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Side by Side Diff: Source/core/html/canvas/WebGLTexture.h

Issue 15481002: Make WebGL objects scriptwrappable so that binding integrity checks may be applied to them. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix WebGLProgram really really. Created 7 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * 12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #ifndef WebGLTexture_h 26 #ifndef WebGLTexture_h
27 #define WebGLTexture_h 27 #define WebGLTexture_h
28 28
29 #include "bindings/v8/ScriptWrappable.h"
29 #include "core/html/canvas/WebGLSharedObject.h" 30 #include "core/html/canvas/WebGLSharedObject.h"
30
31 #include <wtf/PassRefPtr.h> 31 #include <wtf/PassRefPtr.h>
32 #include <wtf/RefCounted.h> 32 #include <wtf/RefCounted.h>
33 #include <wtf/Vector.h> 33 #include <wtf/Vector.h>
34 34
35 namespace WebCore { 35 namespace WebCore {
36 36
37 class WebGLTexture : public WebGLSharedObject { 37 class WebGLTexture : public WebGLSharedObject, public ScriptWrappable {
38 public: 38 public:
39 enum TextureExtensionFlag { 39 enum TextureExtensionFlag {
40 NoTextureExtensionEnabled = 0, 40 NoTextureExtensionEnabled = 0,
41 TextureFloatLinearExtensionEnabled = 1 << 0, 41 TextureFloatLinearExtensionEnabled = 1 << 0,
42 TextureHalfFloatLinearExtensionEnabled = 1 << 1 42 TextureHalfFloatLinearExtensionEnabled = 1 << 1
43 }; 43 };
44 virtual ~WebGLTexture(); 44 virtual ~WebGLTexture();
45 45
46 static PassRefPtr<WebGLTexture> create(WebGLRenderingContext*); 46 static PassRefPtr<WebGLTexture> create(WebGLRenderingContext*);
47 47
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129 bool m_isNPOT; 129 bool m_isNPOT;
130 bool m_isComplete; 130 bool m_isComplete;
131 bool m_needToUseBlackTexture; 131 bool m_needToUseBlackTexture;
132 bool m_isFloatType; 132 bool m_isFloatType;
133 bool m_isHalfFloatType; 133 bool m_isHalfFloatType;
134 }; 134 };
135 135
136 } // namespace WebCore 136 } // namespace WebCore
137 137
138 #endif // WebGLTexture_h 138 #endif // WebGLTexture_h
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