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Unified Diff: Source/core/html/canvas/WebGLDepthTexture.h

Issue 15481002: Make WebGL objects scriptwrappable so that binding integrity checks may be applied to them. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix WebGLProgram really really. Created 7 years, 7 months ago
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Index: Source/core/html/canvas/WebGLDepthTexture.h
diff --git a/Source/core/html/canvas/WebGLDepthTexture.h b/Source/core/html/canvas/WebGLDepthTexture.h
index 7573b1a76789df034ab996344d57e2a0986898d0..ea566c1adf9280d893effdce52b0ae65af30cdc3 100644
--- a/Source/core/html/canvas/WebGLDepthTexture.h
+++ b/Source/core/html/canvas/WebGLDepthTexture.h
@@ -26,12 +26,13 @@
#ifndef WebGLDepthTexture_h
#define WebGLDepthTexture_h
+#include "bindings/v8/ScriptWrappable.h"
#include "core/html/canvas/WebGLExtension.h"
-#include <wtf/PassOwnPtr.h>
+#include "wtf/PassOwnPtr.h"
namespace WebCore {
-class WebGLDepthTexture : public WebGLExtension {
+class WebGLDepthTexture : public WebGLExtension, public ScriptWrappable {
public:
static PassOwnPtr<WebGLDepthTexture> create(WebGLRenderingContext*);
static bool supported(WebGLRenderingContext*);
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