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Side by Side Diff: Source/core/html/canvas/WebGLRenderbuffer.cpp

Issue 15481002: Make WebGL objects scriptwrappable so that binding integrity checks may be applied to them. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix WebGLProgram really really. Created 7 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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44 44
45 WebGLRenderbuffer::WebGLRenderbuffer(WebGLRenderingContext* ctx) 45 WebGLRenderbuffer::WebGLRenderbuffer(WebGLRenderingContext* ctx)
46 : WebGLSharedObject(ctx) 46 : WebGLSharedObject(ctx)
47 , m_internalFormat(GraphicsContext3D::RGBA4) 47 , m_internalFormat(GraphicsContext3D::RGBA4)
48 , m_initialized(false) 48 , m_initialized(false)
49 , m_width(0) 49 , m_width(0)
50 , m_height(0) 50 , m_height(0)
51 , m_isValid(true) 51 , m_isValid(true)
52 , m_hasEverBeenBound(false) 52 , m_hasEverBeenBound(false)
53 { 53 {
54 ScriptWrappable::init(this);
54 setObject(ctx->graphicsContext3D()->createRenderbuffer()); 55 setObject(ctx->graphicsContext3D()->createRenderbuffer());
55 } 56 }
56 57
57 void WebGLRenderbuffer::deleteObjectImpl(GraphicsContext3D* context3d, Platform3 DObject object) 58 void WebGLRenderbuffer::deleteObjectImpl(GraphicsContext3D* context3d, Platform3 DObject object)
58 { 59 {
59 context3d->deleteRenderbuffer(object); 60 context3d->deleteRenderbuffer(object);
60 } 61 }
61 62
62 } 63 }
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