext3D::INVALID_VALUE;
- unsigned int bytesPerComponent, componentsPerPixel;
- if (!computeFormatAndTypeParameters(format, type, &bytesPerComponent, &componentsPerPixel))
- return GraphicsContext3D::INVALID_ENUM;
- if (!width || !height) {
- *imageSizeInBytes = 0;
- if (paddingInBytes)
- *paddingInBytes = 0;
- return GraphicsContext3D::NO_ERROR;
- }
- CheckedInt<uint32_t> checkedValue(bytesPerComponent * componentsPerPixel);
- checkedValue *= width;
- if (!checkedValue.isValid())
- return GraphicsContext3D::INVALID_VALUE;
- unsigned int validRowSize = checkedValue.value();
- unsigned int padding = 0;
- unsigned int residual = validRowSize % alignment;
- if (residual) {
- padding = alignment - residual;
- checkedValue += padding;
- }
- // Last row needs no padding.
- checkedValue *= (height - 1);
- checkedValue += validRowSize;
- if (!checkedValue.isValid())
- return GraphicsContext3D::INVALID_VALUE;
- *imageSizeInBytes = checkedValue.value();
- if (paddingInBytes)
- *paddingInBytes = padding;
- return GraphicsContext3D::NO_ERROR;
-}
-
-GraphicsContext3D::ImageExtractor::ImageExtractor(Image* image, ImageHtmlDomSource imageHtmlDomSource, bool premultiplyAlpha, bool ignoreGammaAndColorProfile)
-{
- m_image = image;
- m_imageHtmlDomSource = imageHtmlDomSource;
- m_extractSucceeded = extractImage(premultiplyAlpha, ignoreGammaAndColorProfile);
-}
-
-GraphicsContext3D::ImageExtractor::~ImageExtractor()
-{
- if (m_skiaImage)
- m_skiaImage->bitmap().unlockPixels();
-}
-
-bool GraphicsContext3D::ImageExtractor::extractImage(bool premultiplyAlpha, bool ignoreGammaAndColorProfile)
-{
- if (!m_image)
- return false;
- m_skiaImage = m_image->nativeImageForCurrentFrame();
- m_alphaOp = AlphaDoNothing;
- bool hasAlpha = m_skiaImage ? !m_skiaImage->bitmap().isOpaque() : true;
- if ((!m_skiaImage || ignoreGammaAndColorProfile || (hasAlpha && !premultiplyAlpha)) && m_image->data()) {
- // Attempt to get raw unpremultiplied image data.
- OwnPtr<ImageDecoder> decoder(ImageDecoder::create(
- *(m_image->data()), ImageSource::AlphaNotPremultiplied,
- ignoreGammaAndColorProfile ? ImageSource::GammaAndColorProfileIgnored : ImageSource::GammaAndColorProfileApplied));
- if (!decoder)
- return false;
- decoder->setData(m_image->data(), true);
- if (!decoder->frameCount())
- return false;
- ImageFrame* frame = decoder->frameBufferAtIndex(0);
- if (!frame || frame->status() != ImageFrame::FrameComplete)
- return false;
- hasAlpha = frame->hasAlpha();
- m_nativeImage = frame->asNewNativeImage();
- if (!m_nativeImage.get() || !m_nativeImage->isDataComplete() || !m_nativeImage->bitmap().width() || !m_nativeImage->bitmap().height())
- return false;
- SkBitmap::Config skiaConfig = m_nativeImage->bitmap().config();
- if (skiaConfig != SkBitmap::kARGB_8888_Config)
- return false;
- m_skiaImage = m_nativeImage.get();
- if (hasAlpha && premultiplyAlpha)
- m_alphaOp = AlphaDoPremultiply;
- } else if (!premultiplyAlpha && hasAlpha) {
- // 1. For texImage2D with HTMLVideoElment input, assume no PremultiplyAlpha had been applied and the alpha value for each pixel is 0xFF
- // which is true at present and may be changed in the future and needs adjustment accordingly.
- // 2. For texImage2D with HTMLCanvasElement input in which Alpha is already Premultiplied in this port,
- // do AlphaDoUnmultiply if UNPACK_PREMULTIPLY_ALPHA_WEBGL is set to false.
- if (m_imageHtmlDomSource != HtmlDomVideo)
- m_alphaOp = AlphaDoUnmultiply;
- }
- if (!m_skiaImage)
- return false;
-
- m_imageSourceFormat = SK_B32_SHIFT ? DataFormatRGBA8 : DataFormatBGRA8;
- m_imageWidth = m_skiaImage->bitmap().width();
- m_imageHeight = m_skiaImage->bitmap().height();
- if (!m_imageWidth || !m_imageHeight)
- return false;
- m_imageSourceUnpackAlignment = 0;
- m_skiaImage->bitmap().lockPixels();
- m_imagePixelData = m_skiaImage->bitmap().getPixels();
- return true;
-}
-
-bool GraphicsContext3D::packImageData(
- Image* image,
- const void* pixels,
- GC3Denum format,
- GC3Denum type,
- bool flipY,
- AlphaOp alphaOp,
- DataFormat sourceFormat,
- unsigned width,
- unsigned height,
- unsigned sourceUnpackAlignment,
- Vector<uint8_t>& data)
-{
- if (!pixels)
- return false;
-
- unsigned packedSize;
- // Output data is tightly packed (alignment == 1).
- if (computeImageSizeInBytes(format, type, width, height, 1, &packedSize, 0) != GraphicsContext3D::NO_ERROR)
- return false;
- data.resize(packedSize);
-
- if (!packPixels(reinterpret_cast<const uint8_t*>(pixels), sourceFormat, width, height, sourceUnpackAlignment, format, type, alphaOp, data.data(), flipY))
- return false;
- if (ImageObserver *observer = image->imageObserver())
- observer->didDraw(image);
- return true;
-}
-
-bool GraphicsContext3D::extractImageData(ImageData* imageData,
- GC3Denum format,
- GC3Denum type,
- bool flipY,
- bool premultiplyAlpha,
- Vector<uint8_t>& data)
-{
- if (!imageData)
- return false;
- int width = imageData->width();
- int height = imageData->height();
-
- unsigned int packedSize;
- // Output data is tightly packed (alignment == 1).
- if (computeImageSizeInBytes(format, type, width, height, 1, &packedSize, 0) != GraphicsContext3D::NO_ERROR)
- return false;
- data.resize(packedSize);
-
- if (!packPixels(imageData->data()->data(), DataFormatRGBA8, width, height, 0, format, type, premultiplyAlpha ? AlphaDoPremultiply : AlphaDoNothing, data.data(), flipY))
- return false;
-
- return true;
-}
-
-bool GraphicsContext3D::extractTextureData(unsigned int width, unsigned int height,
- GC3Denum format, GC3Denum type,
- unsigned int unpackAlignment,
- bool flipY, bool premultiplyAlpha,
- const void* pixels,
- Vector<uint8_t>& data)
-{
- // Assumes format, type, etc. have already been validated.
- DataFormat sourceDataFormat = getDataFormat(format, type);
-
- // Resize the output buffer.
- unsigned int componentsPerPixel, bytesPerComponent;
- if (!computeFormatAndTypeParameters(format, type,
- &componentsPerPixel,
- &bytesPerComponent))
- return false;
- unsigned int bytesPerPixel = componentsPerPixel * bytesPerComponent;
- data.resize(width * height * bytesPerPixel);
-
- if (!packPixels(static_cast<const uint8_t*>(pixels), sourceDataFormat, width, height, unpackAlignment, format, type, (premultiplyAlpha ? AlphaDoPremultiply : AlphaDoNothing), data.data(), flipY))
- return false;
-
- return true;
-}
-
-namespace {
-
/* BEGIN CODE SHARED WITH MOZILLA FIREFOX */
// The following packing and unpacking routines are expressed in terms of function templates and inline functions to achieve generality and speedup.
@@ -2333,7 +1460,96 @@ void FormatConverter::convert()
} // anonymous namespace
-bool GraphicsContext3D::packPixels(const uint8_t* sourceData, DataFormat sourceDataFormat, unsigned width, unsigned height, unsigned sourceUnpackAlignment, unsigned destinationFormat, unsigned destinationType, AlphaOp alphaOp, void* destinationData, bool flipY)
+bool GraphicsContext3D::packImageData(
+ Image* image,
+ const void* pixels,
+ GC3Denum format,
+ GC3Denum type,
+ bool flipY,
+ AlphaOp alphaOp,
+ DataFormat sourceFormat,
+ unsigned width,
+ unsigned height,
+ unsigned sourceUnpackAlignment,
+ Vector<uint8_t>& data)
+{
+ if (!pixels)
+ return false;
+
+ unsigned packedSize;
+ // Output data is tightly packed (alignment == 1).
+ if (computeImageSizeInBytes(format, type, width, height, 1, &packedSize, 0) != GraphicsContext3D::NO_ERROR)
+ return false;
+ data.resize(packedSize);
+
+ if (!packPixels(reinterpret_cast<const uint8_t*>(pixels), sourceFormat, width, height, sourceUnpackAlignment, format, type, alphaOp, data.data(), flipY))
+ return false;
+ if (ImageObserver *observer = image->imageObserver())
+ observer->didDraw(image);
+ return true;
+}
+
+bool GraphicsContext3D::extractImageData(
+ ImageData* imageData,
+ GC3Denum format,
+ GC3Denum type,
+ bool flipY,
+ bool premultiplyAlpha,
+ Vector<uint8_t>& data)
+{
+ if (!imageData)
+ return false;
+ int width = imageData->width();
+ int height = imageData->height();
+
+ unsigned packedSize;
+ // Output data is tightly packed (alignment == 1).
+ if (computeImageSizeInBytes(format, type, width, height, 1, &packedSize, 0) != GraphicsContext3D::NO_ERROR)
+ return false;
+ data.resize(packedSize);
+
+ if (!packPixels(imageData->data()->data(), DataFormatRGBA8, width, height, 0, format, type, premultiplyAlpha ? AlphaDoPremultiply : AlphaDoNothing, data.data(), flipY))
+ return false;
+
+ return true;
+}
+
+bool GraphicsContext3D::extractTextureData(
+ unsigned width,
+ unsigned height,
+ GC3Denum format, GC3Denum type,
+ unsigned unpackAlignment,
+ bool flipY, bool premultiplyAlpha,
+ const void* pixels,
+ Vector<uint8_t>& data)
+{
+ // Assumes format, type, etc. have already been validated.
+ DataFormat sourceDataFormat = getDataFormat(format, type);
+
+ // Resize the output buffer.
+ unsigned int componentsPerPixel, bytesPerComponent;
+ if (!computeFormatAndTypeParameters(format, type, &componentsPerPixel, &bytesPerComponent))
+ return false;
+ unsigned bytesPerPixel = componentsPerPixel * bytesPerComponent;
+ data.resize(width * height * bytesPerPixel);
+
+ if (!packPixels(static_cast<const uint8_t*>(pixels), sourceDataFormat, width, height, unpackAlignment, format, type, (premultiplyAlpha ? AlphaDoPremultiply : AlphaDoNothing), data.data(), flipY))
+ return false;
+
+ return true;
+}
+
+bool GraphicsContext3D::packPixels(
+ const uint8_t* sourceData,
+ DataFormat sourceDataFormat,
+ unsigned width,
+ unsigned height,
+ unsigned sourceUnpackAlignment,
+ unsigned destinationFormat,
+ unsigned destinationType,
+ AlphaOp alphaOp,
+ void* destinationData,
+ bool flipY)
{
int validSrc = width * TexelBytesForFormat(sourceDataFormat);
int remainder = sourceUnpackAlignment ? (validSrc % sourceUnpackAlignment) : 0;
@@ -2368,208 +1584,5 @@ bool GraphicsContext3D::packPixels(const uint8_t* sourceData, DataFormat sourceD
return true;
}
-unsigned GraphicsContext3D::getClearBitsByAttachmentType(GC3Denum attachment)
-{
- switch (attachment) {
- case GraphicsContext3D::COLOR_ATTACHMENT0:
- case Extensions3D::COLOR_ATTACHMENT1_EXT:
- case Extensions3D::COLOR_ATTACHMENT2_EXT:
- case Extensions3D::COLOR_ATTACHMENT3_EXT:
- case Extensions3D::COLOR_ATTACHMENT4_EXT:
- case Extensions3D::COLOR_ATTACHMENT5_EXT:
- case Extensions3D::COLOR_ATTACHMENT6_EXT:
- case Extensions3D::COLOR_ATTACHMENT7_EXT:
- case Extensions3D::COLOR_ATTACHMENT8_EXT:
- case Extensions3D::COLOR_ATTACHMENT9_EXT:
- case Extensions3D::COLOR_ATTACHMENT10_EXT:
- case Extensions3D::COLOR_ATTACHMENT11_EXT:
- case Extensions3D::COLOR_ATTACHMENT12_EXT:
- case Extensions3D::COLOR_ATTACHMENT13_EXT:
- case Extensions3D::COLOR_ATTACHMENT14_EXT:
- case Extensions3D::COLOR_ATTACHMENT15_EXT:
- return GraphicsContext3D::COLOR_BUFFER_BIT;
- case GraphicsContext3D::DEPTH_ATTACHMENT:
- return GraphicsContext3D::DEPTH_BUFFER_BIT;
- case GraphicsContext3D::STENCIL_ATTACHMENT:
- return GraphicsContext3D::STENCIL_BUFFER_BIT;
- case GraphicsContext3D::DEPTH_STENCIL_ATTACHMENT:
- return GraphicsContext3D::DEPTH_BUFFER_BIT | GraphicsContext3D::STENCIL_BUFFER_BIT;
- default:
- return 0;
- }
-}
-
-unsigned GraphicsContext3D::getClearBitsByFormat(GC3Denum format)
-{
- switch (format) {
- case GraphicsContext3D::ALPHA:
- case GraphicsContext3D::LUMINANCE:
- case GraphicsContext3D::LUMINANCE_ALPHA:
- case GraphicsContext3D::RGB:
- case GraphicsContext3D::RGB565:
- case GraphicsContext3D::RGBA:
- case GraphicsContext3D::RGBA4:
- case GraphicsContext3D::RGB5_A1:
- return GraphicsContext3D::COLOR_BUFFER_BIT;
- case GraphicsContext3D::DEPTH_COMPONENT16:
- case GraphicsContext3D::DEPTH_COMPONENT:
- return GraphicsContext3D::DEPTH_BUFFER_BIT;
- case GraphicsContext3D::STENCIL_INDEX8:
- return GraphicsContext3D::STENCIL_BUFFER_BIT;
- case GraphicsContext3D::DEPTH_STENCIL:
- return GraphicsContext3D::DEPTH_BUFFER_BIT | GraphicsContext3D::STENCIL_BUFFER_BIT;
- default:
- return 0;
- }
-}
-
-unsigned GraphicsContext3D::getChannelBitsByFormat(GC3Denum format)
-{
- switch (format) {
- case GraphicsContext3D::ALPHA:
- return ChannelAlpha;
- case GraphicsContext3D::LUMINANCE:
- return ChannelRGB;
- case GraphicsContext3D::LUMINANCE_ALPHA:
- return ChannelRGBA;
- case GraphicsContext3D::RGB:
- case GraphicsContext3D::RGB565:
- return ChannelRGB;
- case GraphicsContext3D::RGBA:
- case GraphicsContext3D::RGBA4:
- case GraphicsContext3D::RGB5_A1:
- return ChannelRGBA;
- case GraphicsContext3D::DEPTH_COMPONENT16:
- case GraphicsContext3D::DEPTH_COMPONENT:
- return ChannelDepth;
- case GraphicsContext3D::STENCIL_INDEX8:
- return ChannelStencil;
- case GraphicsContext3D::DEPTH_STENCIL:
- return ChannelDepth | ChannelStencil;
- default:
- return 0;
- }
-}
-
-void GraphicsContext3D::paintFramebufferToCanvas(int framebuffer, int width, int height, bool premultiplyAlpha, ImageBuffer* imageBuffer)
-{
- unsigned char* pixels = 0;
- size_t bufferSize = 4 * width * height;
-
- const SkBitmap* canvasBitmap = imageBuffer->context()->bitmap();
- const SkBitmap* readbackBitmap = 0;
- ASSERT(canvasBitmap->config() == SkBitmap::kARGB_8888_Config);
- if (canvasBitmap->width() == width && canvasBitmap->height() == height) {
- // This is the fastest and most common case. We read back
- // directly into the canvas's backing store.
- readbackBitmap = canvasBitmap;
- m_resizingBitmap.reset();
- } else {
- // We need to allocate a temporary bitmap for reading back the
- // pixel data. We will then use Skia to rescale this bitmap to
- // the size of the canvas's backing store.
- if (m_resizingBitmap.width() != width || m_resizingBitmap.height() != height) {
- m_resizingBitmap.setConfig(SkBitmap::kARGB_8888_Config, width, height);
- if (!m_resizingBitmap.allocPixels())
- return;
- }
- readbackBitmap = &m_resizingBitmap;
- }
-
- // Read back the frame buffer.
- SkAutoLockPixels bitmapLock(*readbackBitmap);
- pixels = static_cast<unsigned char*>(readbackBitmap->getPixels());
-
- m_impl->readBackFramebuffer(pixels, 4 * width * height, framebuffer, width, height);
-
- if (premultiplyAlpha) {
- for (size_t i = 0; i < bufferSize; i += 4) {
- pixels[i + 0] = std::min(255, pixels[i + 0] * pixels[i + 3] / 255);
- pixels[i + 1] = std::min(255, pixels[i + 1] * pixels[i + 3] / 255);
- pixels[i + 2] = std::min(255, pixels[i + 2] * pixels[i + 3] / 255);
- }
- }
-
- readbackBitmap->notifyPixelsChanged();
- if (m_resizingBitmap.readyToDraw()) {
- // We need to draw the resizing bitmap into the canvas's backing store.
- SkCanvas canvas(*canvasBitmap);
- SkRect dst;
- dst.set(SkIntToScalar(0), SkIntToScalar(0), SkIntToScalar(canvasBitmap->width()), SkIntToScalar(canvasBitmap->height()));
- canvas.drawBitmapRect(m_resizingBitmap, 0, dst);
- }
-}
-
-namespace {
-
-void splitStringHelper(const String& str, HashSet<String>& set)
-{
- Vector<String> substrings;
- str.split(" ", substrings);
- for (size_t i = 0; i < substrings.size(); ++i)
- set.add(substrings[i]);
-}
-
-String mapExtensionName(const String& name)
-{
- if (name == "GL_ANGLE_framebuffer_blit"
- || name == "GL_ANGLE_framebuffer_multisample")
- return "GL_CHROMIUM_framebuffer_multisample";
- return name;
-}
-
-} // anonymous namespace
-
-void GraphicsContext3D::initializeExtensions()
-{
- if (m_initializedAvailableExtensions)
- return;
-
- m_initializedAvailableExtensions = true;
- bool success = m_impl->makeContextCurrent();
- ASSERT(success);
- if (!success)
- return;
-
- String extensionsString = m_impl->getString(GraphicsContext3D::EXTENSIONS);
- splitStringHelper(extensionsString, m_enabledExtensions);
-
- String requestableExtensionsString = m_impl->getRequestableExtensionsCHROMIUM();
- splitStringHelper(requestableExtensionsString, m_requestableExtensions);
-}
-
-
-bool GraphicsContext3D::supportsExtension(const String& name)
-{
- initializeExtensions();
- String mappedName = mapExtensionName(name);
- return m_enabledExtensions.contains(mappedName) || m_requestableExtensions.contains(mappedName);
-}
-
-bool GraphicsContext3D::ensureExtensionEnabled(const String& name)
-{
- initializeExtensions();
-
- String mappedName = mapExtensionName(name);
- if (m_enabledExtensions.contains(mappedName))
- return true;
-
- if (m_requestableExtensions.contains(mappedName)) {
- m_impl->requestExtensionCHROMIUM(mappedName.ascii().data());
- m_enabledExtensions.clear();
- m_requestableExtensions.clear();
- m_initializedAvailableExtensions = false;
- }
-
- initializeExtensions();
- return m_enabledExtensions.contains(mappedName);
-}
-
-bool GraphicsContext3D::isExtensionEnabled(const String& name)
-{
- initializeExtensions();
- String mappedName = mapExtensionName(name);
- return m_enabledExtensions.contains(mappedName);
-}
-
} // namespace WebCore
+
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