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Side by Side Diff: Source/core/html/canvas/WebGLUniformLocation.h

Issue 15481002: Make WebGL objects scriptwrappable so that binding integrity checks may be applied to them. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix WebGLProgram really really. Created 7 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * Copyright (C) 2009 Google Inc. All rights reserved. 3 * Copyright (C) 2009 Google Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the 11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution. 12 * documentation and/or other materials provided with the distribution.
13 * 13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */ 25 */
26 26
27 #ifndef WebGLUniformLocation_h 27 #ifndef WebGLUniformLocation_h
28 #define WebGLUniformLocation_h 28 #define WebGLUniformLocation_h
29 29
30 #include "bindings/v8/ScriptWrappable.h"
30 #include "core/html/canvas/WebGLObject.h" 31 #include "core/html/canvas/WebGLObject.h"
31 #include "core/html/canvas/WebGLProgram.h" 32 #include "core/html/canvas/WebGLProgram.h"
32 33 #include "wtf/PassRefPtr.h"
33 #include <wtf/PassRefPtr.h> 34 #include "wtf/RefCounted.h"
34 #include <wtf/RefCounted.h>
35 35
36 namespace WebCore { 36 namespace WebCore {
37 37
38 class WebGLUniformLocation : public RefCounted<WebGLUniformLocation> { 38 class WebGLUniformLocation : public RefCounted<WebGLUniformLocation>, public Scr iptWrappable {
39 public: 39 public:
40 virtual ~WebGLUniformLocation() { } 40 virtual ~WebGLUniformLocation() { }
41 41
42 static PassRefPtr<WebGLUniformLocation> create(WebGLProgram*, GC3Dint locati on); 42 static PassRefPtr<WebGLUniformLocation> create(WebGLProgram*, GC3Dint locati on);
43 43
44 WebGLProgram* program() const; 44 WebGLProgram* program() const;
45 45
46 GC3Dint location() const; 46 GC3Dint location() const;
47 47
48 protected: 48 protected:
49 WebGLUniformLocation(WebGLProgram*, GC3Dint location); 49 WebGLUniformLocation(WebGLProgram*, GC3Dint location);
50 50
51 private: 51 private:
52 RefPtr<WebGLProgram> m_program; 52 RefPtr<WebGLProgram> m_program;
53 GC3Dint m_location; 53 GC3Dint m_location;
54 unsigned m_linkCount; 54 unsigned m_linkCount;
55 }; 55 };
56 56
57 } // namespace WebCore 57 } // namespace WebCore
58 58
59 #endif // WebGLUniformLocation_h 59 #endif // WebGLUniformLocation_h
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